Maallon
Posts: 196
Joined: 12/27/2020 From: Germany Status: offline
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quote:
ORIGINAL: Alpha77 Ok topic answered, bombardements will work and also the mines. However this should be changed urgently, cause if every base can be stomped to the ground by "serial sea bombardements" then air game gets less interesting.As the planes will die from fire by sea. Now why is this wrong ? Cause an AF in AE represent not 1 airfield but eg. lvl. 5 might be 5 smaller airfields spread around in the hex. 3 of these fields may be 30km from the coast. Now it is so that even 40mm fire can target every plane/unit on the base disregarding what is said above and range Also not historical btw. An AF in WITPAE doesn't represent multiple airfields but one airfield of different size. A B-17 needs a level 5 airfields to bomb targets with a normal bomb load, this requirement is in place because such heavy bombers needed an appropriate sized airfields with facilities to run strike missions, they couldn't start or land from too small of an airfield either in reality. A B-17 wouldn't care if you have 5 small airfields in a hex, as it couldn't start from a single one of them. But as the only requirement ingame for normal flight operations is a level 5 airfield this does represent one AF of size 5. If you want to make it harder on your enemy to damage your airfield from sea there are several tools at your disposal to achieve this: Build up fortifications - fortifications protects every asset in a hex from damage, including the airfield, place a minefield, have your own SCTF in the vicinity, use submarines, use bombers to intercept approaching SCTF - a TF can only move so many hexes per phase at maximum, especially as Japan you should see them coming before they can reach you or at the very least make them pay during the day air phase. Normally bombarding a base that is so close to Rabaul should be a fairly risky endeavor for your enemy. If you can't defend the base and think it is at risk, maybe it is time to think about withdrawing some assets. Also WITPAE is not a simulation, there is a lot of abstraction in the game. And there are historical cases where an airfield got heavily damaged from sea, see the Japanese bombardment of Henderson Field at the 14th October 1942.
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