Erik Rutins
Posts: 37503
Joined: 3/28/2000 From: Vermont, USA Status: offline
|
quote:
ORIGINAL: zgrssd And in your experience: How often did you had to restart because you were in a unrecoverable "negative income" situation? If you were in negative income, what ways did you take to correct the issue? Did those solutions resulted in you loosing or ending the game in another way? Anything in the "can not yet talk about it" category adressign any of those? Because as far as I see, the answers is: Always, nothing, always, no. And that worries me. Never, there are many things you can do (see my original post in this thread for some tips), No never, there's a lot that hasn't been discussed at all or understood so far. The previewers have a beta preview build with no manual and some unfortunately haven't read the tutorials or galactopedia in detail either, so there are certainly plenty of misconceptions or misunderstandings I've seen in the streams or things I would do quite differently. That's ok, it's part of the learning process and being asked to play a complex game without a manual is a pretty challenging learning curve. However, you have to take what you see with a grain of salt because of that. Ideally, the decision on whether to run with positive or negative cashflow and how much and how often will be your choice. You can choose to manage your expansion and expenses carefully and grow your economy in a measured way to always maintain maximum bonus funding, but you may also find that quite often you have needs that you decide to prioritize higher than maintaining that bonus funding. And it's important to note that conceptually, it is "bonus". Ideally, you'd have the fleet size, army size and all the facilities you want and have all the bonus funding funded all the time. In reality, that's not always possible especially when you are trying to expand and sustain multiple new colony worlds, or fighting a war and keeping order on conquered unassimilated worlds, etc. Expansion and war are probably the two costliest parts of the game and there are decisions on trade-offs to be made by the player in these circumstances. As far as getting yourself out of the negatives, readily available solutions, some of which I touched on in my original post which was intended to help streamers that I saw making some mistakes. If you see yourself getting into a negative situation: - Increase your access to luxury resources - Get more trade treaties - Focus your research and espionage on economic/trade/corruption reducing facilities. - Use trade and diplomacy to get additional cash or techs to build said facilities to improve your economic base. - Try disbanding some ships, bases or troops to reduce your maintenance - Assimilate your unassimilated populations etc. In any 4x game, you can get into economic trouble and as in others, there are ways out of it if you don't avoid getting into it in the first place. All of this is dependent on player choices and playstyle. Some faction/government combinations will have an easier time than others, but none are economically crippled. Regards, - Erik
_____________________________
|