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Crash when starting Stavelot (v 1.00 .02)

 
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Crash when starting Stavelot (v 1.00 .02) - 11/23/2021 3:30:02 AM   
dduckett

 

Posts: 208
Joined: 7/26/2018
Status: offline
I loaded a saved game of Stavelot as Germans and just investigated some units. I then exited that game to the main menu and loaded up Stavelot with Human as Allies and AI as Axis and encountered a crash at 90% of AI loading. I tried these same steps but did not encounter the crash again. Below is the debug log.

----------------

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at WindowsApplication1.HistoryWindowClass2.StartSit() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\NewWindows\History\HistoryWindowClass2.vb:line 131
at WindowsApplication1.HistoryWindowClass2..ctor(GameClass& tGame, Bitmap screenbitmap, Int32 sx, Int32 sy) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\NewWindows\History\HistoryWindowClass2.vb:line 96
at WindowsApplication1.HistoryScreenClass2..ctor(GameClass& tgame, Form1 tformref) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Screens\NewScreens\HistoryScreenClass2.vb:line 23
at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e) in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 2398
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
WindowsApplication1
Assembly Version: 1.0.7996.38390
Win32 Version: 1.0.7996.38390
CodeBase: file:///C:/Program%20Files%20(x86)/Matrix%20Games/Decisive%20Campaigns%20Ardennes%20Offensive/Ardennes.exe
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
irrKlang.NET4
Assembly Version: 1.0.6617.18847
Win32 Version:
CodeBase: file:///C:/Program%20Files%20(x86)/Matrix%20Games/Decisive%20Campaigns%20Ardennes%20Offensive/irrKlang.NET4.DLL
----------------------------------------
ICSharpCode.SharpZipLib
Assembly Version: 0.84.0.0
Win32 Version: 0.84.0.0
CodeBase: file:///C:/Program%20Files%20(x86)/Matrix%20Games/Decisive%20Campaigns%20Ardennes%20Offensive/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.







Attachment (1)
Post #: 1
RE: Crash when starting Stavelot (v 1.00 .02) - 11/23/2021 3:35:46 AM   
dduckett

 

Posts: 208
Joined: 7/26/2018
Status: offline
I have the save filed I had loaded before I exited it and started the Stavelot scenario; I tried following the same steps before the crash, but did not encounter issue.

< Message edited by dduckett -- 11/23/2021 3:38:41 AM >

(in reply to dduckett)
Post #: 2
RE: Crash when starting Stavelot (v 1.00 .02) - 11/23/2021 6:38:30 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Thanks for save! should not happen again in version after 1.00.02

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to dduckett)
Post #: 3
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