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RE: I Have Returned

 
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RE: I Have Returned - 10/19/2020 9:40:19 PM   
Taxcutter

 

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Well, his fuel tanks aren't dry yet because AI has for over a game-year used the old French tactic of drinking port. I haven't seen anything bigger than a CL (other than the occasional raid on Diego Garcia) since May of 1942. I've looked all over, best I could.

Well, today I finally found KB. I was escorting a small amphib convoy to nab Baker Island with most of my striking force.

I didn't find KB. I found the whole freakin' IJN. At least six CFVs, four CVLs, five BB (probably Kongos) and lots of CAs.

So we got into it. AI managed to get six torps into the North Carolina and sank he and a single torp into Saratoga (25 FLT). He also got a hit on an Atlanta class flak cruiser but that's about it. I damaged two CVLs. Beyond that plane losses. The Saratoga's SBD squadron got mauled and the Enterprise' fighters have a lot of damaged birds. Beyond that my planes are in OK shape. Surveying the usable decks that day generated 28 aces in a day. "Hellcat" is probably a dirty word in AI's Japanese.

Still, the fact is he has a bigger force in the central Pacific than I do, so I'm runnin' back to Pearl. (Come to Waikiki and she the lovely Polynesian dancing girls. Never mind those 500 planes.) It will be interesting to see if he presses. He has achieve strategic concentration - his whole Navy is there. If he doesn't use it now, what good is it? I know you guys would. But he may be low on fuel.

I figure he had to be hidden somewhere in the Marshalls. I've played the IJN and their dirty little secret is that a lot of his ships are surprisingly short-legged. Soryu and Hiryu are probably sucking air already. That comes from imitating the British. I put my amphib TF on a 090 course and flank speed. Make him chase we into the empty wastes of the Pacific.

What is really surprising is that I mauled his air groups so badly of a 30% CAP stance. I keep CAP down to avoid excessive fatigue (great way to lose good pilots). I planned to go to a 60% stance the next day.

This is my problem. Holding Midway, Johnston, Canton but not Baker, I can't get a good look at the Marshalls or Gilberts. Subs of this vintage are worthless scouting assets and the Japanese have longer ranged search planes than the USN. He lost a bunch of search planes to my recon but I had no idea where he was.

Should be a couple of interesting turns.

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Post #: 91
RE: I Have Returned - 10/19/2020 9:46:14 PM   
Taxcutter

 

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One little side note about logisitics.

Liberty ships get their share of plaudits and jabs, but one thing you gotta say about them: They got legs.

Balboa to Perth (and back to Auckland) without refueling.

Subsim guys tell me Liberty ships can be (by merchant standards) armed to the teeth. WitP models this. I ain't going looking for the Yamato in a Liberty, but they can be a pain for a frail long-range single bomber.

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Post #: 92
RE: I Have Returned - 10/19/2020 10:25:06 PM   
BBfanboy


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quote:

ORIGINAL: Taxcutter

Well, his fuel tanks aren't dry yet because AI has for over a game-year used the old French tactic of drinking port. I haven't seen anything bigger than a CL (other than the occasional raid on Diego Garcia) since May of 1942. I've looked all over, best I could.

Well, today I finally found KB. I was escorting a small amphib convoy to nab Baker Island with most of my striking force.

I didn't find KB. I found the whole freakin' IJN. At least six CFVs, four CVLs, five BB (probably Kongos) and lots of CAs.

So we got into it. AI managed to get six torps into the North Carolina and sank he and a single torp into Saratoga (25 FLT). He also got a hit on an Atlanta class flak cruiser but that's about it. I damaged two CVLs. Beyond that plane losses. The Saratoga's SBD squadron got mauled and the Enterprise' fighters have a lot of damaged birds. Beyond that my planes are in OK shape. Surveying the usable decks that day generated 28 aces in a day. "Hellcat" is probably a dirty word in AI's Japanese.

Still, the fact is he has a bigger force in the central Pacific than I do, so I'm runnin' back to Pearl. (Come to Waikiki and she the lovely Polynesian dancing girls. Never mind those 500 planes.) It will be interesting to see if he presses. He has achieve strategic concentration - his whole Navy is there. If he doesn't use it now, what good is it? I know you guys would. But he may be low on fuel.

