ThunderLizard11
Posts: 573
Joined: 2/28/2018 Status: offline
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quote:
ORIGINAL: Fintilgin I think at the moment the SC AI is stronger, but the Warplan AI has more potential? Warplan AI seems to struggle with certain things like basic garrison logic. In my Axis campaign I took places like Cairo, Kursk, MOSCOW, Stalingrad, Baku because the AI left them completely empty and ungarrisoned. The AI didn't seem to respond to serious threats, like when I invade Persia and blitzed into the undefended Caucuses, the AI never shifted or railed a single unit down to defend the area and I just drove north in the worlds easiest offensive. Allied AI when invading would (multiple times!) also do things that were extremely painful to watch, like invade an undefended port and then immediately advance those units inland, leaving the port and only supply source empty and undefended. I'm impressed by the aggression of the Allied invasion AI though. They hit me in places I didn't expect, in ways that seem unscripted, and I understand people have seem the German AI at least ATTEMPT Sealion, which should help keep Allied players a bit more 'honest'. I liked that the Allied AI did an all-out invasion in the summer of 1943. Less thrilled that they did it into 1/2 the German army that had been relocated to France. The Russian AI just sort of.... retreated and melted away. I had absolute possession of every single Russian city and resource on the map including Siberia (except Murmansk lol) by December 1942. Ooof. I'm optimistic that with some tweaks and love the AI will improve, but even clicking difficulty on both levels up by 2 for my first game it was not even remotely challenging. The game does have a great 'one more turn' feeling though, and I hope the AI gets a boost over time! Helpful feedback. I think I'll wait a while for this to get fixed. Hoi4 had and has same issues so I'm always concerned when I read these type of comments. Sounds like dev is good so I'll check back after first few patches.
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