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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A)

 
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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:13:29 PM   
apbarog


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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:14:15 PM   
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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:15:05 PM   
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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:15:53 PM   
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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:16:38 PM   
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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:17:15 PM   
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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/13/2021 8:17:53 PM   
apbarog


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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/14/2021 7:35:29 PM   
apbarog


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2 Nov 42

Cruiser Nashville and a few destroyers bombarded Adak Island, causing minimal base damage and destroying a Zero. Destroyer Crosby hit a mine.

At Sorong, Spearfish spotted unescorted Igasa Maru and fired many torpedoes at it. Many missed. A few were duds. 3 shells hit the cargo ship, causing 9 FLOT damage and causing 23 casualties. One shell hit Spearfish, ending the sub's attack. The ship has a ground unit fragment on it, and was meeting up with an escort and another ship at Sorong. The ships and the unit will go to Taberfane.

Bombed Australian troops near Daly Waters. OPilot may try flanking the town with small Aussie units.

The HA-43 engine was accelerated to 8/45. I checked what planes use that very late war engine. The primary ones are Sams and late model Franks. However, I discovered that neither plane is available in a PDU OFF game, with no units appearing with them and no units upgrading to them. I hadn't altered the default number of HA-43 engine builds. I think there are 10.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/14/2021 8:02:27 PM   
IdahoNYer


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quote:

ORIGINAL: apbarog



The HA-43 engine was accelerated to 8/45. I checked what planes use that very late war engine. The primary ones are Sams and late model Franks. However, I discovered that neither plane is available in a PDU OFF game, with no units appearing with them and no units upgrading to them. I hadn't altered the default number of HA-43 engine builds. I think there are 10.


Thats not true apbarong - a few units upgrade to those late model planes, for example the Junyo's zero sentai. If you have Tracker, select the planes currently flying and mouse over the PDU off upgrade list. If you select the Sams and late model Franks in "upgrading" it probably won't show any as there are intervening upgrades that have to occur first.

At least in DBB-C.




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< Message edited by IdahoNYer -- 12/14/2021 8:04:03 PM >

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/14/2021 8:21:52 PM   
apbarog


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quote:

ORIGINAL: IdahoNYer

quote:

ORIGINAL: apbarog



The HA-43 engine was accelerated to 8/45. I checked what planes use that very late war engine. The primary ones are Sams and late model Franks. However, I discovered that neither plane is available in a PDU OFF game, with no units appearing with them and no units upgrading to them. I hadn't altered the default number of HA-43 engine builds. I think there are 10.


Thats not true apbarong - a few units upgrade to those late model planes, for example the Junyo's zero sentai. If you have Tracker, select the planes currently flying and mouse over the PDU off upgrade list. If you select the Sams and late model Franks in "upgrading" it probably won't show any as there are intervening upgrades that have to occur first.

At least in DBB-C.





I see what you are saying IdahoNYer. Why is it that if I change the plane type on that screen to the Sam I don't see any groups flying it (obviously) or upgrading to it? Is it because it is multiple steps down the road of upgrading? That is what I've always used for this determination. I'd never seen the mouse-over before for the PDU-OFF column. Thanks for that.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/15/2021 1:26:23 AM   
Wirraway_Ace


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quote:

ORIGINAL: apbarog


quote:

ORIGINAL: IdahoNYer

quote:

ORIGINAL: apbarog



The HA-43 engine was accelerated to 8/45. I checked what planes use that very late war engine. The primary ones are Sams and late model Franks. However, I discovered that neither plane is available in a PDU OFF game, with no units appearing with them and no units upgrading to them. I hadn't altered the default number of HA-43 engine builds. I think there are 10.


Thats not true apbarong - a few units upgrade to those late model planes, for example the Junyo's zero sentai. If you have Tracker, select the planes currently flying and mouse over the PDU off upgrade list. If you select the Sams and late model Franks in "upgrading" it probably won't show any as there are intervening upgrades that have to occur first.

At least in DBB-C.





I see what you are saying IdahoNYer. Why is it that if I change the plane type on that screen to the Sam I don't see any groups flying it (obviously) or upgrading to it? Is it because it is multiple steps down the road of upgrading? That is what I've always used for this determination. I'd never seen the mouse-over before for the PDU-OFF column. Thanks for that.

