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Valley of Tears

 
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All Forums >> [New Releases from Matrix Games] >> Campaign Series: Middle East 1948-1985 >> Mods and Scenarios >> Valley of Tears Page: [1]
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Valley of Tears - 8/15/2020 3:43:08 PM   
edward77

 

Posts: 68
Joined: 7/27/2010
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In the "Into the Valley of Tears" scenario (Tel_Hermonit_1a_1973.scn by Jim Mays) the AI Egyptians never move. I cannot see what is holding them back as there are no fixed units nor any waiting to be released. Grateful for an explanation. Thanks
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RE: Valley of Tears - 8/15/2020 5:22:59 PM   
Jason Petho


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Joined: 6/22/2004
From: Terrace, BC, Canada
Status: offline
I suspect there is an issue with pathfinding.

These things will be remedied with new Scripting we are working on with Vietnam.

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RE: Valley of Tears - 8/27/2020 12:48:35 PM   
edward77

 

Posts: 68
Joined: 7/27/2010
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Jason, Also in Duel for Golan 85 Valley B the Syrian 251 Sp Howitzer graphic looks like an old wide Computer Monitor. Worse still in the Jordon v Syria Remath scenario virtually all the Syrian units have this graphic. I applied the latest update update but no change. Does this occur in your copy of CSME?

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RE: Valley of Tears - 8/27/2020 1:30:14 PM   
Big Ivan


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From: Mansfield, Ohio USA
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Hmmm, that's weird edward77.

I don't see that in my copy. I'm running the 2.01 version. Both 2D and 3D in the editor look normal in both scenarios, no computer monitor look. In 2D I am running the black silhouette mod. Everything appears normal.

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Blitz call sign Big Ivan.

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RE: Valley of Tears - 8/27/2020 8:08:52 PM   
edward77

 

Posts: 68
Joined: 7/27/2010
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Right Ok, Thanks Jason. Also found same graphic im "Day of Merks". Looks like some corrupt files so I will reinstall 2.0

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RE: Valley of Tears - 8/28/2020 1:09:11 PM   
edward77

 

Posts: 68
Joined: 7/27/2010
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Big Ivan and Jason. Thanks for help. Reinstalling fixed everything

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