I figure he had to be hidden somewhere in the Marshalls. I've played the IJN and their dirty little secret is that a lot of his ships are surprisingly short-legged. Soryu and Hiryu are probably sucking air already. That comes from imitating the British. I put my amphib TF on a 090 course and flank speed. Make him chase we into the empty wastes of the Pacific.

What is really surprising is that I mauled his air groups so badly of a 30% CAP stance. I keep CAP down to avoid excessive fatigue (great way to lose good pilots). I planned to go to a 60% stance the next day.

This is my problem. Holding Midway, Johnston, Canton but not Baker, I can't get a good look at the Marshalls or Gilberts. Subs of this vintage are worthless scouting assets and the Japanese have longer ranged search planes than the USN. He lost a bunch of search planes to my recon but I had no idea where he was.

Should be a couple of interesting turns.

You mentioned May 13, 1943 a few posts back but today's posts don't mention a game date - pray tell!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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Post #: 93
RE: I Have Returned - 10/20/2020 1:04:17 AM   
Taxcutter

 

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June 25, 1943

AI shadowed me but stayed out of range.

Now long range search has him precisely localized.

He may strafe Johnston Island, but I suspect that will be it.

I'm toodling for Pearl and he doesn't dare get close.

I'll be stronger than ever in seven game weeks.

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Post #: 94
RE: I Have Returned - 10/20/2020 6:26:51 PM   
Taxcutter

 

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June 27, 1943 game time sitrep

AI and I continue to recoil away from each other in the Central Pacific.
About a third of his force went NW (only place I can see is Japan). Two thirds is sailing due west into the lower Marshalls (Truk?)
I am sailing straight to Pearl. 500 planes is no exaggeration.

OK, I did not care to lose the Showboat and get an Atlanta put in the yard for weeks. The Saratoga looks like 7-9 weeks in the yard.
After a brush with a I-boat, Hornet still has ten weeks in Bremerton. I'll have to see to my fighter and strike squadrons but I'm not badly hurt. As usual, the turkeys died first.

Problem is that I'm still kinda blind in the Central Pacific. I've got Johnston as loaded up as much as I can (love those old B-17D scouts 22 range and at 28,000 ft, Zeros have a tough time shooting them down. As always undercast is a problem)

I can put some AVs in Johnston and load them up with Catalinas, but that is one exposed base if he brings his whole damn navy. I do still need Baker to get an eye on the Gilberts and Marshalls.

My Shortland invasion fleet (2nd Marine Div) is underway. Shortlands has been isolated and bombed to bits. Everything south of Truk has been pulverized.

I have enough amphib lift to move four regiments. I had sent one regiment of the 1st Marine Div to Baker but it is headed back to Pearl. The Shortlands attack is the 2nd Marine Div augmented with tanks artillery, engineers, and a quick follow-up SeaBee battalion. PM attack is waiting for the Shortlands shipping to be freed up.

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Post #: 95
RE: I Have Returned - 10/26/2020 9:48:59 PM   
Taxcutter

 

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Sitrep Game time July 6, 1943

Things moving along - mostly in South Pacific area. Shortlands taken. Maybe a day or two more mop-up. IJA 78th Rgt down to one platoon.
503rd Airborne Rgt took undefended Buna. It'll take me a awhile to develop the place but the 503rd with beaucoup supply can hold out.
As soon as I can get Marines that assaulted Shortlands back to Noumea I'll move them to Pearl and chop them to CenPac.

Except for DBs I intend to move all Marines out of South Pacific so they can contrate on CenPac invasions. SoPac will become USArmy/Australian II Corps/New Zealand operation and will go totally defensive. Unless I see an opportunity at Kavieng (in 4E bomber range of Truk) there really isn't much of interest.

Aus I 6th Division is set to take PM. 41st US div has it surrounded and recon says 1,700 men at PM.

4E bombers and B-25s escorted by P-38s are ravaging the Banda Sea bases, but I don't have any invasions laid on til clearing out SoPac frees up some shipping.

Gotta love APA/AKA/LST combo. The Shortlands invasion was awash in supply the second day. Once I get shipping straightened out and everything moved to Darwin, I'll start driving north toward Palawan and the Aus I Corps will clear out the Makassar Strait.

One of my subs hit the Akagi with a Mk. 14 that went off. She was spotted near Marcus with two Kongos and a raft of destroyers. She was reported NW bound, speed unknown when contact was broken. Only place a single CV at Marcus is going is Tokyo Bay.

