Khan7
Posts: 132
Joined: 7/27/2001 From: StL Status: offline
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Hmmm... well, it looks like alot of you out there know a great deal about WW1, and listening to you has made me come to one conclusion: screw "trench" terrain. All of the little things you're talking about, all of the details and variations-- are all simulated to the best ability with just standard "entrenchments", SP3-style. "Entrenchments" are a broad and all-encompassing terrain feature which IMO is the only way to satisfactorily simulate the situations you guys are talking about.
If I were you all I would look into those, as if you run around tyring to micro-simulate the intricacies of WW1 entrencment techniques you'll just by definition screw it up anyway, and work a lot more in the process. IMO you should go big picture.
It would be like me complaining that that there is no foxhole terrain in SPWAW. We need foxhole terrain, and a special unit attribute that indicates how good they are at digging foxholes! And OoB extensions to simulate the different foxhole digging and arrangement techniques of the various nationalities and different time periods! In fact, this calls for a new game feature! Units that actually alter the terrain when they dig in! An excellent idea, it could be handled with the current capacity of HE rounds to make shell holes!
Or how about a third preparedness state? We all know about "in cover" and "entrenched", but actually I think "in cover" should come quicker and just be like "prepared", and then a bit later you should get a state that equates to "foxholed". Yeah! Why not do that?
Or, in actuality I would just say "in cover works for me. Why mess with it?".
I would also say that in actuality "trenches" or "trench-equivalent defensive structures" were just as important in WW2 as WW1, though not as dominant or prominent. So frankly I don't see the two eras as having fundamentally different requirements.
Anyway, sorry, I don't pretend to be a *real* expert, and perhaps I have just rambled on uselessly because there is some crucial point I have no clue about, but that is my 2 cents anyway.
Matt
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Khan7
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