Shaggy
Posts: 25
Joined: 7/18/2003 From: Arizona Status: offline
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[QUOTE=PzB] When this happens to me I blame it on 'unknown factors'.... The commander didn't receive updates about the enemies whereabouts and therefore wasn't able to engage in surface combat. Radio silence had been declared, fog or a local rain squalls hid the enemy etc. [/QUOTE] I agree. One of the things I like about this game is the unpredictable things that go wrong. A recent "What the #&%^& were you thinking" moment I had was a carrier raid. There were several IJN surface TFs coming in and out of Rabal. I sent a carrier TF into range. There were two IJN TFs, 1 in Rabal and 1 at sea, both had DDs & CAs. 1 group of torp bombers, with no fighter escort, went after the IJN TF in Rabal. The IJN CAP massacered them. All the other dive and torp bombers, along with all the fighter escort, went after the TF at sea, where there was no CAP :( So what happened? Did the fighters that were to escort the torp bombers get lost? Did the torp commander decide to go off on his own and disobey orders? Was there a missunderstanding of the orders? Was there too much rum in my TF commanders coffee? No, what happened is the AI crunched some numbers and sent 8 unescorted torp bombers to Rabal. Just like the AI crunched some numbers and didnt give you your surface engagement. The AI is imperfect. But work with that, its more fun to think of the other reasons I gave and the reasons PzB gave. The humans fighting WW2 were imperfect also.
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There is only one tactical principle which is not subject to change. It is to use the means at hand to inflict the maximum amount of wound, death, and destruction on the enemy in the minimum amount of time. Gen. George S. Patton Jr.
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