metaphore
Posts: 238
Joined: 9/4/2021 Status: offline
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ORIGINAL: jubjub Flying unescorted just isn't worth the risk. You need to put every strike in just the right order to ensure no interceptions are flown, and just one misstep could see a bombing strike wiped, which could allow more reactions to occur, quickly snowballing into disaster. There is a much simpler approach that can keep losses <100 planes while getting more kills. Hi jujub, Nice to have you here :) That's exactly the purpose of this thread, showing that there isn't only one way to do it but different methods for different game style or strategy. Everyone is welcome to explain the way they do it. Next, people will take some bit here and there for making their own. Or flying unescorted might be worth the risk if it's done properly -and without too much micro-management-, while no disaster could happen? Nonetheless I do agree that your method is much simpler and also seems pretty quite effective. Can you tell us how many sorties were launched during the Air Phase, please? Looking at the op. losses, it seems not that many? quote:
40 JU-88's with 10 escorts can wipe out almost any airbase in a single sortie with no risk. Once you know this, you can make large bombing directives that cover 3-6 airbases without having to micromanage a directive for each one. There are some airbases that need to be bombed twice, and it's easy enough to order an extra strike on these. Optimizing the # of sorties more than this is counterproductive. But but... I could not build my unescorted missions this way and I do think that they are not less productive than yours, and potentially can achieve better results overall (one being that I can pick those targets I value highly instead of just aiming for the max Soviet airframe kill count - but I could do that too). quote:
I strongly recommend using JU-88's with the 28x 50kg bombs as much as possible for turn 1 bombing. The auto loadout often selects drop tanks, which is bad because we need these to be carrying bombs, not fuel. Sound advice. quote:
Stukas are not nearly as efficient bombing airbases and are very useful in GS/GA, so don't use them to bomb airfields. They should be set to rest or to bomb tank/mech divisions on day 2 or later. I might use them now that carlkay told me that they need to be flown at 8,000+ ft to get their dive-bombing bonus. I've tested twice a 7 group strike on 3 big Soviet airbases full of fighters with no escort and get 350 kills for 12 losses (Flak 11, Op. 1) I forgot to check it and flew them with default payload (fuel tanks), so maybe there is still some potential to be explored. 177 aircraft flying 238 sorties to destroy 350+ fighters for 12 losses doesn't look too bad. After T1, they can take a break for a few turns. quote:
BF110's are very useful to bomb distant targets since they can take care of themselves and don't need escorts. They can get very far with drop tanks and a good payload. Directly assign these to the long range directives so they don't fly in the short range bombing missions. Bf 110 is still a puzzle for me. I can't get them to bomb efficiently and they will usually suffer badly if engaged in A2A combat. Above, carlkay posted a test with 51 Bf 110 losses while there is only 117 in four groups (+ stabs). It's just 44% of the Group strength wiped out in one week! I really need to invest some time trying to find how to use them efficiently. But, until then, they will be retrained as fighter :) quote:
The hungarian and romanian bombers are very good for turn 1 bombing, and using them can boost your kills by a few hundred and keep your German bombers from taking damage. The Romanians in particular have hurricane fighters that can reach Odessa, and this ability lets you bomb that airfield with fighter cover. They also have long range bombers that can hit the Crimea, so I send them in to take out the fighters based there before the Heinkels make their run. That's a very good thing to know, thank you. So far, I haven't really tested anything with Axis Allies. I simply do know that they can't fly as low as the German due to their experience level (more op.losses) and this was an issue with my system. quote:
The results are shown below. You can easily get over 4,300 kills after the ground phase. Note the high number of high value targets (LR bombers, recon, transports) that are killed. Indeed, That's a great opening and thank you for sharing it.
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