Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Ooops, I did it again (Lowpe (J) vs ?(A)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Ooops, I did it again (Lowpe (J) vs ?(A) Page: <<   < prev  1 [2] 3 4 5   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 5:14:52 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
There really is no right answer for everyone. Some people use bishops better than knights. And the opposite.

But the AI doesn't sweep.



< Message edited by Lowpe -- 8/19/2020 5:16:02 PM >

(in reply to RADM.Yamaguchi)
Post #: 31
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 5:21:01 PM   
Anachro


Posts: 2506
Joined: 11/23/2015
From: The Coastal Elite
Status: offline

quote:

ORIGINAL: Lowpe

There really is no right answer for everyone. Some people use bishops better than knights. And the opposite.



But a bishop pair is slightly better than the opposite.

(in reply to Lowpe)
Post #: 32
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 5:21:35 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline

quote:

ORIGINAL: Lowpe

But the AI doesn't sweep.


I've never played the AI more than a few turns. That seems crazy to me.

(in reply to Lowpe)
Post #: 33
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 5:28:06 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: mind_messing


quote:

ORIGINAL: Lowpe

Plane r&d

12 Sam
10 Frank
10 Rufe

10 Shinden
5 Ki 94

10 Tojo IIa

5 Nick A
5 Randy FB

10 Judy
1 Jill

2 Irving S
2 Nick D
2 Frances S
1 A6M S

? Frances
? Peggy T Can I get to 5 somehow?
1 Lilly DB

To go along with this plane r&d we will be accelerating our carriers somewhat ridiculously at the cost of subs and battleships. I think I am going to have to expand naval factories to do it, as there are quite a few additional ships in the build que.

What do you guys think?


I'd cut the Rufe down a bit. 10 seems excessive. 5 will get you the A6M5c in early '43, which is plenty early for your purposes.

Ditch the Tojo - you know my views on that airframe. Bite the bullet, you can hold the line with the Zero, Oscar and Nick till the George/Jack bolsters out the air war.

The fighter model of the Randy is worth considering if you're stacking for a late-war game.

5 on the Nick A is overkill - it arrives fairly early and the subsequent models are not any sort of improvement.

10 on the Judy is also overkill, you'll be able to get the Y1 model repair and progressing the Y4 model fairly early in the game.

You also need the Grace - while the Judy 4 is better in the dive bomber role, the Grace is massively better in the torpedo bomber role than the Jill. The extra speed matters.

I think you can drop the Zero NF if you're doing the Irving and the Frances.

Frances and Peggy I both like. You can get away with skimping on the Lily DB as it arrives early enough.

While I agree you can cut out the patrols, I'd definitely consider trying to move the Myrt recon forward. The Judy-C arrives at a good date and is a yeoman-like recon airframe, but the Myrt is a different beast with that 29 hex range.

No Patsy?



That input means a lot coming from you M-M.

I don't want the 5 so much as I want the 8 early. Really early. I would like to go 15 factories on it.



I am not sold on the return on that decision.

The A6M8, despite it's late arrival date, is still a Zero airframe. Even a late '42 or early '43 (IOW, getting it very early) will still find it outclassed by Corsair/Lightings.

Better in my mind to get the M5c for the armament and armour and trying to get another airframe that is a genuine step above the Zero.

quote:

Ditching the Tojo...I was planning on using them to sweep close in air bases. Nothing else can sweep like Tojo this early. I would like to get the A6M8 earlier than the George/Jack, I figured I would need the limited offense Tojo provides to see me to 1943. I don't see how I can get the M8 early, and give up the Tojo.


What close in air-bases are you likely to be sweeping in 1942? Burma and possibly China are the only two that spring to mind. The short legs on the Tojo makes using it in the Pacific an exercise in frustration.

Sweeps also depend on your opponent being willing to oppose your sweeps - Loka is fond of playing dead in the air war until he has a massive advantage.

quote:

I am thinking I might rotate the Judy factories to Grace once the 4 is finished. I kind of planned on skipping the 1 totally.


I normally put the 1 into production until the 4 arrives, as that typically takes some time to bring forward from it's later arrival date even with several R&D factories and the Val needs to be replaced ASAP.

quote:

The Zero NF is simply to get the ability to resize NF squadrons a bit earlier if I really screw up. Insurance.


I don't think that's really needed, at least I don't remember having any issues with it in my game despite not building it.

quote:

Myrt Recon is definitely a wanted plane...just not sure how to fit it in at game start.

I would like the Patsy and also the ki95.

Part of the problem with Myrt/Patsy/Ki95 is that I don't want to allocate too much to the very late game this early. I should have a plethora of Frank/Judy/Zero/Tojo factories to roll over into them -- add Grace to that list.


