Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Three questions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Three questions Page: [1]
Login
Message << Older Topic   Newer Topic >>
Three questions - 6/5/2020 2:25:51 AM   
Vanman

 

Posts: 80
Joined: 11/23/2012
Status: offline
Fortifications
Do many players play with this? As the allied player, seeing some of these pop up on Coastal France can be a little unsettling. Sometimes I think buying one for the Commonwealth in Gibraltar (North) would pretty well nullify any potential Axis thrust through Spain towards it. At the same time I think, well, its hard to take to begin with and do I really want to deter the Axis attacking Spain and doing Barby 42'? The latter certainly helps the Soviet's odds of surviving. Generally I find there use ineffectual as you can just circumvent them. Any thoughts here?

France 39'
I have never attacked France in 39 but the idea of it falling sooner and garnering those resources in production for much longer looks enticing. The Poles can be held off with relative ease. We tend to use offensive chits. At the same time, US entry results are worse, and what if the weather goes bad? You may end up behind schedule where you otherwise would have been. Any thoughts?

Japan
War with the west, in order of priority. What should be taken? 1) DEI Oil 2) Malaya 3) Philippines 4) Rabaul 5) Start moving into Burma?
Post #: 1
RE: Three questions - 6/5/2020 3:05:55 AM   
brian brian

 

Posts: 3191
Joined: 11/16/2005
Status: offline
1 - Forts - sure, why not? I have a couple key spots I like for them for the Russians. One is basically erased in Collector's Edition though.

2 - France First - again, sure, why not? It seems like a no-brainer for the Axis. Then things (& dice) start to happen. Fight the Germans, fight them. As the Allies, I want to see this strategy attempted.

3 - Japan priorities:

1 Oil
2 Burma - more oil - sail a TRS + ATR + SCS + Para div into Bangkok and take the oil instantly on the surprise impulse.
3 Rabaul - later drop the MTN corps there
4 Malaya
5 dig out Dug-out Doug in the Phillipines, but grab the resource on surprise impulse.

Seize your preferred outer perimeter first, then reduce anything Allied inside of that, second.

(in reply to Vanman)
Post #: 2
RE: Three questions - 6/5/2020 4:43:54 PM   
Centuur


Posts: 8802
Joined: 6/3/2011
From: Hoorn (NED).
Status: offline

quote:

ORIGINAL: brian brian

1 - Forts - sure, why not? I have a couple key spots I like for them for the Russians. One is basically erased in Collector's Edition though.

2 - France First - again, sure, why not? It seems like a no-brainer for the Axis. Then things (& dice) start to happen. Fight the Germans, fight them. As the Allies, I want to see this strategy attempted.

3 - Japan priorities:

1 Oil
2 Burma - more oil - sail a TRS + ATR + SCS + Para div into Bangkok and take the oil instantly on the surprise impulse.
3 Rabaul - later drop the MTN corps there
4 Malaya
5 dig out Dug-out Doug in the Phillipines, but grab the resource on surprise impulse.

Seize your preferred outer perimeter first, then reduce anything Allied inside of that, second.


1. I tend not to build forts, except for some key area's. Sometimes I build one to put in Gibraltar if the building strategy of Italy and Germany looks like they are going for Spain. If I am playing the Euroaxis and I go for a close the Med, I always build forts end of 1942 in Gibraltar and Tangiers to make it very difficult for the Allies to get ships back into the Med.

2. Why not do both? If you setup right, you can gamble a little bit and be able to conquer Poland and also conquer the Netherlands and Belgium in the first turn. Not easy and the weather can become a nuisance. I've been on the receiving end of a 10 clear impulse turn in S/O 1939 with Germany conquering Poland, the Low countries and getting a hex on Paris in that turn. Sure: Germany rolled very well with the ground attacks and spend an offensive, but still I was in deep, deep trouble. Lucky me, the next half year the weather was very good from the Allied prospective (storms, rain and blizzards) so the frontlines stopped totally...

3. As said: perimeter and NEI oil first, mopping up the Allied territories is next. Rabaul in Allied hands with white print units in it is a huge problem for the Japanese, so that port is a must do in the surprise impulse. Burma might be possible or not. That depends on how many land units the Japanese can free out of China. If the CW builds out the cheap Indian land units, it can protect the Birma Road and the Birmese oil fields, especially if they get aid from the South African FTR's.
With SCS carrying divisions, one should be able to capture the Philippine resource hex. And with a Japanese HQ and a couple of INF on the border of Malaya, that should be a walk into Singapore. There is no way the CW can protect the place if the slow Japanese BB's are in the South China Sea. I've come to the conclusion that it's better to have CW boots on the floor in Birma than in Singapore.


_____________________________

Peter

(in reply to brian brian)
Post #: 3
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> World in Flames >> Three questions Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.625