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Drex is right - 10/2/2003 10:09:46 AM   
rich91a

 

Posts: 51
Joined: 7/27/2002
From: Sydney
Status: offline
Have to second Drex's post. I've seen plenty of capital ships hit mines in undetected mine fields.

In current PBEM, IJN BB task force on bombardment run to PM, 1BB hit unknown minefield almost certainly laid by The Argonaut and therefore of tiny size. Lucklily the damaged BB's escort saw off the follow up sub attack :)

Rich

(in reply to Drex)
Post #: 1
- 10/2/2003 11:04:42 AM   
Mike Wood


Posts: 2095
Joined: 3/29/2000
From: Oakland, California
Status: offline
Hello...

Mines can be useful, if employed correctly. To counter the effectiveness of mines, I suggest the following:

1) Never use "Retirement Allowed" option, for bombardment or surface task forces, when moving to bases where mines are suspect. They will make a high speed night run. This dramatically increases the chances of hitting a minefield.

2) If you must enter a known minefield, try moving adjacent to the hex on one turn and then advancing into the field on the second turn. The ships will move at a slower rate and hit fewer mines.

3) If you suspect enemy sub activity in the mined area, send a submarine hunter-killer task force of many destroyer type ships to the adjacent hex, as described in item 2, and then advance into the hex. In they arrive in daytime, moving slowly, the destroyer types will most likely be able to "sweep" some of the mines. You might also place a similar force 2 hexes closer to the Japanese side of the map, so that if the submarine runs from the first group, he may run into the second.

4) A mine sweeper will remove 50% of the mines in each minefield it sweeps on the first sweep and then 50% of the remaining mines on each subsequent sweep. You might try creating a transport task force with a couple minesweepers and a dozen destroyers. This should do the trick, if they approach slowly. If you feel the enemy submarine is targeting the minesweeper, to the exclusion of the destroyers, you might also include a sort of Q-ship. This would be a nice, fat transport or cargo ship. The submarine would most likely target this type ship, first.

5) Lastly, if the mines and enemy submarines are close to your bases, you might increase air based anti-submarine forces. Move several bomber, patrol, dive bomber and torpedo bomber groups as close as you can get them, along with your carriers, and put everything on 100% ASW. This should chase off the submarine, if not destroy it.

Hope this Helps...

Michael Wood
________________________________________________________________

[QUOTE=Drex]I just had an opponent run 4 BBs into Noumea on a bombardment run only to have three of them hit mines. Numerous combat vessels of mine have hit mines...
[/QUOTE]

(in reply to Drex)
Post #: 2
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