Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Spanking Lowpe (NJP72 vs Lowpe (A))

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) Page: <<   < prev  108 109 [110] 111 112   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/6/2022 9:59:14 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Last one:

Ground combat at 80,40 (near Tienshui)

Japanese Deliberate attack

Attacking force 19056 troops, 142 guns, 4 vehicles, Assault Value = 524

Defending force 12174 troops, 38 guns, 0 vehicles, Assault Value = 372

Japanese adjusted assault: 158

Allied adjusted defense: 319

Japanese assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker: supply(-)

Japanese ground losses:
738 casualties reported
Squads: 1 destroyed, 67 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 1 destroyed, 5 disabled
Guns lost 2 (1 destroyed, 1 disabled)

Allied ground losses:
361 casualties reported
Squads: 14 destroyed, 35 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
110th Division
8th Ind.Mixed Brigade

Defending units:
15th Chinese Corps
91st Chinese Corps

(in reply to Lowpe)
Post #: 3271
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/6/2022 10:00:43 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Japan is moving lots of troops forward to Lashio...we are flying in Chinese...got to 500+ AV!

Ground combat at Lashio (62,46)

Japanese Bombardment attack

Attacking force 1608 troops, 138 guns, 112 vehicles, Assault Value = 558

Defending force 15329 troops, 139 guns, 183 vehicles, Assault Value = 503

Allied ground losses:
14 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 2 (1 destroyed, 1 disabled)

Assaulting units:
18th/B Division
5th Amphibious Brigade
18th/A Division
18th/C Division
2nd Ind.Art.Mortar Battalion
3rd Medium Field Artillery Regiment
9th Ind.Hvy.Art. Battalion
3rd Ind. Mountain Gun Regiment
8th Medium Field Artillery Regiment
14th Ind.Art.Mortar Battalion
21st Medium Field Artillery Battalion

Defending units:
254th Armoured Brigade
75th Indian Brigade
1st Burma/C Division
BFF Brigade
45th Indian Brigade
6th Chinese Corps /1
Burma Corps
102nd RAF Base Force
1st Burma Auxiliary AA Regiment
103rd RAF Base Force

(in reply to Lowpe)
Post #: 3272
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/6/2022 10:07:49 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: Q-Ball


quote:

ORIGINAL: Lowpe

Argh, spoke too soon, not moving far enough, gotten into only moving a few hexes or even staying in the same hex:

Sub attack near Abemama at 134,130

Japanese Ships
SS I-34, hits 5, heavy damage

Allied Ships
CV Enterprise, Torpedo hits 2, heavy damage (could be ugly!)
BB Warspite
CA Quincy
CA Astoria
CA Salt Lake City
CA Chester
CA Northampton
CL Trenton
DD Flusser
DD Case
DD Cummings

SS I-34 launches 6 torpedoes at CV Enterprise


Hmmmm.....I wonder if this operation is going to be regrettable for you. With ENTERPRISE and HORNET out of commission for awhile, that will open opportunities for the Empire. A toehold in the Gilberts is nice, but long-term it doesn't do much strategically IMO if you have to expose ships to KB to exploit it


We shall see...but it is the Marcus Island invasion that is the clincher...as long as I don't lose a CV I feel good about this, even if Japan launches a full scale attack and takes everything back....

(in reply to Q-Ball)
Post #: 3273
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/6/2022 10:25:16 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Shipping is moving quickly to launch the Tabby invasion, figure I have some time, but not a huge amount. My guess is the Marcus Island Invasion will happen first unless I play with the timing.




Attachment (1)

(in reply to Lowpe)
Post #: 3274
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 7:57:01 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
I finally caught up post-Lunar New Year. Things seem to be going pretty well in CenPac.

When and where did you last see the KB? Also, apologies if I missed it, but how damaged is Big E?

Cheers,
CB

_____________________________

Beer, because barley makes lousy bread.

(in reply to Lowpe)
Post #: 3275
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 12:54:15 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
September 11, 1942

I haven't really show it, but intel reports about a half dozen IJN submarines sunk recently.






Attachment (1)

(in reply to Lowpe)
Post #: 3276
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 1:15:41 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Burma

We are fort building, even with the drain on supply, to hopefully improve the supply.

A very interesting fact is that the LRPs I get in less than a month have 60 squads of 43 infantry, which I think in this case means very potent Piats? 75 anti armor....could they be flown to China or will they be used in para drops like Ramree or Tuongoo or Tuang Gyi?




Attachment (1)

< Message edited by Lowpe -- 2/7/2022 1:16:18 PM >

(in reply to Lowpe)
Post #: 3277
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 1:24:43 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Ships getting recalled is something I have no experience with, and it appears that the presence of enemy forces nearby can prevent this from happening at the larger ports closer to the action where you normally could...this happened to me in India earlier.

