mroyer
Posts: 914
Joined: 3/6/2016 Status: offline
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Yes indeed, "financial freedom" is what allows you to switch from 'what you have to do' to 'what you want to do'. It is a rare, very lucky person for whom those two pursuits align without financial freedom. I think your dream might be achievable, albeit at extreme risk - far beyond what I personally would be comfortable with. And, probably not with games like SE. Their market appeal is too narrow and there simply isn't a lot of money there to support artists. You'd need to somehow tap into games with a broad market base where revenue streams are much larger and artists are hired as part of the team. I hired a young college student from Rochester Institute of Technology for an intern position a few years back. His major happened to 'gaming' software, although that's not what I hired him for. He talked about the gaming major as having three principle sub-paths - software engineering, the technical aspects of designing, developing and writing the software - story writers, the effort to create a backdrop plot and story line - and, artists, the creating of all the graphics art and 2d/3d rendering. So, there is a place for that. -Mark R.
< Message edited by mroyer -- 1/30/2021 11:42:31 AM >
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