This is the part of the game where I can learn to efficiently run amphib operations.

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Post #: 96
RE: I Have Returned - 10/28/2020 7:40:45 PM   
Taxcutter

 

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Slow couple days. Sitrep July9, 1943 Game Time

Punched out Shortlands and am in process of pulling assault units off island as base units are en route. Also base units (BF, AA, ENGR, etc) on way to Torokina.

Took Buna without a fight but 503rd Rgt takes more plane than I thought to paradrop. Good thing the IJA had bugged out. ENGR Rgt two days out supply OK).

For all practical purposes, the Solomon Sea and Coral Sea are Allied lakes. Australia has been saved.

Moving SWPac center of gravity to Darwin. Land units en route. 4E bombers have the bases in the area pulverized, but distance from fuel sources may slow tempo.

Speaking of bombers I have built a B-25C grand battery. I send out 200 B-25Cs and bases evaporate. B-25s are not as durable against Zeros as 4EB so I escort them with P-38G. (Building P-38H pool but I don't see how a -H is any better than a -G). So with enemy air bases crushed I can take my time building up.

In CenPac, I am waiting on two CV and five CVL due within the month. Carrier train FTR pilot pools are shallow. Wish I could get CenPac rolling, but with a (more or less) intact Kido Butai out there I need to be careful for the next year. Move in overwhelming strength only. I do have enough fuel stockpiled.

The CBI aerial bloodbath at Akyab is generating good (EXP> 75, AIR>70) fighter pilots like mad. I am hoarding good British pilots and will have an "enforcer" when Spit VIIIs become available in 11/43. Hopefully by then I can put them top cover at Rangoon and slaughter Zeroes and Oscars. Burma Road looks feasible by November.

Starting to move operation bases out of Noumea and Luganville.

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Post #: 97
RE: I Have Returned - 10/29/2020 3:43:33 AM   
BBfanboy


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quote:

Taxcutter: Australia has been saved.


Yes! I heard just yesterday that Melbourne re-opened its bars again!

.... Oh ... wait ...

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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Post #: 98
RE: I Have Returned - 11/2/2020 12:30:02 AM   
Taxcutter

 

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Sitrep July 19, 1943

Borrrring! Mostly developing Buna and Bouganville and scratching around looking for shipping to continue changing SWPac base to Darwin.

Got a US CV and CVL sitting at Balboa getting air wings straightened out. Two more CV due by end of the month.

Starting to kill more Oscars at Akyab. Maybe I've found bottom on their pilot pools.

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Post #: 99
RE: I Have Returned - 11/6/2020 2:32:26 AM   
Taxcutter

 

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Sitrep: July 24, 1943

Not much going on at sea other than the PM assault TFs bearing down on PM.

Action on land.
1.) Chiang's troops took Nanning at last and has compressed the Nanning pocket. These IJA troops haven't seen supplies in months (Chiang's are only a little better but there are a lot of them). If I can get the Nanning annoyance eliminated and the Vietnam border screened, this will free up a lot of (low-quality, not well supplied) Kuomintang troops to reduce the fort at Hong Kong.If I can seize Hong Kong by year's end I may be in a position to run a "Malta convoy" into HK/Canton. I have left those ports alone so if I can get ships in there, I can unload lots of supply fast. I'll try to get a British corps into there to stiffen up the often-fluid Chinese.

2.) In Burma I probed both Mandalay and Rangoon and in both places found ... weakness. Rangoon has a decent infantry regiment, a half-strength infantry battalion, an engineer battalions and a horde of REMFs. I have three divisions working on Rangoon. Squeezing supply down the Akyab road is like diverting Niagara Falls through a 5/8" garden hose, but when I took Prome, I diverted C-47s from the Hump to fly in a little supply. Mandalay is no better off than Rangoon but my troops are not well enough supplied to push very hard. When I take Rangoon, I'm in good shape to run in lots of BF and fighter units. Then I have naval assets to run Malta Convoys into Rangoon. One or two will leave my defenses there bullet-proof, and I may get the Burma Road in operation by the fourth quarter.

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Post #: 100
RE: I Have Returned - 11/6/2020 6:12:14 AM   
BBfanboy


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Interesting plans. Will be following how they play out.




