thedoctorking
Posts: 2297
Joined: 4/29/2017 Status: offline
|
As a general rule, the key thing in this game is to kill enemy units. Get your mobile units fully gassed up and as high CPP as you can, then bust the enemy's line with your infantry in two places and send the mobile troops through to form a pocket. If the pocket holds and the units are isolated the next turn, take them out while withdrawing the mobile guys to gas up again, rinse and repeat. Taking territory is less important. Ultimately, you win by scoring VP's, but you'll get those easily once the enemy doesn't have a powerful army any more. In the "Road" scenarios, intended as introductory exercises, capturing territory quickly is important, though. But still, get in the habit of looking first for ways to beat up the enemy army. This is particularly important against a human opponent. As the Soviets in 1941, I might give you Leningrad if it looks like you have sent enough troops up there rather than risk having a whole Front cut off there and destroyed. They call it the "Sir Robin" defense, but Sir Robin looks pretty impressive in 1942 if you didn't inflict a couple of million casualties in 1941.
|