All-fine weather leads Axis to spur to action; Copenhagen in Denmark is captured, and the second assault of Chengchow commences, moving down the remaining NAT-CHI defenders at a cost of another IJA loss (an infantry corps). This has been the bloodiest cost to take a Chinese city so far in my (short, admittedly) MWIF career.
A USN cruiser tries to go to Pago Pago only to be turned around by hostile natives; it sails on towards the Philippines in an attempt to seek anchorage. In the meantime, all of the slower USN ships keep getting shuffled east.
Posts: 7654
Joined: 9/7/2011 From: Finland Status: offline
I have once seen carpet bombing used very well. After few tries USSR destroyed my Japanese HQ is China, lots of units went OOS. I have heard same thing is often attempted in France against Germany during invasion.
When you take Denmark, always take northern port too. And if you want to be sure that CW is not coming, take every hex adjanced to North Sea during first impulse. You need few units to do that. CW can disembark HQ to hex it controlls and them disembark MECH and div. If you have div in northern port they can disembark to adjacent hex and attack right away.
I like to bring CW units to Denmark. And when I see that enemy has 4 units on border to prevent it I ground strike them during surprise impulse.
Following this war with interest.
_____________________________
If your attack is going really well, it's an ambush.
I have once seen carpet bombing used very well. After few tries USSR destroyed my Japanese HQ is China, lots of units went OOS. I have heard same thing is often attempted in France against Germany during invasion.
When you take Denmark, always take northern port too. And if you want to be sure that CW is not coming, take every hex adjanced to North Sea during first impulse. You need few units to do that. CW can disembark HQ to hex it controlls and them disembark MECH and div. If you have div in northern port they can disembark to adjacent hex and attack right away.
I like to bring CW units to Denmark. And when I see that enemy has 4 units on border to prevent it I ground strike them during surprise impulse.
Following this war with interest.
Thank you for your terrific ideas! I will admit, this was my first taking of Denmark, and, me playing myself, I thought I was safe. After all, it's my standard opener to send the two strongest CW units to France, and then there aren't enough transports to ensure landing in Denmark. Except, somehow, I didn't go to France. Perhaps that's what makes MWiF unique - each game is just imperceptibly unique?
Germany builds 2 synthetic oil plants that are only 7 BP versus what I thought to be usual 8.
Italy - a territorial and a submarine.
Japan - a synthetic oil plant, two militias (one was free), two carrier planes (free), and a submarine.
China - an infantry and a cavalry, both red; a strong offensive against IJA is definitely on my mind.
CW build strategy is probably the most eclectic; a few ground troops to serve as ad-hoc infantry, a few planes, and an extra bomber - essentially, a bit all over the place.
France builds 3 free volunteer units and a pilot / fighter pair.
USA goes for all 3 battleships, carrier, and an amphibious unit, clearly aiming for the long-term benefit.
USSR opts for a LND4 bomber, a pilot, and a garrison.
Denmark falls, but Poland does not, barely holding on to Lodz. Now, that places Germany at crossroads:
- To go after CW troops in Denmark, or not - To go after an early invasion of the Netherlands, or not - To even consider Yugoslavia, or definitely not at this time
As expected, CW shuffles ships to cover for Axis submarine attacks, but why are there so few? Apparently, a number of units did not get their reorganization oil bonus despite being in major ports. Uh-oh.
In the meantime, Chinese prove how much even a single captured city can mean, as units shuffle from recently liberated Wuhan further northwest... hold your Corona memes, please.
The first impulses go quietly; Axis grudgingly concentrates in Denmark and around Lodz, while Allies hold ground.
And then weather changes, a bit too late of course, as German Luftwaffe has already flown a Hail Mary bombardment of Lodz; Soviet air force in Finland, on the other hand, have held ground, for now...
< Message edited by Rysyonok -- 4/16/2021 1:15:30 AM >
Soviet airforce attacks Finnish troops along Mannerheim line; British airforce targets the closest German HQ to Denmark. But this time Luftwaffe is ready; RAN loses a bomber, and Soviets go home empty-handed once again. Towards the South, French attempt their own mission; it fails as well.
