Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Do recruits cost money?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Do recruits cost money? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Do recruits cost money? - 7/30/2020 12:03:57 PM   
HansLemurson

 

Posts: 134
Joined: 7/28/2020
Status: offline
If I have 10,000 recruits sitting around in my stockpile, am I paying their salary? Or do I only have to pay money to troops that are in actual sub-units?
Post #: 1
RE: Do recruits cost money? - 7/30/2020 6:32:30 PM   
jimwinsor


Posts: 1076
Joined: 11/21/2005
Status: offline
Not only are you paying their salary, but as government workers you are feeding them from SHQ food stocks as well.

_____________________________

Streaming as "Grognerd" at https://www.twitch.tv/grognerd

(in reply to HansLemurson)
Post #: 2
RE: Do recruits cost money? - 7/30/2020 6:46:19 PM   
HansLemurson

 

Posts: 134
Joined: 7/28/2020
Status: offline
Hmm...I better have a quick chat with my governor about recruitment limits and budget deficits ASAP.

What's a reasonable amount of recruits to keep on hand so that you'll be able to field troops without difficulty?

(in reply to jimwinsor)
Post #: 3
RE: Do recruits cost money? - 7/30/2020 10:14:15 PM   
flamedeluge

 

Posts: 4
Joined: 6/20/2020
Status: offline
You're actually better off recruiting them as SHQ replacement troops. They'll get some XP (up to 20) and can play a role in protecting your capital.

(in reply to HansLemurson)
Post #: 4
RE: Do recruits cost money? - 7/30/2020 10:57:06 PM   
eddieballgame

 

Posts: 676
Joined: 6/29/2011
Status: offline
Checking you 'REP' & 'Treasury Cashflow Overview' will give you a detailed breakdown of your expenses.

(in reply to flamedeluge)
Post #: 5
RE: Do recruits cost money? - 7/30/2020 11:40:24 PM   
Twotribes


Posts: 6929
Joined: 2/15/2002
From: Jacksonville NC
Status: offline
Unless you zeroed it out recruiting each recruit costs the bonus you pay for them. I usually cut that from 15 to 5.

(in reply to eddieballgame)
Post #: 6
RE: Do recruits cost money? - 7/31/2020 6:58:57 AM   
HansLemurson

 

Posts: 134
Joined: 7/28/2020
Status: offline
I cut my recruitment bonus to zero, and the recruits are still coming in. I guess the best thing to do would be like Flamedeluge said and make them proper Infantry and have them sit in my SHQ training. But what if I need something other than Troopers?

(in reply to Twotribes)
Post #: 7
RE: Do recruits cost money? - 7/31/2020 7:18:54 AM   
demiare

 

Posts: 470
Joined: 6/20/2020
Status: offline

quote:

ORIGINAL: HansLemurson

I guess the best thing to do would be like Flamedeluge said and make them proper Infantry and have them sit in my SHQ training.


1) You always can disband excess recruits into your SHQ zone. Use a "Colonize" button.

2) Why not simply send recruits to their heroic death? Start a war, go conquer something... Or motorize/mechanize your army. Expensive and fuel-hungry - sure. But mobile forces are so easily encircle and destroy enemy...

(in reply to HansLemurson)
Post #: 8
RE: Do recruits cost money? - 7/31/2020 11:38:31 AM   
jobu13

 

Posts: 7
Joined: 7/30/2020
Status: offline
There are some advantages to leaving them as recruits. First, they are more flexible, since you don’t have to know ahead of time what type of unit/model they should be. If you recruit them with envirosuits and then later upgrade them to combat armour, it will cost you a lot more than recruiting them with armour in the first place.

Second, if I’m not mistaken, recruits are lighter than actual soldiers, so it’s easier to transfer them over your logistics network, once you have multiple HQs.

Third, you have to pay IP/metal ahead of time for them, which can be both good and bad based on your resource situation.

Still, recruiting them ahead of time for training purposes is a great idea in a lot of circumstances, and I wish I had thought of it.

As for how many you need, it depends heavily on your situation, but you will likely want to have 10s of thousands (between recruits and replacements) by the mid-game.

< Message edited by jobu13 -- 7/31/2020 11:39:33 AM >

(in reply to demiare)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Do recruits cost money? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.141