Attachment (1)

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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Post #: 101
RE: I Have Returned - 11/9/2020 1:42:38 AM   
Taxcutter

 

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Sitrep July 30, 1943

I was right about Mandalay and (to a lesser extent) Rangoon. Two poorly supplied Indian divisions ran AI out of Mandalay with 50% casualties to the IJA. Further, I blocked his retreat from the mountains east of Mandalay and forced him to retreat across the railway bridge in Schwebo and not into the mountains. I have one IJA unit camped on my Upper Burma Road and it is a tankette company.

Things have been a bit tougher in Rangoon. I've put some serious attrition on him but he still has Level 6 forts. Despite that and so-so supply I'm still getting 1-2 odds. Grind, grind, grind.

The PM invasion TF is bearing down. Unless my airedales are completely wrong, the (reinforced Australian 6th Division should handle them easily. The US 41st Division has them surrounded so they cannot retreat into the Owen Stanleys, and they have seen supply in months.

Big time-burner is that I'm running an invasion, and moving all my non-air USMC assets to Pearl, relieving them with Kiwis, and moving the rest of Aus I Corps to Darwin. That is a lot of shipping in motion.

I've come to hate the little Dutch xAPs. I use them for small units but if the unit has trucks or guns I have to add LSTs. Those little xAPs simply can't offload a truck with less than a level 4 port.

< Message edited by Taxcutter -- 11/9/2020 1:43:35 AM >

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Post #: 102
RE: I Have Returned - 11/10/2020 8:03:12 PM   
Taxcutter

 

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Sitrep Aug. 2, 1943

Port Moresby was liberated and all IJA troops put to the bayonet.
Occupation troops are on the way. The 6th Aus will be moved back to Sydney for a short refit then hauled off to Darwin.

Also, nearby my hunter-killer ASW group built around the Long Island sank an I-boat. I-boats aren't easily sunk.

Assault units at Rangoon are building up supply. I have 1 10:1 AV advantage but AI still has those Level 6 forts. Marching (rare) combat engineers down the coast if needed. I have base forces and engineers close. I think I can get an adequate CAP overhead in a day or three.

Building up forces and supply at the Nanning pocket. Elimination of this pocket gives me a free hand in China south of the Pearl River and once I start getting Burma Road supply, I can eliminate Hong Kong.

3 CV and a CVL are en route from Balboa to Pearl.

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Post #: 103
RE: I Have Returned - 11/10/2020 10:01:03 PM   
RangerJoe


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If the Japanese don't have many AT guns there, then use pure tank units to punish them.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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Post #: 104
RE: I Have Returned - 11/12/2020 2:22:31 AM   
Taxcutter

 

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I do have a small tank unit (Gardiner's Horse Rgt) at Rangoon. Haven't seen an AT gun. That explains few losses to Gardiner's Rgt.

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Post #: 105
RE: I Have Returned - 11/19/2020 7:59:37 PM   
Taxcutter

 

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Sitreps hung fire for a while.

Game decided to DRASTICALLY slow down - by about a 6:1 factor. 35 minute turns are now nearly four hours. No fun. Not a game. A lot like work.


Trying to figure out the "SeaBee" thing. So far, no joy.

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Post #: 106
RE: I Have Returned - 11/20/2020 3:27:37 PM   
Taxcutter

 

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This may take a while. I'm getting nowhere on installing SeaBee. I currently have Version 1.8.11.26a

Anybody know somebody who can talk me through this?

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Post #: 107
RE: I Have Returned - 11/20/2020 3:33:24 PM   
RangerJoe


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Did you read through the thread for SeeBee? Why not post the problem there as well?

https://www.matrixgames.com/forums/tm.asp?m=4415089&mpage=3&key=

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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Post #: 108
RE: I Have Returned - 11/20/2020 6:41:19 PM   
BBfanboy


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quote:

ORIGINAL: Taxcutter

Sitreps hung fire for a while.

Game decided to DRASTICALLY slow down - by about a 6:1 factor. 35 minute turns are now nearly four hours. No fun. Not a game. A lot like work.


Trying to figure out the "SeaBee" thing. So far, no joy.

Others have reported that a Win10 update caused a slowdown in their computers and they had to change some settings. The thread about slow performance might help you. SeaBee makes it easier to set up the switches but you need to experiment a bit to get the right combination for your system.

