Ambassador
Posts: 1674
Joined: 1/11/2008 From: Brussels, Belgium Status: offline
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quote:
ORIGINAL: Ian R quote:
ORIGINAL: Ambassador Some thought just occurred to my mind. Your Scen 31 (which is it by the way ? BTS ?) apparently has a Baker Eng Bn scheduled to appear 411225. I suppose it’s a Japanese unit, given the ID number ? Due to the proximity of the date to the change of status, could it have an influence ? Could you post a screenshot of that unit’s database entry in the Editor ? For a moment that looked promising, but new units arrive at the end of the turn, so it's two days out (and I am playing fixed arrival). Scenario 31 is Bill Brown's (RIP) version of my 'The Long Road to Tokyo' mod. Which I have adopted because it loaded more reliably. The Baker Eng battalion is indeed a Japanese (ironman) type unit, which did not appear in place because Mr Sneaky sent the US carriers southwest of Johnston and sank both the Johnston and Baker invasion forces. The IJ did grab it later, after the engineer unit was meant to appear there. I don’t see anything weird in the screenshot of that unit you uploaded a couple of posts later. Are there any new bases created in this mod ? When I tinkered with a scenario, adding several dot bases here and there, I made a mistake and put two bases in the same hex, and it did weird things in-game. Otherwise, another thought : as far as I remember, Baker and Norfolk are not the only bases which start as a Port 0(0) but with AF at least size 1. There is also Peleliu. If it’s an AI game, could you load the IJ side and check that base ?
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