Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Berserk! sveint(Axis) vs Sillyflower(Allies)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> AAR >> RE: Berserk! sveint(Axis) vs Sillyflower(Allies) Page: <<   < prev  2 3 [4] 5 6   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/7/2020 10:12:19 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
We haven't detailed Italian positions yet. In short, paratroopers and ground troops are poised for an assault on Greece.
Unfortunately the British have a strong position in the eastern Mediterranean, so we will not be declaring war on Greece
until we can get some much needed German help.




Attachment (1)

(in reply to sveint)
Post #: 91
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/7/2020 10:24:43 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
The main show is still in France. We secure Paris with as little bloodshed as possible.
The question is how strong are the UK's defenses? I would really have liked to have some
intelligence on their troop strengths.




Attachment (1)

(in reply to sveint)
Post #: 92
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/7/2020 10:33:48 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
We decide that an assault on the UK is just too risky, and make new plans, something I rarely like doing:
We'll be sending a large detachment to aid Italy in the conquest of Greece and perhaps other territories
around the Mediterranean.

First to arrive are two infantry corps, a paratrooper and an interceptor.
Italy deploys its submarines, but we have no indication of British fleet strengths.




Attachment (1)

(in reply to sveint)
Post #: 93
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/7/2020 10:39:49 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
German units rest up and move to rail lines as much as possible.
We should be able to negotiate a peace treaty with France next turn.

Our u-boats move into the southern Atlantic trade routes.




Attachment (1)

(in reply to sveint)
Post #: 94
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/7/2020 11:45:57 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Turn 28: September 13, 1940

France... surrenders?

(in reply to sveint)
Post #: 95
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 3:08:57 PM   
Harrybanana

 

Posts: 4097
Joined: 11/27/2004
From: Canada
Status: offline
Are you saying there is no option in the Diplomacy Menu for you to negotiate the Vichy France surrender option?

(in reply to sveint)
Post #: 96
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 8:39:11 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
We negotiate peace with France and the French surrender - unconditionally.
We are now the proud owners of not only mainland France but Morocco/Algeria/Tunisia and Syria.
There must be some sort of rule I am missing, where by taking enough cities France surrenders
outright?

Italian submarines take some hits, but at least we have intelligence on the Allied fleet.
There is also a second fleet with two CA groups.




Attachment (1)

< Message edited by sveint -- 6/8/2020 8:40:06 PM >

(in reply to Harrybanana)
Post #: 97
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 8:59:21 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Being so late in the year, an attack on England is out of the question.
But perhaps we can still do something against Greece?

First we trying moving a few Italian submarines to get a reaction,
and even make a failed attack. No luck so far.

< Message edited by sveint -- 6/8/2020 9:04:51 PM >

(in reply to sveint)
Post #: 98
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:03:11 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Germany and Italy declare war on Greece.

Our main problem is the large British battle fleet.
I think (may be mistaken!) a single fleet can only intercept twice
per turn. So we will have to make some sacrifices.
We have an Italian patrol group with the convoy tech group...




Attachment (1)

(in reply to sveint)
Post #: 99
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:09:34 PM   
Flaviusx


Posts: 7750
Joined: 9/9/2009
From: Southern California
Status: offline
That is very odd about France.

Maybe the allied DoW on Italy borked the script?

_____________________________

WitE Alpha Tester

(in reply to sveint)
Post #: 100
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:09:36 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
The poor souls are sunk of course, now we just need one more... or perhaps a main fleet?

No, one more diversion:




Attachment (1)

(in reply to sveint)
Post #: 101
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:10:52 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline

quote:

ORIGINAL: Flaviusx

That is very odd about France.

Maybe the allied DoW on Italy borked the script?


Ah, that could be the reason! I've been wracking my brain trying to think of what it could be.

(in reply to Flaviusx)
Post #: 102
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:13:50 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Our second sacrifice is sunk without fanfare. Now I only hope I'm right.

Either way, we can handle 2 CA groups with one fleet, the German 11th corps
and the main Italian fleet sail to the beaches of Athens!

Oddly enough there is no real naval battle, I was hoping to sink one of those cruisers.




Attachment (1)

< Message edited by sveint -- 6/8/2020 10:01:06 PM >

(in reply to sveint)
Post #: 103
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:17:18 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Next the elite Alpini corps escorted by the second Italian fleet sails,
and we sink the Norfolk CA group! But weren't there two CA groups?
Confusion reigns in Axis HQ.

