bobaloo000
Posts: 52
Joined: 5/19/2001 From: Jackson, NJ Status: offline
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Paul requested that some of us sitting on the sidelines chime in, so this is my go at it.
Just finished 1st scenario. I don't know how you folks who are on 5 or 6 or more do it. Took me over a week to finish this. For awhile all I could get done was one turn a night.
Random Musings.
WOW! This game is incredible. It plays like I always thought SP should, slow and steady, be patient, and try to get around those flanks!
The dreaded 2 pounder. Every time I turned around there was another one. Once I had it spotted I would call in the arty, then try to get close with infantry as I suppressed with armor. It's tough, but it seems to work.
Oh, did I mention mines? AHHHHHHHHHHHHHHH! With not a lot of engineers I took it slow through the fields, still I lost a LOT of weapons.
Also I got a decisive victory, kind of surprised me. Another thing that surprised me, I was firing indirectly into a hex that had a 2 pounder but when I pressed the fire button the 2 pounder fired at me and took out my 251. What happened there?
I blew up an Ammo dump, wow was that fun to watch.
Can anyone tell me what the blue obj flag is for?
I'm playing it straight for the first three scenarios then I will try an alternate.
I wish at the end of the scenario we would get the same screen that appears in SPWAW showing number of units destroyed, casualties, etc.. Plus I would love to explore the battlefields after each one to see if I missed anything.
OK, this is a great game I'll be ordering Mega 2, keep them coming and keep up the good work.
Almost forgot, I don't mind not being able to pick units, but yes I'd like to rename some of the units as others have mentioned. Also I would like to deploy the forces.
[ July 21, 2001: Message edited by: bobaloo000 ]
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Mister I'm not a boy no I'm a man/and I believe in the promised land...
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