AlbertN
Posts: 3693
Joined: 10/5/2010 From: Italy Status: offline
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T71 - Logistic System WTF? I really understand that there was a desire to put emphasis on the Logistics. I do agree they're an important aspect of warfare. The problem is when the system is ... disfunctional, at least from my perspective. The priority system does not cut it. Novorossiysk got 7000+ Freight from ship - which supposedly it is good. But it all got distributed from there, being spread from there up to Moscow ... see all these white lines there, that is where the Freight went. There is a single, well closer and linked up depot. (alas the Soviets made a pointe and broke the rail there leading to Maikop...): Kropotkin. That depot received 700 Freight. From Vienna. Right? People can write essays on 'truck management' and 'logistics' but as long as the system handling the whole ordeal simply does not work in any logical manner but just a random way. A Tier3 Depot will send Freight to -any- Tier4. So while supposedly the supply should flow Berlin -> through Rostov -> Caucasus front I've the opposite. I could probably put a monkey organizing supply, it would do it better than here where Berlin -> Mariupol -> Embark and goes Novorossiysk -> Back on train to Moscow. How things like these eluded the radar when the game was in design it is beyond me. PS: Yes Mariupol is intended to be an export depot even if it should not be really the one exporting. The issue there is that Export Depots have a supply priority so it is a way to ensure I somehow get some supply there at least. (Where I've air lift). Thus, as mud comes, due to the Logistic system being bogus, I assume my trucks will be playing destruction derby of their own accord. I am tempted to hit the AI DEPOT ASSIST for 1 turn to see if the AI itself, supposedly knowledgeable of its own logic, can do better. But I fear it will destroy an amount of depots with freight, with the subsequent loss of freight.
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< Message edited by AlbertN -- 12/23/2021 11:15:41 AM >
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