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waypoints and regroup commands

 
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waypoints and regroup commands - 7/25/2021 10:30:11 PM   
mattpilot

 

Posts: 65
Joined: 3/8/2018
Status: offline
Often i find myself wanting to regroup an entire HQ+ subunits to a new area. I wish i could just tell them all to assemble in a certain hex over the next few turns.

This, i suppose, would also require the introduction of waypoints to que up those movements.

Anyway - how about it? :-)
Post #: 1
RE: waypoints and regroup commands - 7/26/2021 7:42:54 AM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
Strategic movement allows you to cross a lot of space in little time.
And just disbanding a unit, returning the subunits to the SHQ, then raising it on the other end of the empire can be a 2 turn process (but if you got the logistics for it, strategic move is propably easier.

What I would really like is a "gather at OHQ" command. Where the subunits would automagically try to catch up to the OHQ or even strategic move towards it. Or might even be auto-moved using the logisics system to catch up to the OHQ.

(in reply to mattpilot)
Post #: 2
RE: waypoints and regroup commands - 7/27/2021 1:22:37 PM   
postfux

 

Posts: 175
Joined: 8/18/2015
Status: offline
How about a merge/ break up command? Moving a single counter would make regrouping a lot easier.

When ordered to merge subunits use MPs at turn end to reach their HQ.

(in reply to zgrssd)
Post #: 3
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