The arcane rules for this are somewhere in the patch notes...thank goodness for search.




Attachment (1)

(in reply to Lowpe)
Post #: 3278
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 1:32:03 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: CaptBeefheart

When and where did you last see the KB? Also, apologies if I missed it, but how damaged is Big E?



Last spotted a few days ago at Diego Garcia...





Attachment (1)

(in reply to CaptBeefheart)
Post #: 3279
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 1:34:50 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Our damaged ships...






Attachment (1)

(in reply to Lowpe)
Post #: 3280
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 3:22:13 PM   
witpqs


Posts: 26087
Joined: 10/4/2004
From: Argleton
Status: offline

quote:

ORIGINAL: Lowpe

Burma

We are fort building, even with the drain on supply, to hopefully improve the supply.


In the words of the great philosopher Austin Powers, "allow myself, to introduce... myself."

_____________________________


(in reply to Lowpe)
Post #: 3281
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 9:51:21 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Sept 12, 1942


Another punishing bombardment of Tabby. Nauru Island also shelled. A few Zeroes damaged on the ground but not destroyed there.







Attachment (1)

(in reply to Lowpe)
Post #: 3282
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 10:12:10 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
What would have worked well here was having a squadron of floatplanes trained to 70 ASW, and having the Zeppelins here. Lessons learned, which was one of the major reasons for doing this op.

Making steady progress...got to love American bulldozers.

Makin garrisoned.

Will have recon of Kwaj tomorrow.

Beru will now have the AKE, so only a one hex trip to bombard Tabby.

Has anybody used an AG to provide mines for an ACM or other small ship? I never tried that but it seems like it should work. Nevermind, seems like tenders don't help with mine loading. I knew that, seriously.






Attachment (1)

< Message edited by Lowpe -- 2/7/2022 11:26:37 PM >

(in reply to Lowpe)
Post #: 3283
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/7/2022 11:00:50 PM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Hmm...






Attachment (1)

(in reply to Lowpe)
Post #: 3284
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 12:07:51 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Is the USN Keokuk a worthless ship once she unloads her current load of 50 mines?

The Mk 16 mine doesn't not upgrade to another mine.




Attachment (1)

(in reply to Lowpe)
Post #: 3285
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 12:18:24 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
Yes, Pearl Harbor doesn't work for ship withdrawals. I don't have the rule handy but that one I know. Enemy presence doesn't have an effect.

I hope the Enterprise's flotation damage isn't all major. Otherwise you might want to get an ARD close to it to knock it down to at least 50 before sending it to Sydney or Pearl. Of course, you'd need a big 55,000-ton ARD, which you may not have yet.

Cheers,
CB

_____________________________

Beer, because barley makes lousy bread.

(in reply to Lowpe)
Post #: 3286
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 12:35:03 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
This patch note tells me Pearl is fine as a withdraw point. Not sure that an Iboat with a float plane is enough air superiority though!

Check out that ships not badly damaged maybe withdrawn from Task Forces in certain on map regions!

48. Gameplay Change: Allow ship withdrawals at any on map level-9 port and some
smaller ports with no enemy nearby. Ships can always be withdrawn from any offmap port or from any TF that is currently off map. Ships that are not badly damaged
can be withdrawn from some on-map ports or from TFs in certain on-map regions.
For on map, ship may not be on fire, total damage may not exceed 99 and no
individual damage type (system, floatation, engine) may exceed 50. Ships may not
be withdrawn from any on-map location where the enemy has air superiority. The
intent is to prevent withdrawal as a method of saving a ship that stands a good chance
of being lost or further damaged. On map withdrawal ports are set based on the
historical exit locations for ships leaving the Pacific:

1. Any level 9 port.

2. National home ports of the United States, Canada, India, Australia, and New
Zealand (with no port level requirement)

3. Any level 7 or larger port on the US or Canadian West Coast.

4. Any level 7 or larger Indian port East of Ceylon (including Ceylon itself)

5. Any level 7 or larger port in South Eastern Australia, plus Perth.

6. Any level 7 or larger port in New Zealand.

< Message edited by Lowpe -- 2/8/2022 12:36:17 AM >

(in reply to CaptBeefheart)
Post #: 3287
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 6:40:58 AM   
Encircled


Posts: 2024
Joined: 12/30/2010
From: Northern England
Status: offline
Thing is, if the KB is coming, then the Enterprise has had it if it stays where it is

Guess its a judgement call about how long you leave it at Kuria, and I get the submarine danger (which will only get worse as well)

How many hexes can it manage on cruise speed?

