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Recruiting for Gary Grigsby's A World Divided Re-Master Beta Test

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's World at War: A World Divided >> Recruiting for Gary Grigsby's A World Divided Re-Master Beta Test Page: [1]
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Recruiting for Gary Grigsby's A World Divided Re-Master... - 10/5/2021 4:17:41 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Hi everyone,

Some of you may have played and enjoyed Gary Grigsby's A World Divided in past years.

https://www.matrixgames.com/game/gary-grigsbys-world-at-war-a-world-divided

It's a grand strategy title covering all of World War II, from Europe to the Pacific. We often heard it described as "Axis and Allies on steroids".

The good news for fans of this type of gameplay is that we have a new version of A World Divided which we're planning to re-launch on our store and perhaps some other platforms in the near future.

This new version includes full PBEM++ support for up to 5 player games(!) as well as support for high resolution screens and modern operating systems.

We're looking for wargamers to help us test out this new version in a roughly 4 week beta test before we proceed to the release. If you are willing and able, please sign up here and we'll get you on the team in the coming days:

AWD Beta Recruitment Application

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
Post #: 1
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/5/2021 5:33:57 PM   
rjh1971


Posts: 4919
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Hi Erik

When clicking on the AWD Beta Recruitment Application I get the following warning



Which means

quote:

It is possible that attackers are trying to steal your information from www1.matrixgames.com (e.g. passwords, messages or credit cards). For more information, please contact


This could make possible applicants withdraw.

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to Erik Rutins)
Post #: 2
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/6/2021 12:04:28 AM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
This is a standard browser warning because the page is http:// instead of https://. There's no actual danger there but some browsers will throw up a warning.

Until we get the new beta system turned on, I don't believe there's anything we can do to change this. For now, please just ignore it and continue to the application.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to rjh1971)
Post #: 3
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/6/2021 7:41:02 AM   
Turtler

 

Posts: 19
Joined: 8/12/2015
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Good to hear from you again Erik, and it's great to hear this old war horse has been put in. Question: Any talk about trying to remaster the old "Mini Battles"/Animations from the original GG's WAW? That is one thing I missed with the re-release.

In any case, I look forward to how things go!

(in reply to Erik Rutins)
Post #: 4
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/7/2021 3:37:01 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Just a side note that the certificate issue which caused warnings on some browsers with the link above has now been fixed.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Turtler)
Post #: 5
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/7/2021 3:38:12 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline

quote:

ORIGINAL: Turtler
Good to hear from you again Erik, and it's great to hear this old war horse has been put in. Question: Any talk about trying to remaster the old "Mini Battles"/Animations from the original GG's WAW? That is one thing I missed with the re-release.


Sorry, but this re-master was focused only on adding in multi-player PBEM++ (which is working very well so far and a lot of fun!) and high resolution support.

If we do a sequel to AWD in the future, we would certainly be looking to improve a lot of the production values further, likely including some new animations.


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Turtler)
Post #: 6
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/7/2021 3:40:55 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Also, for those who may be interested, there is an ongoing 4 player AAR in the AAR sub-forum here:

https://www.matrixgames.com/forums/tm.asp?m=5082352&mpage=1&key=


_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 7
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/11/2021 3:55:51 PM   
toddtreadway

 

Posts: 471
Joined: 9/30/2003
Status: offline
This is really exciting news!

World at War is, by far, my favorite PC war game. The only thing that it was missing is the PBEM support and the higher resolution. I'd worked around the resolution by editing a config file, but this will breathe new life into a game that really deserves more attention.

Eagerly awaiting release, and signed up for the beta if you need help.

(in reply to Erik Rutins)
Post #: 8
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/14/2021 3:36:57 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
FYI, those that have signed up as testers should be let into the tester forum in the next day or two.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to toddtreadway)
Post #: 9
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/15/2021 5:03:26 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: Joel Billings

FYI, those that have signed up as testers should be let into the tester forum in the next day or two.


Is it a sub forum of this one? Just to know where to look if I am in or not.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Joel Billings)
Post #: 10
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/15/2021 5:49:51 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
No, you'll find it at the bottom of the list of forums. AFAIK, Erik hasn't yet let the testers in, but it should be by early next week if not sooner.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to ncc1701e)
Post #: 11
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 10/19/2021 7:32:25 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Erik is a busy man.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Joel Billings)
Post #: 12
RE: Recruiting for Gary Grigsby's A World Divided Re-Ma... - 12/3/2021 3:57:08 PM   
firefly101

 

Posts: 22
Joined: 1/17/2014
Status: offline
Well the USA AI still has issues on invading Europe, so there is more needed than just MP and Resolution support. I guess working on improving the AI is not intended?

(in reply to ncc1701e)
Post #: 13
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