I think you need to be really quite ruthless in deciding what you *need* and what is nice to have.

For me, the later Zero models and Tojo fall in the nice to have category.


quote:

ORIGINAL: RADM.Yamaguchi

I see Lowpe going for the A6M8 and Joe going for the A6M5c. Would somebody please tell me which to do????? Next time???? I got A6M5c on 6/18/42 and i like it but am i missing something on the A6M8. Pretty sure it's too late to do anything about that either.



Look at the stats and judge for yourself.

The A6M8 is a decent plane, but hopelessly outdated at it's scheduled arrival date. A large investment can bring it forward to a date that makes it more competitive, but at the end of the day it is still a Zero airframe and suffers the same weaknesses as the previous Zero models.

I, for one, don't quite understand what makes it worth the effort as there are plenty of other airframes that generate a greater return for the R&D effort invested.

However, more than one way to play AE>

(in reply to Lowpe)
Post #: 34
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 6:08:34 PM   
RADM.Yamaguchi


Posts: 765
Joined: 6/30/2019
Status: offline
I got the A6M5c in time for my big CV vs CV battle in 9/42 and i think it really helped my bombers get through on escort and saved a little on CAP too. Now i don't need to even think about naval fighters til i can get SAM whenever i can. won't be for a long time though.

(in reply to mind_messing)
Post #: 35
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 7:57:54 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Final R&D, for good or ill.

12 Sam
10 Rufe
10 Frank
9 Judy

6 George
6 Tojo

5 Shinden
2 Ki 94

2 Frances S
2 Nick D
2 Irving S
1 Kai Dinah
1 Zero S
2 Peggy I

1 Rex

3 Nick A
1 Randy B

1 Frances
2 Peggy T

1 Grace
1 Myrt

2nd Generation r&d will go Grace. After that I don't know at this point, but there will be a lot of factories capable of switching, and some of them quite early.

I have a phobia of being underprepared for the night fighting campaign, Peggy I is a test.








< Message edited by Lowpe -- 8/19/2020 8:05:51 PM >

(in reply to RADM.Yamaguchi)
Post #: 36
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 8:06:03 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: Lowpe

Final R&D, for good or ill.

12 Sam
10 Rufe
10 Frank
9 Judy

6 George
6 Tojo

5 Shinden
2 Ki 94

2 Frances S
2 Nick D
2 Irving S
1 Kai Dinah
1 Zero S
2 Peggy I

1 Rex

3 Nick A
1 Randy B

1 Frances
2 Peggy T

1 Grace
1 Myrt

2nd Generation r&d will go Grace. After that I don't know at this point, but there will be a lot of factories capable of switching, and some of them quite early.








I will be interested to see how this plays out for you.

What's your logic on the Rex? Not sure I see the value in it given its only a marginal improvement over the Rufe (and a 7/43 arrival date seems fairly early enough for me that I'd never want to invest the factory in bringing it forward...).

(in reply to Lowpe)
Post #: 37
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 8:11:24 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: mind_messing


I will be interested to see how this plays out for you.

What's your logic on the Rex? Not sure I see the value in it given its only a marginal improvement over the Rufe (and a 7/43 arrival date seems fairly early enough for me that I'd never want to invest the factory in bringing it forward...).


So will I. Part of the rational is to do something different.

Rex...I have always done well with Rufes and Rex flying low CAP in CV fights. For whatever reason, they seem to always hit the bombers, I guess because the fighters are all dogfighting above them. Since this is a r&d program looking to have some key CV clashes I wanted to maximize the KB strength if only marginally. I also like to play lots of games with the float fighters.

(in reply to mind_messing)
Post #: 38
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 8:59:16 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: mind_messing


I will be interested to see how this plays out for you.

What's your logic on the Rex? Not sure I see the value in it given its only a marginal improvement over the Rufe (and a 7/43 arrival date seems fairly early enough for me that I'd never want to invest the factory in bringing it forward...).


So will I. Part of the rational is to do something different.

Rex...I have always done well with Rufes and Rex flying low CAP in CV fights. For whatever reason, they seem to always hit the bombers, I guess because the fighters are all dogfighting above them. Since this is a r&d program looking to have some key CV clashes I wanted to maximize the KB strength if only marginally. I also like to play lots of games with the float fighters.


I take it then, you won't be converting the CS hulls to CVL?

Iiiiiinteresting....

(in reply to Lowpe)
Post #: 39
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 9:25:10 PM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline
9 on Judy jumped out at me as something I’ll look at next time.

