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Missing playback and Retreat hex?

 
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Missing playback and Retreat hex? - 7/6/2003 7:50:55 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
Has anyone else noticed that if you play with the VCR key part way through your turn (or your opponent does the same) that the new part of the battle that you play before you play the VCR does not show up on the opponents playback? That was a long one. i.e. I open my turn and see a couple of units that are begging to be shot so I shoot them (usually infantry) and then a while later I realize that I should look at the previous turn and find out what happened. So I use the VCR key. The playback shows what I did in this turn before the playback. When my opponent open his turn and tries a playback, the infantry that was begging to be shot and was before [B]I[/B] used the VCR key, are missing in his playback.:o

I don't think that this would be a fair tactic, if it is such, as it would deny your opponent that which he is intiltled to.

Also what effect does using the retreat hex have on victory points?

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" Look alive!! Here comes a Buzzard"
POGO
Post #: 1
- 7/6/2003 8:33:29 AM   
Jim1954

 

Posts: 1393
Joined: 5/15/2002
From: Dallas
Status: offline
Interesting observation about the VCR tab. I have noticed that if I move the mouse during reply, all portions of the RH menus and the map at the the bottom will be erased. Also when you are viewing replay do you find that the red square on the strategic map does not move over the action that is displayed on the tacticalmap?

I am involved in a pbem Market Garden now and some of the time I just don't bother to use it. Even set to 30 it can still take 15 mins to replay or longer.

I believe that exiting a unit off of the map via a retreat hex will give you the point value of that unit. Better than dyin' and giving them to your opponent.

:D

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Jim1954
KMC/T

(in reply to Buzzard45)
Post #: 2
- 7/6/2003 9:25:59 AM   
Buzzard45


Posts: 364
Joined: 1/11/2003
From: Regina, Canada
Status: offline
[QUOTE]Originally posted by Jim1954
[B]


I believe that exiting a unit off of the map via a retreat hex will give you the point value of that unit. Better than dyin' and giving them to your opponent.

:D [/B][/QUOTE]

But odes it make a difference if it isn't destroyed but stays on the map?

_____________________________

" Look alive!! Here comes a Buzzard"
POGO

(in reply to Buzzard45)
Post #: 3
- 7/6/2003 6:41:30 PM   
Jim1954

 

Posts: 1393
Joined: 5/15/2002
From: Dallas
Status: offline
I think it has to be actually exited for your side to get any score for it. Of course if it's not dead but still on the map, your opponent won't get any score for it, but neither will you.

Hope this is what you were looking for.

:)

_____________________________


Jim1954
KMC/T

(in reply to Buzzard45)
Post #: 4
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