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Minor AI faction disappeared after conquering a city

 
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Minor AI faction disappeared after conquering a city - 1/16/2021 11:02:31 AM   
compactset

 

Posts: 36
Joined: 8/5/2020
Status: offline
In the current game I played the following happened: after I barely managed to conquer a new city, the neighboring AI minor faction assaulted and took the city. The next turn it abandoned the city and I could take possession of it again, and after that all the troops of this faction disappeared.

I think I understood what happened: the Ai minor resided in a zone without any city, when it conquered my city I suppose their zone got assigned this city. When you take the city of the territory of a minor regime all of its troops vanish, this is working as intended, so the AI minor in my case was deleted by this rule.

This all fits in the ruleset of the game, but it seems really wrong: if a minor spawns in a territory without any city (like AI or slavers), then I think the rule I mentioned should not be applied.
Post #: 1
RE: Minor AI faction disappeared after conquering a city - 1/16/2021 1:41:47 PM   
Sieppo


Posts: 933
Joined: 12/15/2012
From: Helsinki, Finland
Status: offline
Yes this seems like an oversight and should be fixed.

_____________________________

> What is the hardest thing in the universe?
> A diamond?
> No. 500 machine gun men on a mountain.

(in reply to compactset)
Post #: 2
RE: Minor AI faction disappeared after conquering a city - 1/16/2021 3:25:15 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
Best to report it as a big in Tech Support.

I think it has been reported before, but I could be wrong about it.

(in reply to Sieppo)
Post #: 3
RE: Minor AI faction disappeared after conquering a city - 1/16/2021 3:30:05 PM   
compactset

 

Posts: 36
Joined: 8/5/2020
Status: offline
I wanted to ask the opinion of other players first, it is not a proper bug but more like a rigid application of the current ruleset that feels very wrong. I will post this in the tech subforum.

(in reply to zgrssd)
Post #: 4
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