MrsWargamer
Posts: 1655
Joined: 6/18/2014 Status: offline
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Grabbed this from the Steam Game Page MAIN FEATURES The Map: The game features a large map, covering a distance of almost 2000 kilometres – from the bay of Sirte in Libya, to Suez Canal in Egypt. The terrain varies between sea, desert and mountains; wadis and sebkhas; villages, birs and ports. There is one long metallic road – Via Balbia, spanning the whole length of the map. And a handful of well-known desert tracks leading from the road towards the deep Sahara in the south. Intensive Gameplay: The game can be played in a real-time, or turn-based (WeGo) mode. That reflects the speed and chaos of the desert mobile warfare. Combine this with the fog of war, and the experience of being in command vehicle of a Panzer Corps comes to life. The game will immerse you in one of the most intensive and nerve-wrecking experiences of the Second World War. Historical Accuracy: The scenarios have been created after studying the historical orders of battle, and battle histories. Attention was given to the composition of the armies, combat values of individual units and overall authenticity of each scenario. Accurate Scenarios And Campaigns: there are 15 carefully recreated scenarios in the game, which can be played as a solo or multiplayer game, or within solo campaigns. The game features historical scenarios, and speculative scenarios, depicting the what-if situations from the campaign.
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Wargame, 05% of the time. Play with Barbies 05% of the time. Play with Legos 10% of the time. Build models 20% of the time Shopping 60% of the time. Exlains why I buy em more than I play em.
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