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RE: v4 bug stomp so far

 
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RE: v4 bug stomp so far - 12/10/2019 8:36:43 AM   
tyronec


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quote:

I think it's time they pulled out the proverbial finger...

As we are the paying customers would be good to know if there a reason for it to take several days.
Would have thought you just send them to updated folder which they then upload to the server. They are not doing any testing are they ? Am I missing something ?

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Post #: 61
RE: v4 bug stomp so far - 12/10/2019 12:04:16 PM   
CHINCHIN

 

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Somebody remind Matrix about the new patch! Maybe they forgot.

< Message edited by CHINCHIN -- 12/10/2019 12:05:27 PM >

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RE: v4 bug stomp so far - 12/10/2019 12:33:40 PM   
Journier

 

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lol matrix is very fast, i never knew they took a week to place the patch into their patcher application. They must have soo many in demand games being patched every week :/

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Post #: 63
RE: v4 bug stomp so far - 12/10/2019 1:35:17 PM   
Flaviusx


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Must be the holiday crunch, I guess, but c'mon Matrix.

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Post #: 64
RE: v4 bug stomp so far - 12/10/2019 2:29:13 PM   
PanzerMike


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I have seen glaciers move faster

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Post #: 65
RE: v4 bug stomp so far - 12/10/2019 2:33:12 PM   
AlvaroSousa


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They have a lot of games to take care of and just released a new one. So new games get their patch priorities 1st because if something is drastically broken it needs to be fixed ASAP. I already reminded them that I have angry players ready to burn their hard copy boxes.

Meanwhile back to the Pacific.

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Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
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Post #: 66
RE: v4 bug stomp so far - 12/10/2019 5:00:02 PM   
AlvaroSousa


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Not today they told me. Matrix is trying for Wednesday.

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Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

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Post #: 67
RE: v4 bug stomp so far - 12/10/2019 8:04:16 PM   
Michael T


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From: Queensland, Australia.
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Are you kidding me. How hard can it be, honestly.

Trying for Wednesday, wow.

I was going to buy a few more games during their sale. Well this lack of consideration just cost them those sales.

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Post #: 68
RE: v4 bug stomp so far - 12/10/2019 9:06:13 PM   
AlbertN

 

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I looked at the games but I cannot find anything that triggers my interest tbh (Besides what I've already).

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Post #: 69
RE: v4 bug stomp so far - 12/10/2019 9:47:15 PM   
TrogusP96

 

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What do you have that you like? Something with solid naval and air.

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RE: v4 bug stomp so far - 12/10/2019 9:57:19 PM   
AlbertN

 

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Well I've an amount of games, I am very fond of WiF but by now when I play, I play on Vassal as there is the CE out.
I've an amount of Strategic Command - but the 1 unit attack at time and the infinite repair per turn murders it for me.
I've WITE but that's too mental with insane excess of micro to be played at Multiplayer level.
I've Gary Grigsby World at War (which to me is the best game Gary did - fully playable, deep enough, and smooth).
I've also an amount of other titles but in general I like games that encompass production, operations, and the like.

So I've my hopes for Warplan to develop further and better - and while I feel WiF itself is the top notch game, it has characteristics that makes him hard to play (Mostly amount of time required for the full campaign, and the fact its very interactive magic that makes it so interesting does not make it PBEM friendly. WiF is a game I'd only play 'live' with voicecomm in fact.)

Given in general I prefer 'tabletop games' where I know precisely the tables and the rules, and then the dice can kiss me or flail me. (That's also why I like WiF. I know when my fighter can intercept or not, I know if I attack at a +X on the 2d10 these are my chances, etcetera.). I think this would do helluva of good to Warplan too, to be 'known', and then let the dice roll its fate.

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RE: v4 bug stomp so far - 12/10/2019 10:09:50 PM   
Journier

 

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WITE AND WITP are great games, but already have those, thankfully steam is far better with handling patching of games.

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Post #: 72
RE: v4 bug stomp so far - 12/10/2019 10:18:46 PM   
Michael T


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Everyone knows that when a game is first released that it's going to have bugs and need a few fixes early in it's life. As a buyer I know this. I accept that.

But what I expect is that as the programmer creates patches and fixes that they are made available to me ASAP. Matrix has dropped the ball again here. This delay is unacceptable. I consider myself reasonably patient. But waiting over a week for this latest patch to simply get loaded on to the matrix server is ridiculous. I could understand it if we were in the middle of xmas. It's a joke really.



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Post #: 73
RE: v4 bug stomp so far - 12/10/2019 10:22:24 PM   
Journier

 

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I agree 100%, especially since it takes 5 minutes to put a wrapper on the files alvaro sent them, and host it on the FTP server. Why, because SC3 WW1? came out which having played the game feels like the same thing as WAW.

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Post #: 74
RE: v4 bug stomp so far - 12/10/2019 11:03:23 PM   
budd


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They used to be better at getting patches out, now it seems everything has an order in a que. Remember they will be shutting it down soon, so hope nothing major is found with the patch because I don't think anything else will be released until after the new year.