By my math, there are approximately 20 Sentai totaling 546 aircraft that eventually upgrade to the A7M2 and a similar number that eventually upgrade to the A7M3-J in a PDU off game. These data are for stock, not DBB. Most go through the all the A6M5 models then the A6M8 to get there. Only the Frank is needed in as large a number.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/15/2021 1:51:22 AM   
apbarog


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quote:

ORIGINAL: Wirraway_Ace


quote:

ORIGINAL: apbarog


quote:

ORIGINAL: IdahoNYer

quote:

ORIGINAL: apbarog



The HA-43 engine was accelerated to 8/45. I checked what planes use that very late war engine. The primary ones are Sams and late model Franks. However, I discovered that neither plane is available in a PDU OFF game, with no units appearing with them and no units upgrading to them. I hadn't altered the default number of HA-43 engine builds. I think there are 10.


Thats not true apbarong - a few units upgrade to those late model planes, for example the Junyo's zero sentai. If you have Tracker, select the planes currently flying and mouse over the PDU off upgrade list. If you select the Sams and late model Franks in "upgrading" it probably won't show any as there are intervening upgrades that have to occur first.

At least in DBB-C.





I see what you are saying IdahoNYer. Why is it that if I change the plane type on that screen to the Sam I don't see any groups flying it (obviously) or upgrading to it? Is it because it is multiple steps down the road of upgrading? That is what I've always used for this determination. I'd never seen the mouse-over before for the PDU-OFF column. Thanks for that.

By my math, there are approximately 20 Sentai totaling 546 aircraft that eventually upgrade to the A7M2 and a similar number that eventually upgrade to the A7M3-J in a PDU off game. These data are for stock, not DBB. Most go through the all the A6M5 models then the A6M8 to get there. Only the Frank is needed in as large a number.


Ok. I'll have to decide if I think such a late war investment is worth it. Right now, I'm heavily invested in Frank research, for the mid-game. Nothing really in the late-game. I may go with the Sam.

I've played a number of PDU-OFF games as the Allies, but I think that this is my first PDU-OFF game as the Japanese.

< Message edited by apbarog -- 12/15/2021 1:53:55 AM >

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/15/2021 2:51:11 AM   
apbarog


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I think I found a setting that works. This setting appears to show every group that upgrades to a Sam eventually in a PDU-OFF game. Note that I am using a 10 year old version of Tracker, version 1.8.




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/15/2021 5:09:48 AM   
apbarog


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3 Nov 42

39 B-17s bombed Milne Bay. 18 B-17s bombed Daly Waters. I have some search planes at Milne Bay, and a good ground defense. I will be bringing in more airbase support with a unit that was just bought out at Port Arthur.

Tinkered some with the research and air production. Invested in Sams heavily, J7W1 Shindens and J8M1 Shusei moderately, and their associated engines.

Mouse-over at Pearl Harbor shows multiple carriers in port. As I have thought for awhile now.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/15/2021 10:04:50 PM   
IdahoNYer


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quote:

ORIGINAL: apbarog

I think I found a setting that works. This setting appears to show every group that upgrades to a Sam eventually in a PDU-OFF game.


That's great apbarog! Never used that pull down before!

thanks!

Ain't PDU-off just grand!?!

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/15/2021 10:17:05 PM   
apbarog


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quote:

ORIGINAL: IdahoNYer


quote:

ORIGINAL: apbarog

I think I found a setting that works. This setting appears to show every group that upgrades to a Sam eventually in a PDU-OFF game.


That's great apbarog! Never used that pull down before!

thanks!

Ain't PDU-off just grand!?!



Yes, PDU-OFF is the best! I enjoy the limitations. It gets boring building all Tojos and fighting with just your best fighters. I have to use my Oscars now. I even still have Nates flying at Singapore! The game is much more interesting with PDU-OFF and I highly recommend it. Less fantasy, more historical.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/16/2021 1:55:35 AM   
apbarog


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4 Nov 42

For the past 2 days, Lilys from Katherine bombed Australian troops south of Daly Waters. I expected a response. I had Zeros at Darwin and OPilot knew they were there. Finally B-17s hit Katherine, and I was ready with 40 A6M3s. The Fortresses were their usual self, shooting down Zeros pretty easily. But the A6M3s took a toll. Total losses were 13 B-17Es for the cost of 8 A6M3 Zeros. 2 Lilys were destroyed on the ground. About as good as it gets, unfortunately. Japanese fighters, like Tojos, with cannon would be better, but this is a PDU-OFF game, and there are only a few units with Tojos. 2 are in Burma and 1 is at Buna on New Guinea.

