AmmoSgt
Posts: 1002
Joined: 10/21/2000 From: Redstone Arsenal Al Status: offline
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Brian Yes spliting up the Hvy weapons Platoon/company as needed is the standard US Practice .. the Machine Guns at Platoon level are from the same Heavy weapons Platoon as the 60mm mortars and are split off and disributed under the same doctrine , the Airborne single tube Mortars at platoon level ( that have been double and tripled with this "fix" , and can only be fixed by the creation of single tube units ) are from the same Heavy Weapons Platoon and same doctrine .. the Single tube Mortars in the Mech Infantry Platoon , the "Arm Mortar Sec" same doctrine same basic TO&E with tracks instead of trucks .. The Massive HQ formations at both Co and BN with their AT guns and bazookas and 11 HMG are all farmed out as needed at the descrection of the CO . The truely wierd part of this is that the US is the only natiuon in the game with the Portable Radio assets to actually have suport weapons like Mortars and HMG set up remotely and still controled centrally .. In short every formation in the US OOB aside from the Leg Infantry and Rangers is set up with the correct flexibility. The light Mortar and the Rifle Grenade are key elements of US Platoon doctrine , ( don't get me started on the removing of US Rifle Grenades from all US units post '43) The M2 had a special base plate for Direct fire and The M19's only diifference was a Trigger , both to facilitate direct fire .. the US was the first nation to design and deploy a Modern dedicated Grenade Launcher and has gone on to make it a Basic feature of the Infantry rifle .. all due to the basic doctrine of giving the Grunt a significant HE capability. Actually I think the other nations should be documenting and offering references that the 50mm type had the kind of indirect fire capability that is represented in the game and that the Platoon leader had some way of calling it or directing it if they are not in the same Hex. But I don't think that will happen. The US had the flexibility , the doctrine, and the technology to not only distribute the Heavy weapons at both Comapny and Batallion level to lower echelons but also to co-ordinate and control them . As to the Rifles .. if it is in any slot other than slot 1 , it is a single weapon per unit .. In the case of most Crew served weapons, AT guns and up to inculde medium and Heavy mortars , and on board arty , the convention is, if you need rifle fire , then you must dismount the crew from the weapon , fire the rifles and then remount the weapon , in full accoradance with suppresion rules ect.. however with MG's and infantry mortars the additional "crew" are strictly ammo carriers and drop the ammo at the weapons site when the weapon is set up and use individual weapons .. thus they are armed with slot #2 weapons .. sort of a compromise within the game engine, since a MG and Light Mortar cannot fire during the turn they move, a Turn being 2-3 minutes and set up time for MG's and Infantry mortars being less than 30 seconds . The compromise being the lesser of three evils of letting a crew served weapon fire while moving, or not having any ability to fire at all the turn they move. It looks like a lot of crew served infantry weapons have been shorted in the slot #2 weapon area , and it isn't necesary to do that because the OOB's have 2X and 3X rifles exactly for that purpose. Since you are back from break will you be doing the US Marines they have the same basic structure and doctrine as regards the distribution of Heavy Platoon/Company weapons, shall i do them ?
[ December 16, 2001: Message edited by: AmmoSgt ]
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"For Americans war is almost all of the time a nuisance, and military skill is a luxury like Mah-jongg. But when the issue is brought home to them, war becomes as important, for the necessary periods, as business or sport. And it is hard to decide which
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