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Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

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Post #: 75
RE: v4 bug stomp so far - 12/10/2019 11:05:27 PM   
AlbertN

 

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I've not bothered with Strategic Command WW1 in fact.
I feel that the map pratically is the same - the units are pratically the same adapted to WW1 concepts. I mean, it's like selling a game for what is a sizeable modding project of another game. (Not the first time that happens around but in some other cases the modding was well deeper).


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Post #: 76
RE: v4 bug stomp so far - 12/10/2019 11:28:34 PM   
Rosseau

 

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Admittedly, I used a $20 coupon. The $40 per Strategic Command installment can be a hard sell, but darn it, they have always sold me.

Meanwhile, budd makes an excellent point. We are on our own come Christmas.

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Post #: 77
RE: v4 bug stomp so far - 12/10/2019 11:34:17 PM   
AlvaroSousa


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If I could I would update weekly. It isn't a big deal for me. Sadly I had thanks giving and family over and couldn't get the 2 week update out.

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Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Rosseau)
Post #: 78
RE: v4 bug stomp so far - 12/10/2019 11:47:43 PM   
Michael T


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From: Queensland, Australia.
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quote:

Remember they will be shutting it down soon, so hope nothing major is found with the patch because I don't think anything else will be released until after the new year.


This is also my worry. Which is another reason they should have got it out ASAP.

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Post #: 79
RE: v4 bug stomp so far - 12/11/2019 2:03:15 AM   
budd


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Joined: 7/4/2009
From: Tacoma
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quote:

ORIGINAL: Rosseau

The $40 per Strategic Command installment can be a hard sell, but darn it, they have always sold me.


Nah, not a hard sell at all. People may not like some characteristics about the game, but a well made, fun, and very well supported game isn't a hard sell. To each their own i guess.


_____________________________

Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.

(in reply to Rosseau)
Post #: 80
RE: v4 bug stomp so far - 12/11/2019 1:15:05 PM   
tyronec


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I raised a ticket with Matrix, this was the reply. QA, um maybe...

quote:

Hi Tyrone,

Thank you for contacting us. I'm sorry the build is going through our internal processes right now to ensure it passes our QA.

Kind Regards,

Paulo Costa
The Slitherine Group

(in reply to budd)
Post #: 81
RE: v4 bug stomp so far - 12/11/2019 1:42:59 PM   
AlvaroSousa


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I sent a new, new, NEW, NEW version to them last night. I was up till 2am working on this. Luckily I also had to catch up on my Crisis on Infinite Earths show. Those CW shows are cheesy but I can't stop watching them. And I have never been into comics.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to tyronec)
Post #: 82
RE: v4 bug stomp so far - 12/11/2019 2:47:33 PM   
PanzerMike


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So the delay is actually a good thing ?

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Post #: 83
RE: v4 bug stomp so far - 12/11/2019 2:50:26 PM   
Surtur

 

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Hi guys,

We have a pipeline for taking on new builds, this is to ensure that patches are solid and good when they release. As you are all aware, we have a fair number of games in our catalog and we like to keep all games up to date with patches and updates. This means however, that sometimes it takes a little longer than we would like. It helps us however, to make sure that each and every patch is tested and scrutinized, as well as digitally signed, before it goes out to you guys, the players. We hope you can understand your position.

- Surtur

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Post #: 84
RE: v4 bug stomp so far - 12/11/2019 2:56:53 PM   
Journier

 

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quote:

ORIGINAL: Alvaro Sousa

I sent a new, new, NEW, NEW version to them last night. I was up till 2am working on this. Luckily I also had to catch up on my Crisis on Infinite Earths show. Those CW shows are cheesy but I can't stop watching them. And I have never been into comics.


Thank you Alvaro! and thank god matrix is doing a week of QA testing on your build to make sure it is digitally signed and ready for export from matrix studios to the FTP server.

(in reply to AlvaroSousa)
Post #: 85
RE: v4 bug stomp so far - 12/11/2019 3:00:09 PM   
AlvaroSousa


Posts: 9927
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There are always bugs. It takes a lot longer to get an app completely bug free. Look as MS Windows 10... 4 years and counting!



_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Journier)
Post #: 86
RE: v4 bug stomp so far - 12/11/2019 3:33:01 PM   
PanzerMike


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Fine. Now bring on that patch already will ya

(in reply to Surtur)
Post #: 87
RE: v4 bug stomp so far - 12/11/2019 6:01:11 PM   
FirstPappy


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quote:

ORIGINAL: Alvaro Sousa

If I could I would update weekly. It isn't a big deal for me. Sadly I had thanks giving and family over and couldn't get the 2 week update out.


Don't ever be sad about having family over for Thanksgiving.

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(in reply to AlvaroSousa)
Post #: 88
RE: v4 bug stomp so far - 12/11/2019 6:18:33 PM   
AlvaroSousa


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I didn't mean it that way. I meant sadly I didn't have time to get the update out on time that week.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to FirstPappy)
Post #: 89
RE: v4 bug stomp so far - 12/11/2019 8:03:50 PM   
Michael T


Posts: 4443
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From: Queensland, Australia.
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Does anyone have a clue as to when the patch will finally be released?

I know one thing. Never again will I hold up the start of a new game while waiting for a patch to be released by matrix.

All of this QA excuse is BS. So far every patch has had introduced bugs. So their QA is pretty lame.

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Post #: 90
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