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RE: Game crash - 7/1/2004 8:42:56 PM   
ZOOMIE1980

 

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Joined: 4/9/2004
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quote:

ORIGINAL: Marc Schwanebeck

If you want to discuss game development then you´re better of at the various community boards and game developer websites such as the GAMA developer site called Gamasutra, a game support / community forum is a bad place for it.


I'm specifically interested in Matrix's flavor, not the general gaming developer communities. They are all focused on the big ticket stuff, RTS, Sports, FPS, which I could care less about. I have all sorts of books, white papers, and such on modern 3D game development from DirectX, OpenGl, Level designers, game engines like Unreal and so on, but I could care less about that. I'm interested in the turn based wargame genre only, and this one of the few places in that genre where the company staff actually communicates with people. Do your 8 or so programmers use those sites? If so, which ones, specifically?

< Message edited by ZOOMIE1980 -- 7/1/2004 6:44:28 PM >

(in reply to Marc von Martial)
Post #: 61
RE: Game crash - 7/2/2004 2:07:51 AM   
joey


Posts: 1408
Joined: 5/8/2004
From: Johnstown, PA
Status: offline
I have the same issue with US carriers only. I can review IJN carriers without a problem, but if I select a US carrier the game crashes to desktop. I have the latest drivers and the lastest DX. I will rename the sound files and see what happens.

(in reply to Mike Wood)
Post #: 62
RE: Game crash - 7/2/2004 2:13:49 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
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quote:

I have the same issue with US carriers only. I can review IJN carriers without a problem, but if I select a US carrier the game crashes to desktop. I have the latest drivers and the lastest DX. I will rename the sound files and see what happens.


Go into your scen directory, make a backup copy of wpc001.dat and replace it with a copy of wpc006.dat

It will resolve that crash.

(in reply to joey)
Post #: 63
RE: Game crash - 7/2/2004 2:23:25 AM   
joey


Posts: 1408
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From: Johnstown, PA
Status: offline
Thanks, Mr. Frag. I did the renaming of the sound file; it did not work. I will try your suggestion next.

(in reply to Mr.Frag)
Post #: 64
RE: Game crash - 7/2/2004 2:25:13 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
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quote:

Thanks, Mr. Frag. I did the renaming of the sound file; it did not work. I will try your suggestion next.


Put your sound back ... the tutorial crash looking at ships is completely unrelated to the sound issue. You might be perfectly fine with your sound

(in reply to joey)
Post #: 65
RE: Game crash - 7/2/2004 2:53:48 AM   
joey


Posts: 1408
Joined: 5/8/2004
From: Johnstown, PA
Status: offline
I put the sound back and made the modifications you suggested. It worked. Turn one inputs complete. I am in your debt.

(in reply to Mr.Frag)
Post #: 66
RE: Game crash - 7/2/2004 3:03:34 AM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

I put the sound back and made the modifications you suggested. It worked. Turn one inputs complete. I am in your debt.


Naw, just have fun and hook your friends on it too

(in reply to joey)
Post #: 67
RE: Game crash - 7/2/2004 5:02:41 AM   
Zorfwaddle

 

Posts: 263
Joined: 3/16/2001
From: Pensacola, FL
Status: offline
After changing wpc001.dat to wpc006.dat, Im having no problems with accessing allied CV's during the tutorial. Additionally, Im having no sound problems during combat. I was nearly thru the tutorial when it CTD, so I think Ill start one of the other scenarios....

BTB, Im having a great time :-)

_____________________________

"AK-47. When you absolutely, positively got to kill every m****rf****r in the room. Accept no substitutes." Ordell Robbie - "Jackie Brown"

(in reply to ZOOMIE1980)
Post #: 68
RE: Game crash - 7/2/2004 8:14:23 AM   
daft

 

Posts: 406
Joined: 5/18/2002
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Did as you said Mr Frag but the game still crashes whenever the AA-sound is about to be played.

_____________________________


(in reply to Zorfwaddle)
Post #: 69
RE: Game crash - 7/2/2004 8:18:04 AM   
Viking67

 

Posts: 508
Joined: 5/5/2004
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quote:

wpc006.dat


Do you make a copy of 6 and rename it to 1, overwriting 1 with 6

or

Do you make a copy of 1 and rename it to 6, overwriting 6 with 1


I overwrote 1 with 6 and I get the same CTD.

(in reply to Zorfwaddle)
Post #: 70
RE: Game crash - 7/2/2004 5:17:47 PM   
Zorfwaddle

 

Posts: 263
Joined: 3/16/2001
From: Pensacola, FL
Status: offline
Here is what I did:

rename wpc001.dat to wpc001bak.dat

Copy wpc006.dat; pasted it to same directory; should read "Copy of wpc006.dat" (w/o quotes)

rename Copy of wpc006.dat to wpc001.dat

Went back into Tutorial, gave the IJN side their move (w/o any planning) and then for the allied side, formed a CV TF and gave them orders; clicked on the Lady Lex and no problems.

_____________________________

"AK-47. When you absolutely, positively got to kill every m****rf****r in the room. Accept no substitutes." Ordell Robbie - "Jackie Brown"

(in reply to Viking67)
Post #: 71
RE: Game crash - 7/2/2004 5:19:18 PM   
Mr.Frag


Posts: 13410
Joined: 12/18/2002
From: Purgatory
Status: offline
quote:

Did as you said Mr Frag but the game still crashes whenever the AA-sound is about to be played.


Please look at the anchored FAQ ... follow sound problem instructions.

(in reply to daft)
Post #: 72
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