cameron88
Posts: 43
Joined: 10/14/2020 Status: offline
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I'm talking specifically about armor values, and how unhistorical some of them are. War in the East 1 had slightly to much soviet tank casualties when fighting German tank divisions, but war in the East 2 has far to little, which ends with an unrealistic amount of dead German tanks in tank battles, which i think is partly due to armor values after looking at them, as it truly feels like you are fighting with paper thin tanks in many engagements. Now i don't know how exactly you are trying to model this games armor values, since there is no front turret or front hull value, just front armor. I would imagine you take a middle number in between turret and hull armor, but that doesn't stay true for every tank. With my limited knowledge of how combat works, i would recommend adding this in a future update, and as part of the combat phase give a % chance to hit either the front hull or front turret, and then it would do the calculations based on the armor and tank stats after, which you could then add specifically for both front hull and front turret. For example the Tiger 1 had 102mm in the front hull, 120mm in the front turret, but it's 105mm in the game. The Panzer IV G/H has 72mm front armor, when it had 80mm hull and 55mm turret (+ spaced armor) in real life. British tanks like the Churchhill mark IV have 87mm front armor, when in real life they had 102mm hull front armor, and 89mm turret armor, the number ingame is less then either of these, let alone in the middle?? But after looking at 40+ tanks ingame, while these are minor problems depending on how you actually are trying to model front armor, the main issue is Soviet tanks, which by any model is absurdly high and unrealistic. For example the KV-1 1941 has 125mm of front armor, and 100mm of side armor in game, while in real life it had 75mm of turret front and side armor, and 90mm of front hull armor... Should this not be 82mm front armor or something based on your German tank model of making the number in the middle of both turret and hull armor? KV-1 1939 and 1940 also has to high armor values, with 100mm front armor instead of 75mm which they had historically in both the turret and hull. The KV-8 Also has 125mm front and 100mm side armor ingame, when in real life it had the same as the KV1 1941, which was 75mm turret and 90mm front hull. The KV-2 Has 93mm front armor ingame, when in real life it had 75mm front armor. T28E Has wrong armor aswell, with 81mm front armor, when in real life it had 50-60mm front turret and hull armor. The T-34s are also another problem, The 1940 and 1941 variants has 80mm front armor!!! Historically they had just 45mm front turret and hull armor, absolutely absurd that this almost has as much front armor as a Tiger 1. The 1943 variant has 89mm of front armor, which in real life had 70mm front turret armor, and 47mm of front hull armor. Now at first glance i imagined you modeled it this way due to angling, but if that was the case other German tanks should have significantly more like the Panther with 120mm front turret armor, and 80mm front hull armor and MORE angling then these T-34 models, should have 170mm+ of front armor ingame by this same model? Because in the game it only has 122mm. Shermans also have a little to much armor, with 89 front armor, even considering angling it should be <70mm, along with many other tanks as i literally looked at them all but cant be bothered to continue writing this. It just doesnt make sense no matter how i look at it. It's like you modeled half of them one way, and then arbitrarily increased others over their historical amounts, even when considering angling, while ignoring other tanks at the same time. Maybe you updated certain tanks throughout development and never put it all back together and looked at it fully, but either way it needs a rework. An update with both front hull and front turret armor being modeled would be a great solution to this, which would be much easier and realistic way to represent it as I've explained previously, and a visual angling value aswell. (I had to edit this like 5 times piece by piece to get around not being able to post images/links in 7 days for new accounts, what is that?)
< Message edited by cameron88 -- 8/31/2021 10:20:53 PM >
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