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Berserk! sveint(Axis) vs Sillyflower(Allies)

 
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Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 7:58:22 PM   
sveint


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This will be the AAR for my 2nd game against Sillyflower, our first game (my first multiplayer game) he won on the very last turn!

Just to be clear: Sillyflower no you are not allowed in this thread!

I know Sillyflower likes writing rather prosaic AARs, sadly my writing style is more somber. I'll try to detail my plans, strategy and execution.
I'll also, for my very first time in an AAR, try to add some photos and other tidbits to liven it up a bit. Not sure how well I'll succeed.

The Lessons Learned

I played 5 multiplayer games in 1.06, three of those as the Axis. While I made many mistakes, two of them really stood out and I aim to remedy
those shortcoming in this and future games.

First of all, manpower. I didn't understand how manpower capped and the need to keep manpower below 99% to get the most out of it. In
this game, especially as Germany, I will carefully try to stretch my manpower as far as possible.

Second, airpower. My air losses in our first game were catastrophic. I put all my air units on full support and left them like that.
The results were not pretty. In this game I aim to use my air units carefully and only when needed. A precision tool, if you will.

We need more of these guys:




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 7:59:45 PM   
sveint


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And much less of this:




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 8:04:27 PM   
sveint


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The Plan

“Paris is always a good idea.”
Audrey Hepburn




Paris! Nothing else matters. All our early game efforts will be focused on taking the City of Lights!

Taking Paris will effectively shut down our arch enemy France, unleash Italy and free up our forces
for further ventures. No plans for further conquests will be finalized until Paris is within reach.

As a side note, Italy will prepare to take Greece. The Axis really could use all that Yugoslavian manpower,
so our southern ally will do their best. Initial plans do not involve using German units in southern Europe,
and certainly not in Africa.

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< Message edited by sveint -- 5/27/2020 4:41:49 AM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 8:22:02 PM   
sveint


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--

< Message edited by sveint -- 7/20/2020 2:52:33 AM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 9:39:04 PM   
sveint


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Turn 0: September 1, 1939

Italy is not ready for war. It also suffers from delusions of grandeur.
We'll have to realign our ambitions. Two immediate new policies are in place:

1. Complete abandonment of any armor or mechanized program, the army will be entirely made up of infantry
2. Focus on the navy, all but halting the development and support for the air force




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< Message edited by sveint -- 5/27/2020 4:42:09 AM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 9:47:13 PM   
sveint


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The specific steps taken by Italy are:

1. Disbandment of the motorized and armor units
2. All reinforcements and upgrades are halted
3. Existing infantry units are garrisoned, to free up production for needed units
4. To minimize the use of oil, all naval and air units are forbidden from moving

Two paratroopers are built, we will need them to take Greece by surprise. Later
on we will have to build one air transport and some landing ships, but at the moment
we cannot afford it.

We will not be deploying any of these during the war:



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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 9:53:06 PM   
sveint


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Germany refocuses research on heavy tanks. While I usually like to experiment,
we are not doing any experimental research, purely focusing on the techs we typically need.

No units are built, but we set Reinf./Upgrade to 500.




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< Message edited by sveint -- 5/25/2020 10:14:12 PM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 10:08:08 PM   
sveint


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On the western front we reorganize our armies and prepare for a possible attack on the Netherlands.
Our u-boats head into the Atlantic to raid the Southern Atlantic trade route.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/25/2020 10:11:27 PM   
sveint


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Our attack on Poland could have gone better. We lose 14 ground steps and 7(!) air steps.
Karkow and Lodz fall, while Poznan holds out. At least we are in a decent position to
assault Warsaw next turn.

(after this picture, our 3rd Army HQ is moved into Konigsberg)



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< Message edited by sveint -- 5/25/2020 10:20:05 PM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 12:28:56 AM   
Richard III


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Will read all of this, please also focus upon the economy.

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¯ Leo Tolstoy

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:29:15 PM   
sveint


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Turn 2: September 15, 1939

France conquers Luxembourg. Allied vessels unsuccessfully hunt for our u-boat group.
The Polish air force is a nuisance.