Last weekend I spent a bit of time weighing up the pros and cons of the Judy models as the Judy-1 just started production for me 1/43.
I’m building a few Judy-1 to replace the Vals, but in hindsight I would have been better off going straight for the Judy-4.
I’ve only got 4x30 on Judy-4 now so it should arrive in 7/43 for me with engine bonus.
9x 30 without getting the Judy-1 first would get it when, late 42 or early 43?

_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to mind_messing)
Post #: 40
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 9:42:28 PM   
mind_messing

 

Posts: 3393
Joined: 10/28/2013
Status: offline

quote:

ORIGINAL: jdsrae

I’m building a few Judy-1 to replace the Vals, but in hindsight I would have been better off going straight for the Judy-4.



No, I'd definetly disagree there.

You need the Judy ASAP as the Val is a fairly woeful aircraft in 1941, let alone in 1942.

While the best move in theory is to wait for the best Judy model (the 4) to arrive, from a practical standpoint I think you need a moderate production run of the Judy 1 just to phase out the Vals on the CV's.

(in reply to jdsrae)
Post #: 41
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 9:57:17 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: mind_messing


quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: mind_messing


I will be interested to see how this plays out for you.

What's your logic on the Rex? Not sure I see the value in it given its only a marginal improvement over the Rufe (and a 7/43 arrival date seems fairly early enough for me that I'd never want to invest the factory in bringing it forward...).


So will I. Part of the rational is to do something different.

Rex...I have always done well with Rufes and Rex flying low CAP in CV fights. For whatever reason, they seem to always hit the bombers, I guess because the fighters are all dogfighting above them. Since this is a r&d program looking to have some key CV clashes I wanted to maximize the KB strength if only marginally. I also like to play lots of games with the float fighters.


I take it then, you won't be converting the CS hulls to CVL?

Iiiiiinteresting....


Definitely stay CS.

I think there are 9 Rufe squadrons in 1942 in this mod.

Probably convert one of the BB to a CS BB too. I like the flak suite on them...depends on game though so far away.


< Message edited by Lowpe -- 8/19/2020 10:06:00 PM >

(in reply to mind_messing)
Post #: 42
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 10:02:30 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: jdsrae

9 on Judy jumped out at me as something I’ll look at next time.

Last weekend I spent a bit of time weighing up the pros and cons of the Judy models as the Judy-1 just started production for me 1/43.
I’m building a few Judy-1 to replace the Vals, but in hindsight I would have been better off going straight for the Judy-4.
I’ve only got 4x30 on Judy-4 now so it should arrive in 7/43 for me with engine bonus.
9x 30 without getting the Judy-1 first would get it when, late 42 or early 43?


So much depends upon game situations, but I am building my r&d to try and give me a big advantage in a CV clash pre Hellcat. Of course I have to engineer a CV fight, which might not be easy.

And another window when the Sam arrives.

They are very small windows, and absolutely might not work.

The A6M8 and Judy 4 use the same engine which is convenient since I had to blow so many factories making it. I wonder if it is even possible in a scenario 1 game?

M-M is not wrong. I might be wrong. It all depends how skillfully I can play it out.

In a normal game, I would probably only use the Judy 4 as a kamikaze...


< Message edited by Lowpe -- 8/19/2020 10:04:15 PM >

(in reply to jdsrae)
Post #: 43
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 10:15:25 PM   
scout1


Posts: 2899
Joined: 8/24/2004
From: South Bend, In
Status: offline

quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: jdsrae

9 on Judy jumped out at me as something I’ll look at next time.

Last weekend I spent a bit of time weighing up the pros and cons of the Judy models as the Judy-1 just started production for me 1/43.
I’m building a few Judy-1 to replace the Vals, but in hindsight I would have been better off going straight for the Judy-4.
I’ve only got 4x30 on Judy-4 now so it should arrive in 7/43 for me with engine bonus.
9x 30 without getting the Judy-1 first would get it when, late 42 or early 43?


So much depends upon game situations, but I am building my r&d to try and give me a big advantage in a CV clash pre Hellcat. Of course I have to engineer a CV fight, which might not be easy.

And another window when the Sam arrives.

They are very small windows, and absolutely might not work.

The A6M8 and Judy 4 use the same engine which is convenient since I had to blow so many factories making it. I wonder if it is even possible in a scenario 1 game?

M-M is not wrong. I might be wrong. It all depends how skillfully I can play it out.

In a normal game, I would probably only use the Judy 4 as a kamikaze...



I'd recommend putting ALL of your research into nuclear physics ..... and isotope separation activities ..... far more payback ......

