Remington700
Posts: 1057
Joined: 5/16/2021 Status: offline
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Saigon On the outskirts of Saigon, six ground strikes are flown against the Japanese 12th Army to soften up the position before an assault. They are dug-in and occupy concrete pillboxes however without supply the drop in effectiveness is bound to be a problem. An Anglo-Indian attacked is launched, supported by naval bombardment plus land and carrier-based bombers. Odds are very favorable and the enemy shatters, ceasing to function as an operational unit. (The coastal defense added a 2.94 multiplier which is the same as what is provided by the defenses of Saigon. Not a bad buff, I am just not sure if it will always apply.) The 3rd Corp pushes through and attacks the enemy HQ unit in Saigon. The first attack does heavy damage (four SPs) and the second does another five causing the unit to route deep into the swamps of the Mekong Delta. The 3rd Corps advances into the breach taking control of the key port and VP city! After four air strikes, the US 2nd, 3rd and 5th Corps plus the Indian 3rd Corps attack the positions of the Japanese 11th Army. Supported by bombers flying ground support the enemy is crushed, surrendering 14 SPs. The 5th Corps advances through the breach and catches the 2nd Division pinned down on the beach. They are easily destroyed. The fresh 4th Corps advances to close the gap and pin the remaining enemy forces in the marshes of the Mekong Delta. (The coastal defenses did not work in this case, as they did not provide a buff – just a 1.00 multiplier. I think it was due to the direction of the attacks but am not sure what drives this.) Convoy Attacks Five separate sub attacks result in four merchant marine and one destroyer escort being sunk. The Finback, Tang, Wahoo and the Skipjack all take damage and must cut their patrols short. They will return to Rabaul for repairs. Splitting up the subs into solo groups was a bust. Four of the five attacking subs took damage even though the Japanese do not have any escort destroyers left. Reporting is a bit off. Now I show another escort was sunk, making that eleven. Japan started with ten escorts and did not create any additional so clearly something is off. Either that or subs take damage from Merchant Marine. This might have been fixed and just does not transfer to a game started in an older version.
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