Didz
Posts: 728
Joined: 10/2/2001 From: UK Status: offline
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quote:
ORIGINAL: DoomedMantis so you could basically finish the grand campaign in one night then? Not sure what you mean by the Grand Campaign. I have completed the 1805 campaign twice and each was completed in one evening without even saving the game during play. quote:
ORIGINAL: DoomedMantis yes it was how long it took you to make your turn I was after. The game only takes a couple of minutes to process a turn. How long one takes thinking and planning your response before the next turn is really a matter of personal preference. The Ulm campaign runs from 3rd October to 24th October so thats 21 turns and I reckon I was doing an average of about 5 turns per hour. So, I started at about 7:30 pm and crawled into bed victorious at about midnight. quote:
ORIGINAL: DoomedMantis how much info does the on game map provide you? Intel info that is. This very much depends on the 'Fog of War' setting chosen. The two Ulm campaigns were fought with minimal FOW so I could see more or less everything. My units, the enemy units, supply convoys everything was visible on the game map. The campaign described on this thread is being played at Full Fog of War which means I don't get to see much on the game map at all. I know where my own units were last reported to be, but I can't see supply convoys and I can't see any enemy units until they come within scouting range (3 Hexes or less (27 km's)) of my own cavalry. The game provides intelligence reports which are essentially the lists of troop numbers I copy and paste into my Emails on this thread. But these are not marked in any way on the game map. Hence, my use of Game Mapper to keep track of the reported locations of enemy troops, but you could just copy them into a Word or Notepad or scribble them onto a printed map. I am anly using game mapper because I already owned it and becuase it produces a nice ouput for publishing in my posts. quote:
ORIGINAL: DoomedMantis Are you using the mapper you have in order to track things, or actually to record current turn info? I am using Game Mapper for two distinct but related things. Monitoring Intelligence Reports The game provides the player with an intelligence report every day containing a list of enemies force strengths at various locations. But it only includes reports received in the last 24 hours and it does NOT relate this new information back to earlier reports. So, it may tell you that there are now 15,000 enemy troops at Eckmuhl but it won't tell you that they are the same Corps that it reported yesterday as 21,000 enemy at Straubing. In other words it doesn't track the enemy movements for you. Nor, I hasten to add should it, although a bit of extra info like 15,000 enemy troops at Eckmuhl marching south on the Ingolstadt road would be nice. The art of good generalship and the skill which set people like Napoleon apart from the crowd was their ability to interpret this information and understand what it actually meant and what the enemy intentions were from it. So, what I do is record these reports on Game Mapper and use Game Mapper to help me interpret them, much as I imagine Napoleon would have done with his map table and coloured pins. So, when I receive a new daily report I look at yesterday's map and if the new report says there are 15,000 enemy at Eckmuhl I mark these on it and then consider where they might have come from. Perhaps yesterday there was a report of 21,000 men at Straubing and today there is no report of enemy at Straubing at all and so I might decide that the corps which was at Straubing must be the same one that is now at Eckmuhl and so I remove the force marker at Straubing and place a small arrow indicating a movement from Straubing to Eckmuhl. I do this for all the enemy forces reported and save a copy of the updated map for reference again tomorrow. Thus over time I hope I can detect tends in enemy movements and from that determine their objectives and plans. Obtaining a Strategic Overview Having monitored my intelligence of enemy movements, I then add the known/intended deployment of my own forces and depots on the same map and then by zooming out I can gain a proper overview of the entire theatre of operations and the relationship between my troops and the enemy. This just isn't possible on the game map itself because a) you can't zoom out and b) it doesn't have all the intelligence reports plotted on it. But I find it invaluable and it gives me the added advantage of being able to sketch out theoretical lines of advance/withdrawl and doodle all over it and then reload the saved version and try something else which a printed map can't.
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Didz Fortis balore et armis
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