Another idea: Hit [CTRL][ALT][DEL] keys simultaneously and choose Task Manager from the bottom of the list. Take a look at what is running and what % of the CPU they are using. It may show an interfering program like an anti-virus. Make sure you save your game position before shutting off anything as you may have to restart your computer if you turn off something Windows needs.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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Post #: 109
RE: I Have Returned - 11/24/2020 2:36:35 PM   
Bif1961


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I tried with a new windows 10 system with all the tech help provided by those here who have been through it and I found no joy, so I bought an older laptop and had windows 7 installed on it so I could continue to play the game.

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Post #: 110
RE: I Have Returned - 11/24/2020 2:54:05 PM   
RangerJoe


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I am using Windows 10 and I am not having problems running the game.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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Post #: 111
RE: I Have Returned - 11/24/2020 6:27:27 PM   
BBfanboy


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quote:

ORIGINAL: RangerJoe

I am using Windows 10 and I am not having problems running the game.

Ditto. I am running a desktop, but I read from forumites that when Win 10 arrived users with laptops had more difficulty getting things to work. They must have eventually found something because the complaints stopped.

I think part of the problem is that newer users have unrealistic expectations that the game will perform at resolutions and speeds similar to modern "first-person shooter" type games. The older game engine of the WITP-AE cannot tap into all the power of video controllers and CPUs like games designed to run on Win10; the switches are extra "hooks" to enable features the original game did not address (because they did not exist at the time). The game has reached the limits of its ability to adapt to new features and no one is writing new switches to tap into newer hardware and OS changes.

That said, experimentation should enable operation at an acceptable rate. I had to adjust my expectations by putting the game in a Window rather than full screen to get acceptable performance, but it didn't cause me much grief to do that.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

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Post #: 112
RE: I Have Returned - 11/24/2020 6:39:53 PM   
RangerJoe


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quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: RangerJoe

I am using Windows 10 and I am not having problems running the game.

Ditto. I am running a desktop, but I read from forumites that when Win 10 arrived users with laptops had more difficulty getting things to work. They must have eventually found something because the complaints stopped.

I think part of the problem is that newer users have unrealistic expectations that the game will perform at resolutions and speeds similar to modern "first-person shooter" type games. The older game engine of the WITP-AE cannot tap into all the power of video controllers and CPUs like games designed to run on Win10; the switches are extra "hooks" to enable features the original game did not address (because they did not exist at the time). The game has reached the limits of its ability to adapt to new features and no one is writing new switches to tap into newer hardware and OS changes.

That said, experimentation should enable operation at an acceptable rate. I had to adjust my expectations by putting the game in a Window rather than full screen to get acceptable performance, but it didn't cause me much grief to do that.


I play with my computer warming my chest using a touch screen. Occasionally, a cat would prefer to lay on my chest. I just ask her not to step on the computer, then I move the computer. She is satisfied with that, lays down, gets petted.

< Message edited by RangerJoe -- 11/24/2020 7:13:26 PM >


_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to BBfanboy)
Post #: 113
RE: I Have Returned - 11/25/2020 4:56:15 PM   
Bif1961


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My issue was like the person running this AAR the game slowed down so much a turn which normally took an hour took 5 or 6 and the cursor crawled at a snails pace across the screen, it was unplayable and I spent several days working the different settings suggested by forum members on how to make windows 10 WITAPE friendly, with no success. It seems Taxcutter has encountered the same.

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Post #: 114
RE: I Have Returned - 11/27/2020 8:52:19 PM   
Taxcutter

 

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Hooray for the Seabees!

I finally got Seabee downloaded, installed and thoroughly tried out.

Now I am chasing Hirohito's minions across the Pacific riding bulldozers, rollers, cranes and other such vehicles.

The install was not a straightforward as the thread made it sound, but fortunately I've been dinking around with PCs since Carter was in the White House.

Flat-out WitP is running the best I've ever seen it and on Windows 10 no less.

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Post #: 115
RE: I Have Returned - 11/27/2020 9:02:13 PM   
Taxcutter

 

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After clicking off three days in the time it used to take for one...

Sitrep Aug. 23, 1943

Still moving changing strategic directions, but some things of interest are happening.

I've moved my carrier force back to Baker Island and am bombarding it to bits. Recon shows 6500 men but <10 guns. Invasion force is close.

Likewise my invasion force for Umboi Island is rallying at Milne Bay. Expect invasion within a game week. Recon shows 5,000 men garrison.

In China it was a bad day for the King of Siam and Uncle Ho. I finally exterminated the 30,000 men the RTA and VM had at Nanning. This will free up a lot of units I had to use to keep these rascals encircled.