(in reply to Lowpe)
Post #: 44
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/19/2020 10:28:09 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Boosted vehicle production will likely go to 240, maybe 250. Converted an armaments in Keijo to vehicles.

Straightened out engines. Scenario 2 is quite generous here.

Did HI, LI, Manpower, Vehicles, Armaments, Refineries, Oil.

Boosted Maizuru to a size 50 repair yard. Tokyo starts at 100 in this scenario.

Will probably convert some Merchant yards to Naval yards.

Thinking about a modest LI increase...in Korea/eastern China.

Next up base expansions and then ship builds.

(in reply to Lowpe)
Post #: 45
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/20/2020 2:35:58 AM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline
quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: jdsrae

9 on Judy jumped out at me as something I’ll look at next time.

Last weekend I spent a bit of time weighing up the pros and cons of the Judy models as the Judy-1 just started production for me 1/43.
I’m building a few Judy-1 to replace the Vals, but in hindsight I would have been better off going straight for the Judy-4.
I’ve only got 4x30 on Judy-4 now so it should arrive in 7/43 for me with engine bonus.
9x 30 without getting the Judy-1 first would get it when, late 42 or early 43?


So much depends upon game situations, but I am building my r&d to try and give me a big advantage in a CV clash pre Hellcat. Of course I have to engineer a CV fight, which might not be easy.

And another window when the Sam arrives.

They are very small windows, and absolutely might not work.

The A6M8 and Judy 4 use the same engine which is convenient since I had to blow so many factories making it. I wonder if it is even possible in a scenario 1 game?

M-M is not wrong. I might be wrong. It all depends how skillfully I can play it out.

In a normal game, I would probably only use the Judy 4 as a kamikaze...



Well in my parallel universe I just sank 4x US CVs in 12/42 with A6M5, Vals and Kates.
The allies might not stick their neck out again until Q3/43 by which time I’ll have Judy-4s, so the Judy-1s I build probably won’t see much action.

I’ve been thinking about Judy DBs so much I was worried I’d start mumbling “Judy” in my sleep...

< Message edited by jdsrae -- 8/20/2020 5:21:37 AM >


_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to Lowpe)
Post #: 46
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/20/2020 3:15:02 AM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline

quote:

ORIGINAL: jdsrae


quote:

ORIGINAL: Lowpe

quote:

ORIGINAL: jdsrae

9 on Judy jumped out at me as something I’ll look at next time.

Last weekend I spent a bit of time weighing up the pros and cons of the Judy models as the Judy-1 just started production for me 1/43.
I’m building a few Judy-1 to replace the Vals, but in hindsight I would have been better off going straight for the Judy-4.
I’ve only got 4x30 on Judy-4 now so it should arrive in 7/43 for me with engine bonus.
9x 30 without getting the Judy-1 first would get it when, late 42 or early 43?


So much depends upon game situations, but I am building my r&d to try and give me a big advantage in a CV clash pre Hellcat. Of course I have to engineer a CV fight, which might not be easy.

And another window when the Sam arrives.

They are very small windows, and absolutely might not work.

The A6M8 and Judy 4 use the same engine which is convenient since I had to blow so many factories making it. I wonder if it is even possible in a scenario 1 game?

M-M is not wrong. I might be wrong. It all depends how skillfully I can play it out.

In a normal game, I would probably only use the Judy 4 as a kamikaze...



Well in my parallel universe I just sank 4x US CVs in 12/42 with A6M5, Vals and Kate’s.
The allies might not stick their neck out again until Q3/43 by which time I’ll have Judy-4s, so the Judy-1s I build probably won’t see much action.

I’ve been thinking about Judy DBs so much I was worried I’d start mumbling “Judy” in my sleep...


If you are married, as long as that is your wife's name!

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to jdsrae)
Post #: 47
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/21/2020 2:02:25 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
I have my game strategy at last..it should be interesting and is different than most, but definitely not unique.


(in reply to Lowpe)
Post #: 48
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 12:33:25 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Will finish the first turn sometime next week. Have house guests this weekend so time is very limited. Lots more orders with HR than a normal game.

Starting China now...

No HR makes China very vulnerable. We will assemble a Tank push with a strong infantry art follow up looking to get to the Chungking plains as fast as possible cutting off the fuel supply form the north.

Ichang will be reinforced, those are good Chinese units around it. No need to make their escape easy.

I am thinking PP will be spent early and freely to get the twin engine bombers into China initially.

Speed will be critical here I think. Take the road/rail crossroads of Anyang, and then troops can be diverted on trains from Anyang to Keifeng and surge west then north.

No HR makes an Indian focused game very favorable.