Either way, our landings are successful.




Attachment (1)

(in reply to sveint)
Post #: 104
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:19:36 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Then paratroopers and bombers, poor Greeks don't know what hit them.




Attachment (1)

(in reply to sveint)
Post #: 105
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:22:14 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
We must not fail on this attack so we give the German unit heavy artillery.
(But wait is the Greek unit even entrenched?)




Attachment (1)

(in reply to sveint)
Post #: 106
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:29:55 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
The first attack only inflicts 3 step losses (yes the Greeks are indeed dug in), and the units now have a single OP.
We make a single last ditch attempt with all but one of the paratroopers and Greece surrenders!

I have to say I think we got really lucky here. I think if the assault failed we could safely have taken
the southern port (Kalamata) with an unescorted infantry unit but still we would have been in a
bad position. Notes for another game: use German paratroopers (don't even build them with Italy)
and perhaps infiltration promotion?




Attachment (1)

< Message edited by sveint -- 6/8/2020 9:30:23 PM >

(in reply to sveint)
Post #: 107
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:48:22 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
All is not golden though, we've lost Rhodes and the Italian fleet is split and
in a vulnerable position, I fear the worst come the British response!

Italy disbands its interceptor and builds a mountain corps.
Germany is at 87% manpower after heavy losses in France and builds 10 supply trucks.
Germany sends 30 oil per turn to Italy.

The beginnings of an Africa corps arrive at Tobruk, one interceptor and a corps.
Next turn an HQ, another corps and the 2nd Light Panzer should be available.

As an addendum, I almost feel bad for SillyFlower, he's going to load his turn to
two countries surrendered. But... he did win our last game on the very last turn so
no quarter will be given!




Attachment (1)

(in reply to sveint)
Post #: 108
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 9:56:03 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
I feel I have to comment further here, it was an odd turn of events in Greece.
My inital plan was much more conservative (take Kalamata, establish supply lines,
and surround Athens as much as possible). But because of the large British fleet I
changed it at the last minute.

As the British I'd split my fleet in two and position myself slightly more east.

As the Axis... well it's a gamble but I think it will take 2 German paratroopers
and 2 or 3 (there are 3 beaches near Athens) strong landed units (German or Italian
mountain). That's really hard to do unless Paris falls in early August.

A more conservative approach is possible too, where one draws the British into
Axis air superiority. But losses will be higher and the weather can be a great hindrance.

And don't be a dummy like me and give up Rhodes for free. It's a vital air base in the region.

< Message edited by sveint -- 6/8/2020 9:57:40 PM >

(in reply to sveint)
Post #: 109
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/8/2020 10:05:33 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Proofreading this turn I notice I could have landed another Italian infantry unit!
There are two beaches south of Athens and with another unit I think the odds would have been much better.

I sure made some mistakes and in hindsight I think the whole Greece operation was reckless. A bit like the
historical invasion of Norway. I'll end my rambling here in anticipation of the next Allied turn.

(in reply to sveint)
Post #: 110
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/9/2020 12:27:04 AM   
Majmac

 

Posts: 11
Joined: 11/1/2019
Status: offline

quote:

ORIGINAL: sveint


quote:

ORIGINAL: Flaviusx

That is very odd about France.

Maybe the allied DoW on Italy borked the script?


Ah, that could be the reason! I've been wracking my brain trying to think of what it could be.


Could it be because you had occupied Vichy before the fall of France?

(in reply to sveint)
Post #: 111
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/9/2020 12:28:28 AM   
Harrybanana

 

Posts: 4097
Joined: 11/27/2004
From: Canada
Status: offline
Nicely done Sveint. If I understand the Retreat Table correctly, a 4-1 attack stands a 60% base chance of causing a retreat. But with the attack taking place in rugged terrain and taking into account the defender's effectiveness and that of the commanding general; I really have no idea what your final odds were.

I am unsure why Sillyflower DOWed Italy when he did. France generally doesn't surrender until the German turn after Paris falls. I assume this is to give the Allies one chance to retake it during their turn (though I suspect the turn is mostly just used by the Allies to do as much damage to the Axis as they can). So if he had waited one more turn he still could have captured Rhodes and presumably France would have gone Vichy; though you can't blame Sillyflower for not knowing about this possible bug.

But I am most interested in hearing from others as to how the Allies could have prevented this. I assume it has to do with having more and larger fleets in the area.

