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All Forums >> [Current Games From Matrix.] >> [World War II] >> Steel Panthers World At War & Mega Campaigns >> Page: [1]
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- 9/28/2003 2:59:31 AM   
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Posts: 5
Joined: 9/27/2003
From: Sweden
Status: offline
The victory hexes are not timed, if by that you mean that they give a number of points each turn - at least they are described as "xxx p at the end of the battle".

The scenario is no 104 in the scenario list, "Prelude to disaster". It is 32 turns long. I agree that the impression from the score is that the victory hexes give points each turn, but how are you supposed to know that if the game tells you differently?

Is this a bug or is there another explanation to the strange score?

(in reply to Charles2222)
Post #: 1
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