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Italian Mobilization Trigger Maps-Mediterranean

 
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Italian Mobilization Trigger Maps-Mediterranean - 3/28/2021 6:11:19 AM   
OldCrowBalthazor


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Allied Commander's map resource for conducting naval operations in the Mediterranean Sea while Italy is neutral. This can help to position naval and amphibious assets without triggering Italy's mobilization towards the Axis, unless that is, they want to......

Syracuse Port rule:
"Mobilization_2 script for Italy amended so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 30 hexes of Syracuse Port, or 7 or more Allied naval units within 18 hexes of Syracuse Port."

Map Notes:
Orange lines are the Amphib Line.
Yellow lines are the Ship Line.
Green circle is Syracuse Port
Number 18 and 30 denote ranges from Syracuse Port.

WESTERN MEDITERRANEAN SEA




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< Message edited by OldCrowBalthazor -- 3/28/2021 6:28:52 AM >
Post #: 1
RE: Italian Mobilization Trigger Maps-Mediterranean - 3/28/2021 6:12:11 AM   
OldCrowBalthazor


Posts: 1108
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
"Mobilization_2 script for Italy amended so they now have a 33% chance per turn of swinging 15-25% towards the Axis if there are 2 Allied Amphibious Transports within 30 hexes of Syracuse Port, or 7 or more Allied naval units within 18 hexes of Syracuse Port."

Map Notes:
Orange lines are the Amphib Line.
Yellow lines are the Ship Line.
Green circle is Syracuse Port
Number 18 and 30 denote ranges from Syracuse Port.

EASTERN MEDITERRANEAN SEA





Attachment (1)

< Message edited by OldCrowBalthazor -- 3/28/2021 6:30:04 AM >

(in reply to OldCrowBalthazor)
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RE: Italian Mobilization Trigger Maps-Mediterranean - 3/28/2021 8:35:48 AM   
BPINisBACK


Posts: 282
Joined: 10/30/2016
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(in reply to OldCrowBalthazor)
Post #: 3
RE: Italian Mobilization Trigger Maps-Mediterranean - 3/29/2021 2:56:43 AM   
OldCrowBalthazor


Posts: 1108
Joined: 7/2/2020
From: Republic of Cascadia
Status: offline
Thanks BPIN

(in reply to BPINisBACK)
Post #: 4
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