Rangoon continues to hold out. The Indian Army is light on combat engineers and those level 6 forts are a tough nut. You think about it the British Army in India had been an army of occupation for 150 years. No need for assault specialists.

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Post #: 116
RE: I Have Returned - 11/28/2020 3:32:03 PM   
Bif1961


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I am happy you were able to get windows ten working well with WITPAE and if I find myself switching to a windows 10 laptop in the future, when this ones dies, I hope I can pick your brains.

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Post #: 117
RE: I Have Returned - 11/29/2020 3:21:45 PM   
Taxcutter

 

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Install SeaBee right away.

SeaBee's install is not the most straightforward thing around but I got through it.

The scrolling is ALMOST too fast. Did you ever think you see a WitP post say that.

Back to the game...
I took Baker and sent three AVs to the island to support lots of Catalinas so I don't get anymore surprises.

Just invaded Umboi. Looks good.

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Post #: 118
RE: I Have Returned - 11/29/2020 11:51:49 PM   
BBfanboy


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quote:

ORIGINAL: Taxcutter

Install SeaBee right away.

SeaBee's install is not the most straightforward thing around but I got through it.

The scrolling is ALMOST too fast. Did you ever think you see a WitP post say that.

Back to the game...
I took Baker and sent three AVs to the island to support lots of Catalinas so I don't get anymore surprises.

Just invaded Umboi. Looks good.

You can adjust the scroll speed in the preferences - second button from the left at the top of the main map screen.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Taxcutter)
Post #: 119
RE: I Have Returned - 12/2/2020 7:49:03 PM   
Taxcutter

 

Posts: 389
Joined: 4/4/2016
Status: offline
Sitrep Aug 10, 1943

Base forces at Umboi Island indulged in one last banzai charge. I already have AF operational with a solid fighter group for now. Engineer regiment working on the port. Landed NZ brigade as garrison. This is an exposed position and one I don't want to mon key with AI's miniature amphibious counterattacks. It will be well defended. Moving the assault troops to SWPac Hq at Darwin. Will keep Americal Div and two independent regimets to eventually take Manaus.

As soon as shipping from Umboi arrives I should begin the Timor Blitz.

Aus I Corps hits Dili and hopefully drives garrison east to Lautern. I can cut off any retreat into mountains to the west and slaughter the troops at Dili/Lautern. Small units will grab undefended bases - depriving the AI of cost watchers.

At the same time the 14th US Corps will nab the four island bases north of Darwin. They are lightly held and a division should do the job. Grabbing Soamlauki will allow P-40Ks to attack Ambon. Next order of business: Aussies grab Kendari and the US scoops up Ambon and small bases. this will set me up to grab tough nuts like Makassar and Menado.

Things going well in China. I have Vietnam screened off and have a humongous army moving to work on Canton/Hong Kong. I hold the base at Canton but AI has five units in the hex. I will surround those units and should annihilate them within a couple weeks of beginning the attack. Hong Kong will be a tough nut but if I can take it and Palawan I'll be set to run "Malta Convoys" into Hong Kong/Canton from my DEI lodgment. I have way more merchies than I know what to do with and if I take 75% losses, just a couple xAKs full of supply will make the Chinese in southern China very formidable - even more so than opening the Burma Road.

Speaking of Burma I have Rangoon mostly surrounded and the only retreat is into open terrain where I can chop up his REMFs. I almost have his Upper Burma main force surrounded at Schwebo. Polishing these guys off will probably have to wait until I take Rangoon and get adequate supplies for the job. AI does have a couple single units camped right on the Burma Road in rough/jungle terrain. I'll have to blast them out. That will have to wait til after I kill off the Schwebo force.

Still no sign of KB. My subs spotted but didn't hit the CVL Chiyoda off Bungo Suido but that's as close as I've seen.

The subs have seen five large liner-type troop transports headed west off Bungo Suido/Kii Suido and again off Tokara Retto. Hit three with one torp each but that doesn't sink 'em. Now these ships are not something you use to schlepp around rinky-dink SNLFs and Naval Guard units. They'll carry a ful IJA division each. Probably reinforcing China as Chiang is eating them up right now, but he could be reinforcing Saipan/Guam. Have drawn down the Kwantung Army?

SeaBee still kickin' butt.

(in reply to BBfanboy)
Post #: 120
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