Myitkyina was bombed by 24 B-24Cs and 17 B-24Ds. I still don't care. Easy pilot training for the US bomber crews though. The Thai unit at Myitkyina doesn't even have any flak.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/16/2021 9:19:06 PM   
apbarog


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5 Nov 42

Dutch sub KXVI was sitting just outside of Balikpapan. E Tomozuru damaged the sub's torpedo tubes with a depth charge in the shallow water.

I did the usual bombing: Kunming area, Bandoeng, Lanchow area. A few artillery units have been moved to Java and just arrived at Bandoeng. We'll see if they can have any success at Bandoeng.

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/17/2021 5:24:15 PM   
apbarog


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6 Nov 42 - South Pacific




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/18/2021 3:15:12 AM   
apbarog


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7 Nov 42

A6M5 Zero was accelerated to 3/43. This is good news. Lots of A6M2s will upgrade to the A6M5. I invested more into the Judy today. I had 30 factories for it, now I have 90. With a PDU-OFF game, I'll need to keep some Val production going since not all Val units can upgrade to the Judy. With a bigger bomb on a Judy, I will upgrade everything I can though.

Enterprise and Illustrious are reported to not having been sunk. Not a surprise, but still unfortunate.




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/18/2021 8:52:07 PM   
apbarog


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8 Nov 42

RO-63 spotted the Australian task force south of Noumea, inbound. The sub was slightly damaged by near misses. SYS 14/FLOT 5-0/ENG 0/FIRE 0. The sub then engaged again and fired 2 torpedoes at heavy cruiser Australia, but missed.

The previously spotted US cruiser task force bombarded Noumea at night, hitting AG Irako with 3 shells. 347 casualties and moderate base damage. Then the Australian ships bombarded, hitting AG Irako with 2 more shells and doing light damage to the base.

An unspotted US cruiser force with heavy cruisers Vincennes, Quincy, Chicago and Indianapolis and 9 destroyers bombarded Tanna, causing moderate port damage. There is no airfield there. A small US unit did a fast transport landing at Tanna.

P-38Fs swept Milne Bay but found no CAP. 23 B-17Fs bombed the airfield and did minor base damage.




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/18/2021 8:53:09 PM   
apbarog


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8 Nov 42 - Carriers!

And trouble spotted east of Wake Island.




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/19/2021 7:28:40 PM   
apbarog


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9 Nov 42

B-17Es from Nadi/Suva bombed Noumea. Zeros from La Foa, on LRCAP, intercepted. First 12 Fortresses ran up against 31 Zeros. During the entire combat, fewer than 10 message of B-17s damaged appeared, while the messages of Zeros damaged were constant. Over 30 of them. The only good thing was that base damage was very little in heavy rain.

Then 23 more B-17Es arrived, finding just 7 Zeros. Minor base damage and few bombers damaged. Total air losses over Noumea were 2 Zeros while downing 1 B-17E. Most of the Zeros are now damaged at La Foa and need recovery time.

Enemy cruisers spotted at Norfolk Island again.

B-25Cs from India bombed the Japanese 20th Division on the road into China from Lashio. With the unit spotted and tracked by a recon unit, it will remain so, and probably be bombed additionally. I will not LRCAP the division for now. After the next bombing, I will.

And the big news was that Wake Island was invaded. The invasion TF showed 2 CAs, 1 CL, 4DDs and just AP Arthur Middleton. Had to be more transports, as multiple units landed. I just didn't see them. The landing took place during the day, not during the night, so a more limited number of enemy landed. And there was no dedicated bombardment force, just the mentioned ships with the AP. The invaders shock attacked, per the island type:

Ground combat at Wake Island (136,98)

Allied Shock attack

Attacking force 4482 troops, 29 guns, 40 vehicles, Assault Value = 158

Defending force 2994 troops, 54 guns, 38 vehicles, Assault Value = 44

Allied adjusted assault: 3

Japanese adjusted defense: 41

Allied assault odds: 1 to 13 (fort level 4)