< Message edited by Rysyonok -- 4/16/2021 1:41:16 AM >
Chinese launch a piercing attack from Wuhan towards Suchow and onwards towards China sea; it's all about delay, and the means to slow Japanese forces, who are having to conscript more and more reserves such as militia. Reserves that will not be able to make it to islands as garrisons.
After a couple of bouts of bad weather, it's all-fine clear sky worldwide once again; Germans open the season with a port strike, hoping to capture and cripple 2 CW transports currently in Denmark. The attack is futile.
< Message edited by Rysyonok -- 4/16/2021 10:22:12 PM >
IJA prepares to take out an isolated CHI-COM infantry that was just hoping to slow down Japanese advance towards Ichang, forgetting the most important rule of combat: hold the line.
Japanese troops prepare cleansing of the stray Chinese units; Germans, however, balk at attacking, facing only +4 and +8 odds in Denmark and in Poland.
IJA wins both battles without a scratch.
< Message edited by Rysyonok -- 4/16/2021 10:45:49 PM >
So far, the campaign is not rolling out to Axis advantage. An attempt to regain an extra initiative value by going second this turn failed, as Axis were the ones with the last impulse.
And then we have the merciless Chinese partisans.
< Message edited by Rysyonok -- 4/17/2021 12:52:26 AM >
Germany builds a submarine, a militia, an armor HQ, and a Finnish fighter / pilot combo. Gearing limits are shot due to building 2 plants, so there's a bit of a scramble.
Italy - two submarines, one in construction stage.
Japan - a militia, a territorial, and a mechanized; and a constructed submarine and a carrier air unit.
China - an infantry and a militia, both red; it's shaping up to be a Communist-driven campaign.
CW follows on its strategy of bombers and savages; 2 transports, 2 territorials are added, as well as a pilot / LND3 combo.
France builds a militia and a naval transport.
USA builds two transports and one amphibious; a territorial and two convoys. Clearly, the strategy is all about proper logistics for far-flung adventures.
USSR declares war on Latvia and Estonia, hoping for a back way into Helsinki.
There aren't enough chits to go to Lithuania as well just quite yet. US entry pools are completely wiped out for both Germany and Japan.
The USSR can walk into those countries, if they claimed Eastern Poland first. That's part of the Molotov-Ribbentrop pact. So you don't need to DoW those countries...
RAW:
19.5.2 Baltic States The USSR can exercise its Nazi-Soviet Pact rights to occupy the Baltic states (Latvia, Lithuania and Estonia) during any Allied land movement step after it has exercised its rights to eastern Poland. You can only exercise your rights over those states that are neutral. You exercise those rights by moving a land unit into any hex of the Baltic States. Once you exercise those rights, the Baltic States are considered immediately conquered by the Soviet Union.
The USSR can walk into those countries, if they claimed Eastern Poland first. That's part of the Molotov-Ribbentrop pact. So you don't need to DoW those countries...
RAW:
19.5.2 Baltic States The USSR can exercise its Nazi-Soviet Pact rights to occupy the Baltic states (Latvia, Lithuania and Estonia) during any Allied land movement step after it has exercised its rights to eastern Poland. You can only exercise your rights over those states that are neutral. You exercise those rights by moving a land unit into any hex of the Baltic States. Once you exercise those rights, the Baltic States are considered immediately conquered by the Soviet Union.
American Navy sneaks in 2 more cruisers towards Manila.
CW attempts a snowy strategic bombardment run, fully expecting good weather not to come back this turn (On the other hand, all Soviet bombers are still in place, their carpet bombing runs on pause). Oops - there was an AA there, and a second fighter hiding under the disorganized one. The whole run is a wash, no one loses anything, except for time and pride.
< Message edited by Rysyonok -- 4/17/2021 10:42:28 PM >