Attachment (1)

< Message edited by Lowpe -- 8/22/2020 12:37:53 PM >

(in reply to Lowpe)
Post #: 49
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 12:48:11 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Might not need to buy out the bombers on 2nd thought, just need to take Loyang or better Chengchow with the proper ground forces so it has the correct command structure and then simply rail or fly the planes over. Create an air bridge all the way across China. Or spend the PP to convert the base right away if the command goes the wrong way on conquer.

Feels a bit slimy to be honest.




(in reply to Lowpe)
Post #: 50
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 1:01:49 PM   
Evoken

 

Posts: 488
Joined: 10/23/2019
Status: offline
quote:

ORIGINAL: Lowpe

Might not need to buy out the bombers on 2nd thought, just need to take Loyang or better Chengchow with the proper ground forces so it has the correct command structure and then simply rail or fly the planes over. Create an air bridge all the way across China. Or spend the PP to convert the base right away if the command goes the wrong way on conquer.

Feels a bit slimy to be honest.





I changed 2nd Air HQ to unresticted command in my game , it freed up all the manchurian airforce except a few perma restricted ones


< Message edited by Evoken -- 8/22/2020 1:05:59 PM >

(in reply to Lowpe)
Post #: 51
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 1:11:37 PM   
offenseman


Posts: 768
Joined: 2/24/2007
From: Sheridan Wyoming, USA
Status: offline
quote:

ORIGINAL: Lowpe

Might not need to buy out the bombers on 2nd thought, just need to take Loyang or better Chengchow with the proper ground forces so it has the correct command structure and then simply rail or fly the planes over. Create an air bridge all the way across China. Or spend the PP to convert the base right away if the command goes the wrong way on conquer.

Feels a bit slimy to be honest.






Yeah I think it would for me as well. But hey, no HRs, no slime!

< Message edited by offenseman -- 8/22/2020 1:43:34 PM >


_____________________________

Sometimes things said in Nitwit sound very different in English.

(in reply to Lowpe)
Post #: 52
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 2:51:05 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
Build up Jehol as an airbase for the North, Sallies can easily reach Yunan. That way, you won't have to leave Manchuria with any units.

Two armour regiments, one of them a weak one, should be able to go take Wasu and the bases in between, then on to Kashgar.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to offenseman)
Post #: 53
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 2:59:20 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Contemplating buying out the 2nd Air HQ...something so cheesy it makes me smile.

As I look at it's political point cost, I realize Japan starts with 500 PP

(in reply to RangerJoe)
Post #: 54
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 3:02:27 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: RangerJoe

Build up Jehol as an airbase for the North, Sallies can easily reach Yunan. That way, you won't have to leave Manchuria with any units.

Two armour regiments, one of them a weak one, should be able to go take Wasu and the bases in between, then on to Kashgar.


Normally do build up Jehol. But not in this game.

Can't afford to send armor up north like that. I need to pocket but not destroy Chinese units before they all escape to Burma/India.


(in reply to RangerJoe)
Post #: 55
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 3:07:19 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
Build up Chiang Mai's airfield. Bomb Paoshan and paradrop infantry there.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Lowpe)
Post #: 56
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 4:25:33 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: RangerJoe

Build up Chiang Mai's airfield. Bomb Paoshan and paradrop infantry there.


I wonder if that is possible...probably can't do it fast enough.

(in reply to RangerJoe)
Post #: 57
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/22/2020 4:30:10 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline
The computer does not garrison Paoshan.

But Chang Mai will also help for Burma as well. So it might end up surprising the enemy. And if you do take Paoshan, fly in air support for CAP fighters as well as for LRCAP over his "Hump" supply flights. If he starts bring up ground units, then even Idas can slow them down.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Lowpe)
Post #: 58
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/23/2020 3:58:25 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
After thinking about it, I did it.

Bought out the 2nd Air HQa. China will be the beneficiary.


(in reply to Lowpe)
Post #: 59
RE: Ooops, I did it again (Lowpe (J) vs ?(A) - 8/23/2020 4:02:36 PM   
RangerJoe


Posts: 13450
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
Status: offline

quote:

ORIGINAL: Lowpe

After thinking about it, I did it.

Bought out the 2nd Air HQa. China will be the beneficiary.




Did you transfer all or almost all of the air support units to the 2nd Air HQa first? That frees them up for a lot fewer points. If not, you get the 4th Air HQa coming soon.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Lowpe)
Post #: 60
Page:   <<   < prev  1 [2] 3 4 5   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Ooops, I did it again (Lowpe (J) vs ?(A) Page: <<   < prev  1 [2] 3 4 5   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.469