Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Moonlight - very dumb question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Moonlight - very dumb question Page: [1]
Login
Message << Older Topic   Newer Topic >>
Moonlight - very dumb question - 6/1/2020 2:48:29 PM   
ITAKLinus

 

Posts: 630
Joined: 2/22/2018
From: Italy
Status: offline
Hi everyone!

I have a very dumb question: how do you forecast future moonlight levels in the game?

After billions of turns done, I have never bothered to deal with it other than looking whether tomorrow I'm gonna be victim of another "Allied bombing night party" or not.


_____________________________

Francesco
Post #: 1
RE: Moonlight - very dumb question - 6/1/2020 4:28:45 PM   
Alfred

 

Posts: 6685
Joined: 9/28/2006
Status: offline
No play forecasting is required.  The forthcoming moonlight percentage is displayed on the top bar between the date and hex coordinates.

Alfred

(in reply to ITAKLinus)
Post #: 2
RE: Moonlight - very dumb question - 6/1/2020 4:38:47 PM   
ITAKLinus

 

Posts: 630
Joined: 2/22/2018
From: Italy
Status: offline

quote:

ORIGINAL: Alfred

No play forecasting is required.  The forthcoming moonlight percentage is displayed on the top bar between the date and hex coordinates.

Alfred



Thanks for the answer! I'm not that ignorant

My question is even more basic: if the game tells me, so to say, "81% moonlight", how the hell can I forecast how much, in percentage, will it at a precise future date?

Don't tell me I have to start digging into the the moon tables and try to remember how the whole thing works...

_____________________________

Francesco

(in reply to Alfred)
Post #: 3
RE: Moonlight - very dumb question - 6/1/2020 4:52:20 PM   
Alfred

 

Posts: 6685
Joined: 9/28/2006
Status: offline
It moves in one direction only at a time with a constant increment or decrement.

Alfred

(in reply to ITAKLinus)
Post #: 4
RE: Moonlight - very dumb question - 6/1/2020 5:19:08 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
quote:

ORIGINAL: ITAKLinus
Don't tell me I have to start digging into the the moon tables and try to remember how the whole thing works...

Why not?
At the minimum try to observe the dynamics for some turns

(in reply to ITAKLinus)
Post #: 5
RE: Moonlight - very dumb question - 6/1/2020 5:35:54 PM   
Malevolence


Posts: 1781
Joined: 4/3/2010
Status: offline
To add, it goes from New Moon (0% Illunm) to Full Moon (100% Illum) and follows the lunar phasess proportionally each cycle.

New Moon 0%
Waxing Crescent 25%
First Quarter 50%
Waxing Gibbous 75%
Full Moon 100%
Waning Gibbous 75%
Third Quarter 50%
Waning Crescent 25%
... back to New Moon

Simply ask yourself, is tomorrow a day closer to a New Moon or a Full Moon? It will be about 7.4% difference each day.

Obviously just the rough potential illumination all other things being equal.


< Message edited by Malevolence -- 6/1/2020 5:50:06 PM >


_____________________________

Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.

(in reply to GetAssista)
Post #: 6
RE: Moonlight - very dumb question - 6/1/2020 7:01:16 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Malevolence

To add, it goes from New Moon (0% Illunm) to Full Moon (100% Illum) and follows the lunar phasess proportionally each cycle.

New Moon 0%
Waxing Crescent 25%
First Quarter 50%
Waxing Gibbous 75%
Full Moon 100%
Waning Gibbous 75%
Third Quarter 50%
Waning Crescent 25%
... back to New Moon

Simply ask yourself, is tomorrow a day closer to a New Moon or a Full Moon? It will be about 7.4% difference each day.

Obviously just the rough potential illumination all other things being equal.


The designers used the actual moon phases from the real war, so they will always be on a 28 day cycle.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Malevolence)
Post #: 7
RE: Moonlight - very dumb question - 6/1/2020 7:24:24 PM   
Malevolence


Posts: 1781
Joined: 4/3/2010
Status: offline

quote:

ORIGINAL: BBfanboy
The designers used the actual moon phases from the real war, so they will always be on a 28 day cycle.


Sorry, was off the top of my head. Was that not what I wrote?


_____________________________

Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.

(in reply to BBfanboy)
Post #: 8
RE: Moonlight - very dumb question - 6/1/2020 11:55:27 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Malevolence


quote:

ORIGINAL: BBfanboy
The designers used the actual moon phases from the real war, so they will always be on a 28 day cycle.


Sorry, was off the top of my head. Was that not what I wrote?


You mentioned the cycle but not the 28 days. My comment was really about the remarkable effort to use the actual moon phases each day from the RL war.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Malevolence)
Post #: 9
RE: Moonlight - very dumb question - 6/2/2020 1:32:50 PM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Does bad weather (Overcast, Rain, Storms) reduce nominal moonlight to some "real" moonlight value?

(in reply to BBfanboy)
Post #: 10
RE: Moonlight - very dumb question - 6/2/2020 4:14:04 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Yaab

Does bad weather (Overcast, Rain, Storms) reduce nominal moonlight to some "real" moonlight value?

Whether day or night, weather has it's own effect on visibility and detection.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Yaab)
Post #: 11
RE: Moonlight - very dumb question - 6/2/2020 5:27:08 PM   
Malevolence


Posts: 1781
Joined: 4/3/2010
Status: offline
quote:

ORIGINAL: Yaab
Does bad weather (Overcast, Rain, Storms) reduce nominal moonlight to some "real" moonlight value?


It's a fair question, but likely unknown to all but the developers.

As I wrote, 7.4% difference per day all other things being equal. Clouds, position, jungle canopy cover, moonrise, moonset, bmnt, eent, etc. all play a part.

If the game developers found logs of the observed (after the fact) illumination in different parts of the theater then you would need to search those logs. Not sure if the insight would ultimately be worth the effort.


_____________________________

Nicht kleckern, sondern klotzen!

*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.

(in reply to Yaab)
Post #: 12
RE: Moonlight - very dumb question - 6/2/2020 8:10:16 PM   
Dili

 

Posts: 4708
Joined: 9/10/2004
Status: offline
Well the moonlight is same across the whole game.

(in reply to Malevolence)
Post #: 13
RE: Moonlight - very dumb question - 6/3/2020 9:35:06 AM   
Alfred

 

Posts: 6685
Joined: 9/28/2006
Status: offline

quote:

ORIGINAL: Yaab

Does bad weather (Overcast, Rain, Storms) reduce nominal moonlight to some "real" moonlight value?


The technical answer is no.

However don't assume the technical answer means that bad weather is not an input into the algorithms when night operations are conducted.

Alfred

(in reply to Yaab)
Post #: 14
RE: Moonlight - very dumb question - 6/13/2020 7:15:09 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
You can have 100% moonlight but visibility down to 2000 yards due to weather. Very nice for PT Boats, MTBs, and small sized destroyer raids.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Alfred)
Post #: 15
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Moonlight - very dumb question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.906