< Message edited by Harrybanana -- 6/9/2020 12:46:41 AM >

(in reply to sveint)
Post #: 112
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/9/2020 12:42:51 AM   
Flaviusx


Posts: 7750
Joined: 9/9/2009
From: Southern California
Status: offline
If Sillyflower had carriers down there in the right places, I'm not sure the Italians could've pulled this off. As things stand, the Regia Marina is going to pay a stiff price for taking Greece between what happened this turn and what Sillyflower does next. It's basically going to be a spent force after this.

Taking notes here myself for my own current Axis game. Greece is not a gimme if the British contest it. Am honestly not sure how I plan on taking myself. This plan worked, but it was sketchy and more could be done to make it harder.


_____________________________

WitE Alpha Tester

(in reply to Harrybanana)
Post #: 113
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 6:49:53 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Turn 29: September 27, 1940

Well it seems I am rather clueless when it comes to the establishment of Vichy France,
which is established this turn.

Also this turn, Bulgaria and Yugoslavia joins the Axis. Getting Yugoslavia and their manpower
is a big deal.

Meanwhile the Allies occupy Syria, a very wise move on their part.

At sea our u-boats sink 3 merchants and an escort. In a fleet battle, Italy loses
the Littorio BB group. Honestly it could have gone much worse. And the UK bomber in Rhodes
fails to score any hits.

Also for some strange reason a British unit lands in Bordeaux.




Attachment (1)

< Message edited by sveint -- 6/10/2020 6:57:32 PM >

(in reply to Flaviusx)
Post #: 114
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 7:09:01 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Bulgarian and Yugoslavian Reinf./Upgrade is set to 0 so that we can eventually build more units.

As the weather is still good, Germany and Italy declare war on Vichy France (I suppose we are using
Syria as a pretext).

Sadly we lose the general Georg von Küchler (replaced by von Kliest), but Vichy France stands no real chance.
It will last one more turn as Italian forces are not mobile enough to reach Marseilles. Perhaps we'll get lucky and
some British units will reinforce.




Attachment (1)

< Message edited by sveint -- 6/10/2020 7:43:53 PM >

(in reply to sveint)
Post #: 115
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 7:12:19 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
The 2nd Light Panzer, a corps and an HQ (Blaskowitz for now until we can replace him)
arrive in Tobruk.

Later in the turn we ship in a German and Italian paratrooper.




Attachment (1)

< Message edited by sveint -- 6/10/2020 7:19:00 PM >

(in reply to sveint)
Post #: 116
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 7:17:01 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Italy still had 70 landing ships (now 50) so we use 20 of them to take the small port of Bone in Algeria.
Another corps will walk from Tripoli but I expect to reinforce with strong forces through Bone.

An Italian corps from Albania is also sent to Olbia in northern Sardinia.




Attachment (1)

< Message edited by sveint -- 6/10/2020 7:21:00 PM >

(in reply to sveint)
Post #: 117
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 7:38:54 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Various other Axis forces are moved and reorganized all over Europe.
Notably Yugoslavian forces start arriving as garrisons in French ports.

To keep the UK on its toes we also strategic bomb Southampton, taking 3 step
losses, causing 7 and 2 industry damage. As I think is evident now, we want to
keep pressure on the UK on all fronts.

Germany is at 90% manpower but has 459 production to spare so we build a u-boat
(I've never built one before in WarPlan!) and an interceptor. This will bring our
total to 6 interceptors which I think is good.

(in reply to sveint)
Post #: 118
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 10:40:23 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Turn 30: October 11, 1940

U-boats sink another 4 merchants. Allied fleets appear off
our African ports, where Italians score hits on the Revenge.





Attachment (1)

(in reply to sveint)
Post #: 119
RE: Berserk! sveint(Axis) vs Sillyflower(Allies) - 6/10/2020 10:43:57 PM   
sveint


Posts: 3556
Joined: 1/19/2001
From: Glorious Europe
Status: offline
Off Bone there is a single Allied BB group, probably of Vichy origin, so we send Italian submarines to attack.




Attachment (1)

< Message edited by sveint -- 6/10/2020 10:55:35 PM >

(in reply to sveint)
Post #: 120
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [New Releases from Matrix Games] >> WarPlan >> AAR >> RE: Berserk! sveint(Axis) vs Sillyflower(Allies) Page: <<   < prev  2 3 [4] 5 6   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.703