_____________________________


(in reply to Lowpe)
Post #: 3288
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 8:15:15 AM   
jdsrae


Posts: 2716
Joined: 3/1/2010
From: Gandangara Country
Status: offline
From hazy memory the “no enemy nearby” means within something like 10 hexes, and a sub counts.
I’ll try to find a reference to back that up!

Is your Pearl Harbour only a level 8 port?

< Message edited by jdsrae -- 2/8/2022 8:43:28 AM >


_____________________________

Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655

(in reply to Encircled)
Post #: 3289
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 8:44:32 AM   
T Rav

 

Posts: 387
Joined: 5/29/2004
Status: offline
"They are elsewhere, digging in, creating range cards, etc..."

OK Lowpe, I have to ask... are you old Army or Marine? I've not heard the phrase "range cards" for decades! That was old Army T Rav...

(in reply to jdsrae)
Post #: 3290
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 9:38:08 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Sept 13, 1942

Finally got a SC up to the Gilberts...most are working their way forward...good results.




Attachment (1)

(in reply to Lowpe)
Post #: 3291
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 9:40:30 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Daytime skirmish goes to Japan, hopefully our one damaged destroyer can escape and live but we hit one of theirs too.

Been playing Cat and Mouse with this squadron for a week now, and unfortunately the encounter occurs too far from the the coast and too close to Japanese bases.

At least my SBDs didn't fly, although they did have two squadrons flying Escort -- if they coordinate.




Attachment (1)

(in reply to Lowpe)
Post #: 3292
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 9:41:30 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Big bombardment at Tabby, daytime for better results.






Attachment (1)

(in reply to Lowpe)
Post #: 3293
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:05:06 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
China

Got the Indian Mountain Guns in against the IJA Tank Army of the Apocalypse...I wonder how they stood up.






Attachment (1)

(in reply to Lowpe)
Post #: 3294
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:19:10 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Indian Mtn Gun unit held up fine...lowish on supplies now though.








Attachment (1)

(in reply to Lowpe)
Post #: 3295
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:21:43 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
An unusual Allied attack here, without lots of aerial bombing first...but since IJA tanks were destroyed/disabled/disrupted in their previous attack I decided time and our 3x his forces it was more important to start attacking...also to hopefully pull troops away from his Lashio advance.

Only bombed with one squadron of B26s this morning prior to the attack.

Went well, I think...I can keep the pressure up and keep rotating troops.




Attachment (1)

(in reply to Lowpe)
Post #: 3296
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:25:43 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
Air losses worked out better than I thought...Japan must be flying fatigued planes and pilot at high percentages for those LRCAP traps...

The Avenger losses were probably flying to high a percentage on ASW...to protect Big E.






Attachment (1)

(in reply to Lowpe)
Post #: 3297
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:28:33 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
In a lot of ways, this fight is WITP AE at its best....bait and lure, equal forces, too much fun!

I generally try to always have my bait task forces doing something rather than just waiting to die. Here they are carrying engineers forward.






Attachment (1)

< Message edited by Lowpe -- 2/8/2022 10:29:41 AM >

(in reply to Lowpe)
Post #: 3298
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:31:41 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline

quote:

ORIGINAL: jdsrae

Is your Pearl Harbour only a level 8 port?



My bad, Pearl caps out at 8! Good call...just assumed it got to 9. 20 PP a day mistake for two days...Henry Allen is withdrawn this day. She will return later in the war.

(in reply to jdsrae)
Post #: 3299
RE: Spanking Lowpe (NJP72 vs Lowpe (A)) - 2/8/2022 10:35:00 AM   
Lowpe


Posts: 22133
Joined: 2/25/2013
Status: offline
quote:

ORIGINAL: Encircled

Thing is, if the KB is coming, then the Enterprise has had it if it stays where it is

Guess its a judgement call about how long you leave it at Kuria, and I get the submarine danger (which will only get worse as well)

How many hexes can it manage on cruise speed?


Big E will make Arorae today, she can make 3 hexes a day...still spotted but with a lot of other ships, DL is 5/8 on her TF, and 2/8 on the Deathstar(such that it is) in the same hex.

Multiple ARs at Canton, but might send her to Baker instead. She is knocking down her minor float and engine damage.

I am pretty sure I have used ARs to great effect even at size 0 dot bases in the past, so lots of options...but three days in no move mode could kill her.


< Message edited by Lowpe -- 2/8/2022 10:36:27 AM >

(in reply to Encircled)
Post #: 3300
Page:   <<   < prev  108 109 [110] 111 112   next >   >>
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> After Action Reports >> RE: Spanking Lowpe (NJP72 vs Lowpe (A)) Page: <<   < prev  108 109 [110] 111 112   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.531