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Work has begun on the AI!

 
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Work has begun on the AI! - 2/24/2021 9:42:27 PM   
alexvand


Posts: 380
Joined: 11/29/2007
From: Canada
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Yay Steve!

So glad to see you starting work on the AI. I've not been on these forums for a while, busy playing other games, but I'm always excited to come back to WiF and it's great to see that this game is still being improved.

(I'll just ignore all the grumpy people. I've been waiting for this game on computer since the mid 90's when I first heard that it would be computerized. I'm just happy to see it actually happening!)
Post #: 1
RE: Work has begun on the AI! - 2/25/2021 7:22:17 AM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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Huzzah.

And I am one of the grumpy people.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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Post #: 2
RE: Work has begun on the AI! - 2/25/2021 11:50:04 PM   
davidachamberlain

 

Posts: 326
Joined: 1/21/2014
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Just don't set your expectations too high.

It is going to be different than a smart human and there will be a performance cost.

It might help for smaller scenarios like the introductory ones, but a Global War will just be a bear.

This game is pretty complex with a lot of moving parts.

(in reply to alexvand)
Post #: 3
RE: Work has begun on the AI! - 2/26/2021 8:18:54 AM   
Neilster


Posts: 2890
Joined: 10/27/2003
From: Hobart, Tasmania, Australia
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In case people have missed it, in this post Steve is requesting scrap lists and saved setups to help with the AIO.

https://www.matrixgames.com/forums/tm.asp?m=4942799


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Post #: 4
RE: Work has begun on the AI! - 2/26/2021 4:21:46 PM   
gmtello

 

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Work should focus in scenarios and options

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Post #: 5
RE: Work has begun on the AI! - 2/26/2021 4:43:21 PM   
Joseignacio


Posts: 2449
Joined: 5/8/2009
From: Madrid, Spain
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quote:

ORIGINAL: gmtello

Work should focus in scenarios and options


Ditto

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Post #: 6
RE: Work has begun on the AI! - 3/5/2021 8:37:39 PM   
vonpaul


Posts: 178
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From: Sydney, Australia
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+1, cant ever see myself playing this game again until they have the smaller scenarios.

In fact it would be great if someone would clarify if the scenarios even remain within scope of the remaining work as they seemed to have dropped off the updates. TBH I wouldn't even be mad, it just would save me checking forum.

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Post #: 7
RE: Work has begun on the AI! - 3/5/2021 10:25:04 PM   
Neilster


Posts: 2890
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From: Hobart, Tasmania, Australia
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Some perspective may be valuable here. Steve took on this project about 17 years ago because he wanted to do the AI. There wouldn't be a MWiF without him. I think he has shown the patience of Job thus far, doing everything else but the AI.


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RE: Work has begun on the AI! - 3/6/2021 7:08:29 PM   
Shannon V. OKeets

 

Posts: 22095
Joined: 5/19/2005
From: Honolulu, Hawaii
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quote:

ORIGINAL: vonpaul

+1, cant ever see myself playing this game again until they have the smaller scenarios.

In fact it would be great if someone would clarify if the scenarios even remain within scope of the remaining work as they seemed to have dropped off the updates. TBH I wouldn't even be mad, it just would save me checking forum.

I'll get to them sooner or later.

On a plus note, I get my first Covid vacination in two days. So the odds of me dying in the near future have been significantly reduced.

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Perfection is an elusive goal.

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Post #: 9
RE: Work has begun on the AI! - 3/7/2021 11:45:17 AM   
LeeChard

 

Posts: 1099
Joined: 9/12/2007
From: Michigan
Status: offline
Just got mine. Looking forward to seeing some old friends at pub. I say 'at a pub' because both of my local ones have went out of business

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Post #: 10
RE: Work has begun on the AI! - 3/8/2021 8:45:02 PM   
npilgaard

 

Posts: 175
Joined: 5/3/2006
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quote:

ORIGINAL: Neilster
Steve took on this project about 17 years ago because he wanted to do the AI. There wouldn't be a MWiF without him. I think he has shown the patience of Job thus far, doing everything else but the AI.


