Hubert Cater
Posts: 5199
Joined: 7/22/2013 Status: offline
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As promised, I wanted to mention the scoring system: DECISIVE VICTORY = 100 points MAJOR VICTORY = 80 points MINOR VICTORY = 70 points TACTICAL VICTORY = 60 points STALEMATE = 50 points Each victory is based on the associated victory conditions, as can be reviewed by the in game victory conditions page, and using a mirrored game system helps, where if you win one game and lose in another game, how you win and how you lose will affect your final points for the round, e.g. win better in one game lose better in the other game than your opponent did in the game he lost and your combined points will be better than your opponent for the round and so on. For games that don't completely finish, the victory condition scoring system is assessing each turn looking to see what the current position each side is in, e.g. are they in a Major Victory position, or perhaps a Minor Victory position. If you are losing, holding your opponent to one of the lowest victory positions is ideal to minimize your point losses for the round. However the victory condition scoring system doesn't kick in right away, it needs to reach a particular time threshold in game before it does. Until this threshold is reached we take this into account by scoring the game in a way that rewards the player that has returned the most turns. They could be losing, but if they are the most active they will receive the most points for the game, the bye value of 75 points. Not knowing when the victory condition scoring system kicks is purposeful, as it should prevent exploits as well as prevent players from just sitting on their position because they are winning. But if you think you've played far enough and you suspect the victory condition scoring system has kicked in, and decide to sit on your winning position at that point, the server will penalize you for not returning your turns and lower your final score as well. So in this case sitting on a winning position is potentially penalized as well, and this gives your opponent the chance to counter that position until the game is over or the round ends. Hope this helps, Hubert
< Message edited by Hubert Cater -- 1/28/2021 7:16:11 PM >
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