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Taking Australia - 9/9/2021 1:40:55 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline
Taking Australia seems to have happened in a few AAR's. Even talk about knocking out India early as an alternative. Is this the case in every game being easy to do? I didn't buy the Europe version of this game because of the AAR's I read on the forums. Can someone tell me it is or is not the case and the percentage chance of this happening.

Thank you in advance.
Post #: 1
RE: Taking Australia - 9/9/2021 10:51:48 AM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: HardLuckYetAgain

I didn't buy the Europe version of this game because of the AAR's I read on the forums.


What did you read that prevent you to buy Warplan Europe?
The game has very few bugs now. There is a good balance between Axis and Allies.

And most of all, it is fun to play.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to HardLuckYetAgain)
Post #: 2
RE: Taking Australia - 9/9/2021 11:07:24 AM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
To answer your initial question, Warplan Pacific (WPP) is only at its third patch. It has the advantage to share the same engine with Warplan Europe (WPE). As such, all the bugs solved in WPE are solved in WPP. Also WPP has few more features than WPE, intel for example.

Right now, we are at the stage where Alvaro, the developer, is working on balance between Axis and Allies.
Players have found how to optimize the usage of garrison to invade everywhere.

The goal of the next patch is to limit or eradicate all exploits found to date.
Tests are still on going but taking Australia or India should be much more difficult than before.

Game support is very good. I am sure the right balance will be found.


_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to ncc1701e)
Post #: 3
RE: Taking Australia - 9/9/2021 11:49:42 AM   
stjeand


Posts: 1508
Joined: 1/10/2021
From: Aurora, NC
Status: offline
It sounds like he meant to say he did not buy the Pacific version...since the AARs of capturing Australia are in that version not the European version.


(in reply to ncc1701e)
Post #: 4
RE: Taking Australia - 9/9/2021 2:13:54 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline

quote:

ORIGINAL: HardLuckYetAgain

Taking Australia seems to have happened in a few AAR's. Even talk about knocking out India early as an alternative. Is this the case in every game being easy to do? I didn't buy the Europe version of this game because of the AAR's I read on the forums. Can someone tell me it is or is not the case and the percentage chance of this happening.

Thank you in advance.

quote:

HardLuckYetAgain


Different skill levels of different players. It takes a long time to properly balance games. Strategic Command 3 is still balancing small aspects of their game. I know I am friends with Hubert.

WPE is in pretty good shape. I have a constant mirror game with a good player that does all the exploits vs me so i can see what is happening and how to adjust. So I play my own game for balance against another good player.

As for Australia.... It is not that easy to take out. My Australia got invaded and it is late 1942. I am kicking him back. India is also invaded but again he is stopped. So it depends on player skills.

WP series is a serious wargame that involves deep strategic thinking. Even I learn new things all the time and it's my game.

So it is up to you. The multiplayer aspect is really good. You will find some bad players, good player, and medium players. The new WPP patch will come out pretty soon with some dynamic changes coming.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to HardLuckYetAgain)
Post #: 5
RE: Taking Australia - 9/9/2021 5:27:37 PM   
BradK82

 

Posts: 56
Joined: 9/26/2015
Status: offline
I would be in the bad player category. I am new and still learning the game. I really like the flow of the game and trust the better players will iron out the kinks.

< Message edited by BradK82 -- 9/9/2021 5:28:16 PM >

(in reply to HardLuckYetAgain)
Post #: 6
RE: Taking Australia - 9/17/2021 12:17:39 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: ncc1701e


quote:

ORIGINAL: HardLuckYetAgain

I didn't buy the Europe version of this game because of the AAR's I read on the forums.


What did you read that prevent you to buy Warplan Europe?
The game has very few bugs now. There is a good balance between Axis and Allies.

And most of all, it is fun to play.


Thank you for the feedback. I was looking at the Pacific AAR's and two of the AAR's had Japan taking Australia really quick in the game. Kind of got turned off at the speed of the takeover. Maybe it was just skill of the players being different but just seeing that turned me off. But that is just me for the Pacific version. Sorry above I said Europe version which I really did not look at.

(in reply to ncc1701e)
Post #: 7
RE: Taking Australia - 9/17/2021 12:18:09 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: ncc1701e

To answer your initial question, Warplan Pacific (WPP) is only at its third patch. It has the advantage to share the same engine with Warplan Europe (WPE). As such, all the bugs solved in WPE are solved in WPP. Also WPP has few more features than WPE, intel for example.

Right now, we are at the stage where Alvaro, the developer, is working on balance between Axis and Allies.
Players have found how to optimize the usage of garrison to invade everywhere.

The goal of the next patch is to limit or eradicate all exploits found to date.
Tests are still on going but taking Australia or India should be much more difficult than before.

Game support is very good. I am sure the right balance will be found.



Thank you again & really nice to know :)

(in reply to ncc1701e)
Post #: 8
RE: Taking Australia - 9/17/2021 12:19:08 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: stjeand

It sounds like he meant to say he did not buy the Pacific version...since the AARs of capturing Australia are in that version not the European version.




Correct. My mind said one thing and my fingers typed something totally different. I think I will fire them. Thank you for clarifying for me :)

(in reply to stjeand)
Post #: 9
RE: Taking Australia - 9/17/2021 12:20:20 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: AlvaroSousa


quote:

ORIGINAL: HardLuckYetAgain

Taking Australia seems to have happened in a few AAR's. Even talk about knocking out India early as an alternative. Is this the case in every game being easy to do? I didn't buy the Europe version of this game because of the AAR's I read on the forums. Can someone tell me it is or is not the case and the percentage chance of this happening.

Thank you in advance.

quote:

HardLuckYetAgain


Different skill levels of different players. It takes a long time to properly balance games. Strategic Command 3 is still balancing small aspects of their game. I know I am friends with Hubert.

WPE is in pretty good shape. I have a constant mirror game with a good player that does all the exploits vs me so i can see what is happening and how to adjust. So I play my own game for balance against another good player.

As for Australia.... It is not that easy to take out. My Australia got invaded and it is late 1942. I am kicking him back. India is also invaded but again he is stopped. So it depends on player skills.

WP series is a serious wargame that involves deep strategic thinking. Even I learn new things all the time and it's my game.

So it is up to you. The multiplayer aspect is really good. You will find some bad players, good player, and medium players. The new WPP patch will come out pretty soon with some dynamic changes coming.


Oh, that is really nice to know. I will keep my eye on this since I am interested in this game.

(in reply to AlvaroSousa)
Post #: 10
RE: Taking Australia - 9/17/2021 12:21:28 AM   
HardLuckYetAgain


Posts: 6987
Joined: 2/5/2016
Status: offline

quote:

ORIGINAL: BradK82

I would be in the bad player category. I am new and still learning the game. I really like the flow of the game and trust the better players will iron out the kinks.


We all start there at the beginning and it is one step in front of the other after that. :)

(in reply to BradK82)
Post #: 11
RE: Taking Australia - 9/17/2021 3:58:15 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
Right now I am in a mirror WPP game. My opponent is being VERY aggressive as Japan. I am being very defensive.

This is to test out both strategies to see how they work.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to HardLuckYetAgain)
Post #: 12
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