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< Message edited by sveint -- 5/27/2020 4:42:25 AM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:32:41 PM   
sveint


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As the Axis I usually conquer Luxembourg on the first turn. But I had a thought, if we liberate Luxembourg, do we get access to its manpower?
Or is it lost as an independent country? Either way, in this story the Allies are the aggressors and we will soon liberate our brothers and sisters!




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:37:21 PM   
sveint


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Italy needs another air transport but cannot yet afford one. I don't like that they
are sitting at 99% manpower, but at the moment nothing can be done.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:41:37 PM   
sveint


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Poland has concentrated its defenses around Warsaw. Our plan is to use
our infantry to remove blocking units and sneak panzers into the capital.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:47:38 PM   
sveint


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First our infantry takes Poznan and removes blocking units, costing us 5 steps.
Next the panzers attack Warsaw from the north and south.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:50:35 PM   
sveint


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All bombers are called in and our panzers suffer a single step loss
before sealing Poland's fate.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 9:58:38 PM   
sveint


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We immediately begin transferring units west. Our two panzers divisions (soon to be renamed Light Panzer
divisions - more on that next week) both end their moves on rail hexes and can be transferred next.

We also begin redistributing AA guns from low value hexes to higher value targets. I'll show a map
once all transfers are complete.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 10:04:34 PM   
sveint


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Germany needs more and better Panzers if they are to attack France.
At the moment all production is going to upgrades and reinforcements.
At least we are not sitting at 99% manpower.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 11:14:20 PM   
sveint


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Turn 4: September 29, 1939

A British unit invades Germany and takes Hamburg.
U-boats sink 3 merchants.


Just when you've thought you've seen it all!
Well if the British want to throw away invasion barges
and manpower, fine by me.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 11:16:14 PM   
sveint


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British forces are quickly dispatched.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 11:22:14 PM   
sveint


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Germany takes Denmark with one corps and one sea-landed division.
Two step losses are taken.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 11:26:09 PM   
sveint


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To build our first Panzer unit, several German infantry units enter garrison mode.
Manpower is at 98% which is perfect.
Italy buys an air transport.





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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/26/2020 11:35:48 PM   
sveint


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Existing Panzer units are renamed to 1st and 2nd Light Panzer.
Interceptor units are renamed too, to help distinguish them from bombers.

We are all set to attack in the west should the weather hold!




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/27/2020 2:50:32 AM   
Harrybanana

 

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quote:

ORIGINAL: sveint

We also begin redistributing AA guns from low value hexes to higher value targets. I'll show a map
once all transfers are complete.




The Manual (page 92) say that Anti-Air can't be moved. This has obviously been changed. Can you explain how to move AA.

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/27/2020 4:27:52 AM   
Richard III


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Could you guys also ple3ase date the action reports.

_____________________________

“History would be a wonderful thing – if it were only true.”

¯ Leo Tolstoy

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/27/2020 6:28:59 PM   
sveint


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Turn 4???, October 13 1939

The game insist it's turn 4 again, should be 6. But all looks well, the date is correct.
I've applied the latest beta, 7U1.

Rain covers Europe, and the Phoney War sets in.

It's all quiet. Even our U-boats sink nothing and are not spotted.




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< Message edited by sveint -- 5/27/2020 6:31:23 PM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/27/2020 6:35:12 PM   
sveint


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Italy builds 4 landing ships. One more will be added next turn.

Germany continues redeploying westward. To move AA guns, we need a land
unit on top of the location.
More infantry units are garrisoned to allow the building of another panzer unit.





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< Message edited by sveint -- 5/27/2020 6:40:01 PM >

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/28/2020 12:05:41 AM   
Harrybanana

 

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quote:

ORIGINAL: sveint

To move AA guns, we need a land unit on top of the location.



Thank you, nice to know.

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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/28/2020 9:06:31 AM   
sveint


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Turn 5: October 27, 1939

Our u-boats sink 4 merchants but are low on supplies and head home.

Italy builds one landing ship (x10).

Germany builds yet another panzer, but this means too much of our
army is garrisoned, so this will have to be our last one for now.




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RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 5/28/2020 9:38:31 AM   
sveint


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Turn 6: November 10, 1939

With 3 u-boat units available, we send them out to raid again.

Germany builds a paratrooper.


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