Malevolence
Posts: 1781
Joined: 4/3/2010 Status: offline
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quote:
ORIGINAL: demiare quote:
ORIGINAL: Malevolence Is there a bug here? This all looks like a "suggestion" based on personal play style. I only bring this up, because I totally disagree with your premise and evidence. Yean, I was sleepy and forget to detail exact issue :) Technical issue here that if you're bordering not usual 1-3 majors but with six ones you're almost constantly in a loop of diplomatic events with very little "break time" between next loop. And six borders isn't cap as I started game with 11 other majors on damned planet (Vic - I really love your planets generator! Maybe it's a pure random but on that planet it'd acted like sentient AI and placed ALL majors around single source of water... Beautiful. Truly beautiful. Best game in SE so far - not hardest, not coolest, but most looking like a real story) Game is seems to have some fail-safe mechanism to avoid receiving multiple diplomatic events in single turn (and usually it's working), but it doesn't help a lot in my situation. P.S. Well, you may think that 66% chance to lose your profile ethic from constantly repeating event is fine, but I'm not. Third option that negative to both (!) would be a nice solution here. See? I don't ask to remove penalty, I want it to have more reasonable value. Ok, I get that. I've seen repeated events every turn. Definitely not intended I think. For me, it's the political faction's "take my candidate" event. I've seen that repeated 10 turns in a sequence (if refused) until relation is driven into the ground.
< Message edited by Malevolence -- 8/8/2020 5:34:07 PM >
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Nicht kleckern, sondern klotzen! *Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.
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