Mark Breed
Posts: 342
Joined: 9/4/2003 From: Orange County, CA Status: offline
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One idea I have to change the impact of C&C checks is when creating an order of battle it would be to have the units grouped in packets depending on the size of the scenario. For example, if you have 100 divisions, instead of grouping the units into formations of armies, I would create formations of say five or ten divisions. And, then, assign the divisions (using different counter or symbol colors) within those divisions to different commands. For example, if you were going to create ten commands (armies), make "Formation 1" have ten divisions with ten different symbol colors. Do the same for "Formation 2" using the same ten symbol colors, and so on. Here is my attempt to illustrate with words: Formation 1 1. Blue Symbol Division 2. Yellow Symbol Division 3. Red Symbol Division and, so on. Formation 2 1. Blue Symbol Division 2. Yellow Symbol Division 3. Red Symbol Division and, so on. Formation 3, etc. So, when you deploy the divisions to their respective commands, the divisions that make up the first command has one division from each of the ten Formations created. 1st Army Blue Symbol Division from Formation 1 Blue Symbol Division from Formation 2 Blue Symbol Division from Formation 3 and, so on. 2nd Army Yellow Symbol Division from Formation 1 Yellow Symbol Division from Formation 2 and, so on. By doing this method, when one formation fails its C&C check, each "army" has only one division reorganizing from an army. To me, this makes more sense than having an entire army failing its C&C check. Feedback? Regards, Mark
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