RFalvo69
Posts: 1380
Joined: 7/11/2013 From: Lamezia Terme (Italy) Status: offline
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quote:
ORIGINAL: Freigeist83 The game mechanics feel right for smaller to medium-sized scenarios like Denmark, Rostov, Leningrad, Crete... Denmark 1940 is an a-historical scenario built to learn the system. The German player has to actually conquer Denmark using his forces - no walkover here. He is presented with a small number of units that comprise panzer and mechanized division, air and naval forces, paratroops, and transports for landing operations. It is a nice, almost sandbox, scenario that you can play and replay until you feel you have mastered all the aspects of the game - idiosyncrasies included (just an example: you are not forced to use paratroops and air transport units to "win" in your first game: you can use them in a successive run, when you feel you have grasped the most basic aspects of the UI and the game rules).
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"Yes darling, I served in the Navy for eight years. I was a cook..." "Oh dad... so you were a God-damned cook?" (My 10 years old daughter after watching "The Hunt for Red October")
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