Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Rebuilding a shattered inf Div

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Rebuilding a shattered inf Div Page: [1]
Login
Message << Older Topic   Newer Topic >>
Rebuilding a shattered inf Div - 4/14/2021 12:13:14 PM   
Hano

 

Posts: 77
Joined: 2/5/2009
Status: offline
I have just experienced a setback, as a result one of my UD divisions took 40% casualties attempting to retake Baker Island, theyre unfit for combat what is the best way to get them back up to strength....

Ship them back to Pearl or San Fran, rest them at Fiji (theatre command loc) or something else?

Any suggestions?
Post #: 1
RE: Rebuilding a shattered inf Div - 4/14/2021 12:30:07 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Rest mode and enough supplies in base.

There might be problem getting replacements, so West Coast is the best bet.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Hano)
Post #: 2
RE: Rebuilding a shattered inf Div - 4/14/2021 12:34:18 PM   
LargeSlowTarget


Posts: 4443
Joined: 9/23/2000
From: Hessen, Germany - now living in France
Status: offline
Send it to a big base (to negate the effects of the malaria zone, if applicable) with lots of supplies and lots of HQ for sharing additional support squads. Set it to rest/training and exchange the leader for one with high admin ratings. Provide lots of the two things that start with "boo...".

_____________________________


(in reply to Hano)
Post #: 3
RE: Rebuilding a shattered inf Div - 4/14/2021 3:10:38 PM   
GetAssista

 

Posts: 2732
Joined: 9/19/2009
Status: offline
Dividing a division into A/B/C will speed up replacements arrival.

quote:

ORIGINAL: LargeSlowTarget
Provide lots of the two things that start with "boo...".

Correction, three things. Booze to supplement the four sets of two things in your signature.


(in reply to LargeSlowTarget)
Post #: 4
RE: Rebuilding a shattered inf Div - 4/15/2021 9:03:48 AM   
LargeSlowTarget


Posts: 4443
Joined: 9/23/2000
From: Hessen, Germany - now living in France
Status: offline
LOL, I was actually referring to booze and the things in my sig - I just counted a set of the latter as one thing as they are usually provided in one package. Essential items for I&I... um, I mean R&R.

_____________________________


(in reply to GetAssista)
Post #: 5
RE: Rebuilding a shattered inf Div - 4/15/2021 9:55:28 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
Rebuilding a Division can be a very slow process if every other unit in the army is also set to receive replacements.

It can be a snails pace process if the Division is Indian or British due to the very slow and sporadic influx of replacement troops.

The only way to have absolute priority given to the broken unit is to turn off replacements for every other unit in the Army.

This can often be impractical for units in contact with the enemy.


I would be curious to learn the details of how the unit was broken.

I have found that a Full Division with an artillery battalion, a tank battalion and a combat engineer regiment is usually sufficient for taking a defended atoll without the Division being shattered. Of course all need 100 percent prep.

< Message edited by HansBolter -- 4/15/2021 9:56:11 AM >


_____________________________

Hans


(in reply to LargeSlowTarget)
Post #: 6
RE: Rebuilding a shattered inf Div - 4/15/2021 10:54:59 AM   
Ian R

 

Posts: 3420
Joined: 8/1/2000
From: Cammeraygal Country
Status: offline
Baker island - it has atoll stacking limits on the map in use?

You will have to pour a massive amount of supply there (probably amphib load at first) to rehab the unit if over-stacked.

Therefore, I would pull it back to PH (or Seattle or San Diego rather than SFO where other units collect).

Baker is better off garrisoned by a USMC defence battalion and a small base force.

You might put an infantry battalion or CD artillery there, but you could also leave some stacking space for some extra AV squads which you slice off an air Hq by flying boat transport. That and some AV ships will give you a good search hub with PBs and SBDs, and some F4Us to CAP the base.