+1

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Nikolaj

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Post #: 11
RE: Work has begun on the AI! - 3/11/2021 2:19:22 PM   
Rising-Sun


Posts: 2082
Joined: 11/5/2009
From: Clifton Park, NY
Status: offline
I wanted to get into this, but very much like to mess around with it for awhile vs. AI before moving to PBEM or Multiplay. Sadly that never did happen. Hopefully its not too late and not even sure how many players still like playing this.

Besure to have it set, incase a player wish to play a single nation vs. another, while other nations are controlled by AI. Is this the whole world we talking here or just scenarios of part of the world?

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Post #: 12
RE: Work has begun on the AI! - 3/11/2021 3:24:40 PM   
paulderynck


Posts: 8201
Joined: 3/24/2007
From: Canada
Status: offline
WiF is not the kind of game that would work well with single nations allied to AI nations against an all-AI opponent. You'd be better off setting it to AI vs AI and just watching. There's plenty of challenge enough in creating an AI for one side.

The initial work is being done on the Barbarossa scenario with hopes that can expand into a version of human vs AI for the main game.

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Paul

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Post #: 13
RE: Work has begun on the AI! - 3/11/2021 6:07:51 PM   
wodin


Posts: 10762
Joined: 4/20/2003
From: England
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Isn't the AI going to be a paid for expansion? Sure I read that ages ago.

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Post #: 14
RE: Work has begun on the AI! - 3/12/2021 5:29:58 AM   
Magpius


Posts: 1632
Joined: 9/21/2007
From: Melbourne, Australia
Status: offline
After such a long wait, looking forward to dusting the manuals off the shelf and playing against the A.I.

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Post #: 15
RE: Work has begun on the AI! - 3/24/2021 11:01:18 AM   
PaxMondo


Posts: 9750
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Thanks Steve! Really looking forward to learning this game ...

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Pax

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Post #: 16
RE: Work has begun on the AI! - 4/6/2021 6:24:43 PM   
RG11B19D

 

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Skynet approves.

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Post #: 17
RE: Work has begun on the AI! - 4/7/2021 7:45:13 AM   
LeeChard

 

Posts: 1099
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From: Michigan
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I'll be back.....

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Post #: 18
RE: Work has begun on the AI! - 4/7/2021 4:00:07 PM   
JensK

 

Posts: 3
Joined: 4/19/2005
From: Lund, Sweden
Status: offline
Hurray! I bought the game on launching day to support this Herculean effort, but knew I would not really play it until it got an AI. I've been coming back to check if there's any change 1 or 2 times a year since, and this time it held a very happy such. Pleasing one can sadly conflict with what other have in their priority wish list, and knowing there's so much to be done on other parts that is important to more people, I've just been quietly patient hoping it eventually would get there - as it seems to do now. Thank you so much for your very hard work through all this years!

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Post #: 19
RE: Work has begun on the AI! - 1/2/2022 8:45:31 PM   
npilgaard

 

Posts: 175
Joined: 5/3/2006
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quote:

ORIGINAL: JensK

Hurray! I bought the game on launching day to support this Herculean effort, but knew I would not really play it until it got an AI. I've been coming back to check if there's any change 1 or 2 times a year since, and this time it held a very happy such. Pleasing one can sadly conflict with what other have in their priority wish list, and knowing there's so much to be done on other parts that is important to more people, I've just been quietly patient hoping it eventually would get there - as it seems to do now. Thank you so much for your very hard work through all this years!


Exactly the same in my case :)
And it looks like the AIO is progressing nicely :)

Happy new year, Steve! I am - as I have been all these years :) - very, very impressed by your extraordinary commitment and - indeed Herculean - effort!

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Regards
Nikolaj

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Post #: 20
RE: Work has begun on the AI! - 1/9/2022 10:00:10 PM   
CanInf

 

Posts: 275
Joined: 4/8/2014
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I would love to see the scrap lists!

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Post #: 21
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