ncc1701e
Posts: 7380
Joined: 10/29/2013 From: Utopia Planitia Fleet Yards Status: offline
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Few observations from my last Allies game: 1. Reserve armies are always coming late. I would prefer less reserve armies in the Deployment queue but more infantry armies with fixed arrival dates. 2. Conversion of rifle corps to half rifle armies pace seems ok to me. But, as already told, damaged rifle corps are automatically repaired without costs. This is a bug for me. In this game, Barbarossa has started turn 47 meaning June 6, 1941. The problem is that Germans have already taken Moscow on September 12, 1941. In seven turns... Historically, Germans are still around Smolensk. Why? Quite simple, Russians just don't have enough power to resist. Thus, you are obliged to withdraw to keep a frontline otherwise this is an encirclement and, if so, game over. If I know I have plenty of armies coming behind, I would be happy to fight with all my corps... But this is not the case. Not enough PP or reserve armies. Since the game considers the Russian army to be substandard: 1. I would be happy to consider the cost of a Russian army at 100PP instead of 180PP. 2. I would be also happy to consider 30 day to build a Russian army instead of 60 days, like this there are coming much faster. Where are all these 1941 battles in the game? Soltsy Staraya Russa Volkhov Smolensk Kiev Bryansk Vyazma Moscow
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< Message edited by ncc1701e -- 1/29/2022 12:50:37 PM >
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Chancellor Gorkon to Captain James T. Kirk: You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
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