_____________________________

"I am Alfred"

(in reply to HansBolter)
Post #: 7
RE: Rebuilding a shattered inf Div - 4/16/2021 1:00:18 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline

quote:

ORIGINAL: LargeSlowTarget

LOL, I was actually referring to booze and the things in my sig - I just counted a set of the latter as one thing as they are usually provided in one package. Essential items for I&I... um, I mean R&R.


Split the division into battalions. take a shot for each BN. then watch Force 10 from Navarone. Works every time




_____________________________


(in reply to LargeSlowTarget)
Post #: 8
RE: Rebuilding a shattered inf Div - 4/16/2021 3:39:52 PM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Nikademus


quote:

ORIGINAL: LargeSlowTarget

LOL, I was actually referring to booze and the things in my sig - I just counted a set of the latter as one thing as they are usually provided in one package. Essential items for I&I... um, I mean R&R.


Split the division into battalions. take a shot for each BN. then watch Force 10 from Navarone. Works every time


Some divisions start out as battalions which combine to brigades and then to divisions, but when you split a division it goes to a brigade/regimental combat team (because of the extra devices a division has) called Div A, Div B, Div C. I have never seen to option to subdivide these into smaller units, so I am guessing you meant to say brigade rather than battalion?

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Nikademus)
Post #: 9
RE: Rebuilding a shattered inf Div - 4/16/2021 11:11:00 PM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
quote:

ORIGINAL: Ian R

Baker island - it has atoll stacking limits on the map in use?

You will have to pour a massive amount of supply there (probably amphib load at first) to rehab the unit if over-stacked.

Therefore, I would pull it back to PH (or Seattle or San Diego rather than SFO where other units collect).

Baker is better off garrisoned by a USMC defence battalion and a small base force.

You might put an infantry battalion or CD artillery there, but you could also leave some stacking space for some extra AV squads which you slice off an air Hq by flying boat transport. That and some AV ships will give you a good search hub with PBs and SBDs, and some F4Us to CAP the base.


Good advice.

While a full division plus is often required to take an atoll, you never want to leave a full division there after taking it.

I often keep the transporting amphibious TF that delivered the invasion force on station and immediately reload the division after all supply has unloaded. This leaves the supporting tank and combat engineer battalions/regiments as temporary garrisons until a proper Marine Defense battalion and/or independent regiment can arrive to take over the defense.

A gutted, or even heavily disrupted/disabled division may never recover fully on a heavily over stacked atoll.

_____________________________

Hans


(in reply to Ian R)
Post #: 10
RE: Rebuilding a shattered inf Div - 4/17/2021 3:20:08 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
quote:

ORIGINAL: BBfanboy


Some divisions start out as battalions which combine to brigades and then to divisions, but when you split a division it goes to a brigade/regimental combat team (because of the extra devices a division has) called Div A, Div B, Div C. I have never seen to option to subdivide these into smaller units, so I am guessing you meant to say brigade rather than battalion?


To a degree. I was being facetious. Apologies. In terms AE, smaller units broken down from larger units, tend to recover faster. They also can suffer reduced casualties. This isn't a new thing. Been known for a long time. In the last big PBEM I played, my opponent and I explored the effects of having say, a Divisional level LCU in a hex, suffer bombardment and compare to a a hex where the LCU parent was broken down into components. There was a distinct advantage when LCU elements were broken down into smaller segments. It shouldn't be that way, but in the end one is dealing with code.


< Message edited by Nikademus -- 4/17/2021 3:21:21 AM >


_____________________________


(in reply to BBfanboy)
Post #: 11
RE: Rebuilding a shattered inf Div - 4/17/2021 9:33:11 AM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
On the other hand smaller units are more prone to be destroyed in combat, so there is that downside.

With recovery, it is indeed beneficial to divide to A/B/C, but I rarely use that. I play exclusively Allies and after 6 months of game time I start to have more units than I can shake stick at...so to speak.



< Message edited by Sardaukar -- 4/17/2021 9:50:51 AM >


_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Nikademus)
Post #: 12
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Rebuilding a shattered inf Div Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

5.297