Combat modifiers
Defender: forts(+), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
87 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 2 disabled
Engineers: 0 destroyed, 5 disabled

Allied ground losses:
1516 casualties reported
Squads: 39 destroyed, 124 disabled
Non Combat: 1 destroyed, 13 disabled
Engineers: 0 destroyed, 3 disabled
Guns lost 17 (2 destroyed, 15 disabled)
Vehicles lost 7 (3 destroyed, 4 disabled)

Assaulting units:
5th Marine Rgt /1
1st AmphTrac Engineer Battalion
22nd MAG /2

Defending units:
27th Ind Engineer Regiment
Maizuru 4th SNLF
1st Art.Mortar Regiment
144th JAAF AF Bn


A disaster for the US forces. Checking my units after the fight showed very low disruption, and there wasn't a disruption modifier on them in the battle. It could have been an over-stacking situation, but I don't think so. More likely that not enough US troops landed.

Now what will happen? Will the enemy continue to land? Or try to evacuate? Or just have the navy flee, leaving the invaders stranded? I don't know. I chose not to counter attack, expecting a battleship bombardment, one that didn't occur today.

If the US Navy remains in the area, a big battle could be brewing.




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< Message edited by apbarog -- 12/19/2021 7:29:08 PM >

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/19/2021 7:30:26 PM   
apbarog


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9 Nov 42 - KB is on the way




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/19/2021 8:38:45 PM   
IdahoNYer


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Most perplexing at Wake!

With part of a MAG in the initial wave, perhaps Opilot got a bad intel read and didn't figure on a fight?

Or maybe the synchronization was glitched - the troops coming in before the bombardment, or another Amphib should have gone in as well?

In any case, sure looks like you have a golden opportunity for an effective counter strike!

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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/20/2021 6:49:27 PM   
apbarog


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Cruisers Helena and Raleigh with 5 destroyers bombarded Wake, causing moderate base damage and 85 casualties. No battleships. Interesting. They may not be here. And the big US carriers may not be here either. Not sure yet. I-20 spotted the bombarding TF east of Wake, so it left. 2 torpedoes missed destroyer Caldwell.

Time for one of those big carrier battles that we all like to see. KB includes 5 big carriers and 3 CVLs.




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RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/21/2021 5:10:11 AM   
apbarog


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11 Nov 42

First of all, I haven't plotted my turn yet. Too much to do and it's too late in the day. I did screw up big time. Not within the game, but with my email to OPilot. I told him that it was a long replay and that I couldn't do the turn tonight. I shouldn't have told him that the replay was long. For some reason, I started to think recently that he was seeing the turn before me. But I'm the Japanese player, and I see the combat first. We've been very good for years about not giving away ahead of time when something is happening. And now I screwed up. He'll know something big happened. I will apologize to him tomorrow, after he sees the combat, but there's nothing I can do. Can't take back a sent email. I feel awful about it though. At least I didn't discuss anything about what actually happened.

Now for the action. The enemy moved due east from Wake. I expected a move of 8 hexes. I was thinking of a fast AP moving at mission speed. They, and everything else, moved 10 hexes. No matter, KB was very close and a big battle ensued. The morning weather was light cloud.

Morning Air attack on TF, near Wake Island at 146,98

Weather in hex: Light cloud

Raid detected at 80 NM, estimated altitude 14,000 feet.
Estimated time to target is 30 minutes

Japanese aircraft
A6M2 Zero x 78
B5N1 Kate x 9
B5N2 Kate x 97
D3A1 Val x 106
D3A2 Val x 23

Allied aircraft
F4F-4 Wildcat x 40

Japanese aircraft losses
A6M2 Zero: 6 destroyed
B5N1 Kate: 1 damaged
B5N2 Kate: 4 damaged
B5N2 Kate: 1 destroyed by flak
D3A1 Val: 28 damaged
D3A1 Val: 6 destroyed by flak
D3A2 Val: 7 damaged
D3A2 Val: 1 destroyed by flak

