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1.03-b9 : cycle units with 8/9

 
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1.03-b9 : cycle units with 8/9 - 6/21/2020 4:51:22 PM   
Tchey


Posts: 82
Joined: 6/17/2020
Status: offline
quote:

Changelist to v1.03-beta9

-Fixed for good the Unit cycling issues


Hello,

For some reasons, my keyboard is still doing zoom in and out when i press 8/9 to cycle units.

No pressure as i’m playing on PC Linux via WINE, on a french system, with a BÉPO keyboard layout, so i’m probably the only one with this specifics...

On bépo it’s like this :
1 2 3 4 5 6 7 8 9 0
" « » ( ) @ + - / *


My 89 is -/ so not even +-
and all other keys seem to do what is expected.
Only 89 are going mad.

< Message edited by Tchey -- 6/21/2020 4:52:04 PM >
Post #: 1
RE: 1.03-b9 : cycle units with 8/9 - 6/21/2020 5:36:05 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
I keep warning him not to say "for good" in his patch notes. The bugs feel challenged by it. They come back even harder.

But it seems he just can not help himself

(in reply to Tchey)
Post #: 2
RE: 1.03-b9 : cycle units with 8/9 - 6/21/2020 7:03:45 PM   
GodwinW


Posts: 511
Joined: 6/5/2020
Status: offline
I have another issue with cycling.
v1.03-beta9
It's still the same as I wrote in the thread I made at release: If you move a few units and then decide to press '9' to check up on the rest it may just not cycle you at all. It probably depends on which units you moved.


(in reply to zgrssd)
Post #: 3
RE: 1.03-b9 : cycle units with 8/9 - 6/21/2020 7:49:41 PM   
Malevolence


Posts: 1781
Joined: 4/3/2010
Status: offline

quote:

ORIGINAL: GodwinW

I have another issue with cycling.
v1.03-beta9
It's still the same as I wrote in the thread I made at release: If you move a few units and then decide to press '9' to check up on the rest it may just not cycle you at all. It probably depends on which units you moved.


Noted the same. The iterator position for the cycle is not saved.



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(in reply to GodwinW)
Post #: 4
RE: 1.03-b9 : cycle units with 8/9 - 6/22/2020 8:41:54 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Sorry guys. It seems to work perfect for me, but I might be using it differently.... Any way to repeat this unwanted behaviour from a savefile?

It is not related to the fact that only Unmoved Units (little green block in top of counter instead of white blocks) will cycle right?

best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Malevolence)
Post #: 5
RE: 1.03-b9 : cycle units with 8/9 - 6/22/2020 9:07:22 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Anybody having troubles had them with a game actually started with the last Open Beta ?

It might very well be due to faulty ordering set with the versions before i repaired it "for good".

best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Vic)
Post #: 6
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