76mm
Posts: 4688
Joined: 5/2/2004 From: Washington, DC Status: offline
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quote:
ORIGINAL: TulliusDetritus You understand incorrectly. The Germans used wisely what they had. They were fighting in a plain (the very same plain of Belgium, Holland... etc etc and Kursk, all the way to Mongolia). With natural ditches (ergo no need to dig them) Later in the Low Countries (same plain) they found other natural ditches (the canals). I don't know if they had a green wall there too. All we know is that defence in late spring '44 managed to slow their enemies down. **** And yet, the bocage was not a problem in 1940 Overhyped is not an issue imo. A wargame should try to recreate a war that already happened. The Anglo-saxons of '44 had problems piercing that defence? Well, a game must reflect this. I'm afraid that I'm still struggling to understand what point you are trying to make... Who exactly did the Germans manage to slow down in the late Spring of 1944? They didn't provide much more than a speedbump to the Russians in Bagration starting in June. You seem to be suggesting that the main reason the western allies struggled in Normandy was because they didn't attack as hard as the Russians? Also, while I'm not an expert on the 1940 campaign, I'm not aware that much fighting took place there in that campaign, or at least not before the campaign had already been decided. And, well, it was against the French If you're suggesting that the terrain in Kursk and Normandy are essentially the same simply because they are both on the North European Plain, well, that's just wrong. I've been to Normandy and to Kursk, and they are, uh, different. As a very basic example, lines of sight/lines of fire are very different between the the two.
< Message edited by 76mm -- 4/25/2020 4:47:02 AM >
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