Allied aircraft losses
F4F-4 Wildcat: 1 destroyed

Allied Ships
CV Lexington, Bomb hits 6, on fire
BB North Carolina, Bomb hits 12, on fire
BB South Dakota, Bomb hits 4, Torpedo hits 2
CV Saratoga, Bomb hits 4, heavy fires
CLAA San Diego, Bomb hits 3, on fire
CA Astoria
DD Ralph Talbot
CLAA San Juan
DD Russell, Bomb hits 2, heavy fires
DD Henley
DD Patterson
DD Bagley
DD O'Brien
DD Mustin, Bomb hits 3, heavy fires, heavy damage
CA Houston, Bomb hits 3
DD Selfridge
DD Helm, Bomb hits 1, on fire
DD Mugford


The Wildcats never got to the bombers. 105 torpedoes were dropped. Only 2 hit, with way too many of them going after destroyers. US battleships attracted a lot of attention. 2 main guns on a battleship were destroyed by bombs, but I'm not sure on which battleship. Heavy smoke obscured both Lexington and Saratoga, causing many bombers to go elsewhere. I had a good ratio of fighters, and got good hits. I would have liked more carrier hits.

The US struck back.

Morning Air attack on TF, near Wake Island at 145,100

Weather in hex: Light cloud

Raid detected at 75 NM, estimated altitude 13,000 feet.
Estimated time to target is 29 minutes

Japanese aircraft
A6M2 Zero x 116

Allied aircraft
F4F-4 Wildcat x 27
SBD-3 Dauntless x 103
TBF-1 Avenger x 30

No Japanese losses

Allied aircraft losses
F4F-4 Wildcat: 3 destroyed
SBD-3 Dauntless: 24 destroyed, 13 damaged
SBD-3 Dauntless: 4 destroyed by flak
TBF-1 Avenger: 8 destroyed, 11 damaged
TBF-1 Avenger: 1 destroyed by flak

Japanese Ships
CV Zuikaku
CVL Shoho, Bomb hits 2, on fire [SYS 23/FLOT 20-12/ENG 8-2/FIRE 0]
CV Akagi
CA Atago, Bomb hits 1 [SYS 25/FLOT 3-1/ENG 6-1/FIRE 0]
BB Kirishima
CVL Ryujo
BB Haruna
CVL Zuiho, Bomb hits 2, on fire [SYS 29/FLOT 13-5/ENG 0/FIRE 0]
CV Hiryu
DD Hatsushima
CA Chokai
CA Myoko


A strong CAP shot down many bombers. 56 SBDs dropped bombs. 17 TBFs dropped torpedoes.

In the afternoon, the weather worsened to severe storms. Most Japanese planes struck again.

Afternoon Air attack on TF, near Wake Island at 146,98

Weather in hex: Severe storms

Raid detected at 80 NM, estimated altitude 12,000 feet.
Estimated time to target is 30 minutes

Japanese aircraft
A6M2 Zero x 58
B5N1 Kate x 9
B5N2 Kate x 88
D3A1 Val x 86
D3A2 Val x 17

Allied aircraft
F4F-4 Wildcat x 21

Japanese aircraft losses
A6M2 Zero: 3 destroyed
B5N1 Kate: 2 damaged
B5N1 Kate: 1 destroyed by flak
B5N2 Kate: 14 damaged
B5N2 Kate: 2 destroyed by flak
D3A1 Val: 1 destroyed, 29 damaged
D3A1 Val: 4 destroyed by flak
D3A2 Val: 1 destroyed, 4 damaged

No Allied losses

Allied Ships
DD Helm
CA Astoria, Bomb hits 1, on fire
CV Saratoga, Torpedo hits 2, on fire
BB South Dakota, Bomb hits 9, Torpedo hits 3, on fire, heavy damage
CV Wasp
CLAA Atlanta
BB Washington, Bomb hits 5
DD Henley
DD Patterson, Bomb hits 2, heavy fires, heavy damage
DD Selfridge
DD Bagley
DD Jarvis
CA New Orleans
DD Ralph Talbot


The Wildcats didn't get to the inbound bombers, but they did down some on the way out. Wasp was a target many times, but lived a charmed afternoon. No hits at all. Audio of 2 ships sinking afterwards. Saratoga took 4 bombs and 2 torpedoes. It won't be moving far. South Dakota won't be either. Lexington could be burning but may not be slowed much.

And then, no afternoon strike from the US carriers. Wasp was not damaged at all, but there was no afternoon strike. Either Wasp isn't carrying bombers, or the ones they had were on ASW duty. I did notice ASW activity yesterday from a TBF. So, I can't completely ignore more naval strikes from the US carriers, but they will be reduced tomorrow. Probably drastically reduced. It's possible that Saratoga and Lexington are too damaged for flight operations. Or they just didn't get the roll for a second strike.

