loki100
Posts: 10920
Joined: 10/20/2012 From: Utlima Thule Status: offline
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quote:
ORIGINAL: Beethoven1 quote:
ORIGINAL: loki100 I've basically been using these turns to refit weakened formations. A steady stream of Pzr divisions have gone to the reserve to both dump obsolete tanks and refit. Despite some claims to the contrary, by bringing them back one by one and using different NSS over time, they all arrive with 40+ MP and plenty of trucks. You were able to, and that is certainly good, but it is clearly a common problem that new players keep running into. You know all the little special tricks to do things, but the average new player is not going to know all of those, and can run into this sort of thing, get frustrated, and quit as a result. So it would be useful for new players if it were possible for it to be slightly more user friendly in this respect (this respect in particular because it is a recurring issue for seemingly a lot of new players). A new player may quite rationally think "I have 5-10 trashed Panzer divisions, let's refit them" and then assume that it should be possible to simply deploy them when they are sufficiently refit and rail them to the front (same as they do with infantry units). Also, it doesn't particularly make logical/historical sense that you should have to bring divisions back one by one and have them sit in Berlin. At least as far as I am aware, Panzer divisions commonly went "into reserve" to refit, but when they did so they were not immediately stripped of all their trucks and then have to go sit in Berlin for a couple of weeks before they could get trucks and then begin fighting. well the problem is there is a batch of posters who start shouting 'broken' or 'bias' at the first thing they don't like. So the comment really was that you can readily rotate Pzr divisions through the reserve. There is a short report in the vs AI game thread where the poster says he sent the Pzrs off to the reserve/other TB in Nov 41 and replaced them with infantry from the Theatres. Now he acknowledges the problem this caused him so that when he wanted the Pzrs back the trucks were damaged. I don't know why its set up as it is, but its manageable. I suspect its a bit like air units flipping to a single generic 'pilot' in the reserve, it probably saves a lot of usually pointless computation. In my view, the way to do it is to bring back one at a time to a NSS (& shift that NSS around). Every now and then one comes out with low MP. I then leave it on the NSS for 2 turns, if that doesn't solve the problem, move it to a depot with a large truck stock - ideally not in use but it seems to work well enough as long as they are using the depot. The other bit is you have to be sure its worth it. If your active pools are near empty no amount of refit is going to get the tanks into the units
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