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Airfields - 11/23/2019 3:18:10 PM   
Emporer

 

Posts: 36
Joined: 2/12/2019
Status: offline
I'm going to do some mod in the game about the airfields. I going to remove the airfield from woods and clear terrain to make the buildable airfield more important assets.
My question is if the ai can handle that situation and building airfield if needed?
Thanks in advance

Cheers
Captain jack
Post #: 1
RE: Airfields - 11/23/2019 5:43:16 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
If you are saying A.I. can't handle airfields you are correct. You would have to manually script a $ChangeResource and set conditions and make it AIOnly. Of you can just place airfields when disabling clear and woods.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Emporer)
Post #: 2
RE: Airfields - 11/23/2019 9:25:01 PM   
Emporer

 

Posts: 36
Joined: 2/12/2019
Status: offline
Thanks for a quick answer.
Than its not a good idea to mod this in that direction...

cheers
Captain Jack

(in reply to AlvaroSousa)
Post #: 3
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