Total air losses (flak losses in parentheses):

60 SBD-3s (6)
20 TBF-1s (1)
20 F4F-4s

22 Zeros
20 D3A1 Vals (15)
8 D3A2 Vals (3)
7 B5N2 Kates (5)
1 B5N1 Kates (1)


In summary, US battleships attracted much more bomber attention than the Japanese battleships did. There were 7 Japanese battleships in the hex. Only 2 were spotted and they weren't hit at all. Few bombers went after them. South Dakota and North Carolina got a lot of attention, attention that could have been given to the carriers.

Now what.

Undamaged combat ships and Wasp could flee at full speed in any generally easterly direction and get away. KB cannot do another full speed run. The fast US APs will move 10 hexes. I can almost guarantee that. They have lots of fuel having come from Pearl (probably), and will sprint again. I'd like to cover as much of those possible hexes as possible. But it is more important to finish off Saratoga and Lexington.

Another consideration is the Japanese battleship TF with 3 battleships. I could turn them loose in a generally eastern direction and see what they can engage. That would be risking air strikes, which may or may not occur.

I will be working on my turn on Tuesday. It was a big day. The plan was good. The positioning was good. The mix of CAP and escort was good. I'd say that the bombing was not as good as expected. Weather played a part in the afternoon but not in the morning. Could have been more decisive. When you see 200 bombers get to the ships unscathed, I expect more. Now we'll see about finishing the job.




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(in reply to apbarog)
Post #: 537
RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/21/2021 5:37:45 AM   
DesertWolf101

 

Posts: 1445
Joined: 11/26/2016
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quote:

ORIGINAL: apbarog

First of all, I haven't plotted my turn yet. Too much to do and it's too late in the day. I did screw up big time. Not within the game, but with my email to OPilot. I told him that it was a long replay and that I couldn't do the turn tonight. I shouldn't have told him that the replay was long. For some reason, I started to think recently that he was seeing the turn before me. But I'm the Japanese player, and I see the combat first. We've been very good for years about not giving away ahead of time when something is happening. And now I screwed up. He'll know something big happened. I will apologize to him tomorrow, after he sees the combat, but there's nothing I can do. Can't take back a sent email. I feel awful about it though. At least I didn't discuss anything about what actually happened.



Not sure what the problem is here. You could simply send him the combat report and the replay while you work on the turn. If you want, you can even send him a dummy turn so that he can see the actual damage to his forces while you work on the real turn.

(in reply to apbarog)
Post #: 538
RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/21/2021 1:11:19 PM   
apbarog


Posts: 3769
Joined: 5/23/2002
Status: offline

quote:

ORIGINAL: DesertWolf101


quote:

ORIGINAL: apbarog

First of all, I haven't plotted my turn yet. Too much to do and it's too late in the day. I did screw up big time. Not within the game, but with my email to OPilot. I told him that it was a long replay and that I couldn't do the turn tonight. I shouldn't have told him that the replay was long. For some reason, I started to think recently that he was seeing the turn before me. But I'm the Japanese player, and I see the combat first. We've been very good for years about not giving away ahead of time when something is happening. And now I screwed up. He'll know something big happened. I will apologize to him tomorrow, after he sees the combat, but there's nothing I can do. Can't take back a sent email. I feel awful about it though. At least I didn't discuss anything about what actually happened.



Not sure what the problem is here. You could simply send him the combat report and the replay while you work on the turn. If you want, you can even send him a dummy turn so that he can see the actual damage to his forces while you work on the real turn.


As the Japanese player, I shouldn't give away anything about the replay before the Allied player can see it. Since I said that the replay was too long for me to finish last night, OPilot knows that something big happened. I ruined some of the surprise of the replay. It's a pretty good guess that it would have involved his big operation.

My mistake wasn't as bad as talking about the losses from the strikes, but it still shouldn't have happened.

(in reply to DesertWolf101)
Post #: 539
RE: Deja Vu All Over Again - apbarog(J) vs OPilot(A) - 12/21/2021 3:21:31 PM   
apbarog


Posts: 3769
Joined: 5/23/2002
Status: offline
11 Nov 42 - Movement Plotted




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