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1942, 43 and 44 Grand Campaign balance and quality.

 
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1942, 43 and 44 Grand Campaign balance and quality. - 8/31/2020 6:19:09 PM   
Manteuffel2894

 

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I want to know how is the experience of playing this campaigns from both sides. There is some kind of balance? (not in terms of germany comquering Moscow by 1944 but in terms of each side meeting their victory conditions). Are that campaigns any fun? Simulate history acurrate?
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RE: 1942, 43 and 44 Grand Campaign balance and quality. - 8/31/2020 7:30:35 PM   
chaos45

 

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I would say at least the 1942 campaign hasn't aged well with all the patch changes. Too many soviet units being in static mode at the start and with the Germans effectively getting better CV over all the patches means all of the soviet southern front gets encircled and wiped off the map T1 of the 1942 campaign....as well its very difficult to stop the Germans from closing the Soviets in a pocket by Demyansk either...since the Germans can effectively activate CV more quickly by static mode removals.

It stands the same issues of the 1941 campaign in that the soviet player effectively just watches a huge chunk of their army destroyed due to perfectly planned German T1 of the campaign. When they do WITE 2.0 they really need to add the ability for either each player or at least player 2 to do some limited force movements to offset perfect T1 movements. So the set up isnt 100% the same each game.

(in reply to Manteuffel2894)
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RE: 1942, 43 and 44 Grand Campaign balance and quality. - 8/31/2020 8:06:18 PM   
CapAndGown


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Joined: 3/6/2001
From: Virginia, USA
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quote:

ORIGINAL: chaos45
When they do WITE 2.0 they really need to add the ability for either each player or at least player 2 to do some limited force movements to offset perfect T1 movements. So the set up isnt 100% the same each game.


I second that. Perhaps give the Soviets so many points to move units around a bit.

(in reply to chaos45)
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